Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 17256229268868765208 1187 Glonk the Conjurer (level 8, 0/38 (41) HPs) Began as a Deep Elf Conjurer on May 13, 2026. Slain by a wight ... wielding a +2 halberd (1 damage) ... on level 5 of the Dungeon. The game lasted 00:13:28 (4600 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 4600, Time: 00:13:29 HP: 0/38 (41) AC: 3 Str: 7 XL: 8 Next: 19% MP: 5/18 EV: 13 Int: 35 God: Gold: 377 SH: 0 Dex: 13 Spells: 5/18 levels left rFire . . . (100%) f - +11 long sword of Anauw {valour, Bane rElec Str+3 Int+9} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth +++ d - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 377 gold pieces. Inventory: Hand Weapons e - a +0 spear f - the +11 long sword of Anauw (weapon) {valour, Bane rElec Str+3 Int+9} (You found it on level 4 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). It cannot be enchanted further. Missiles b - 6 boomerangs g - 2 poisoned darts (quivered) h - a throwing net Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - a ring of protection from cold (worn) Scrolls c - a scroll of blinking {unknown} d - 3 scrolls of teleportation {unknown} e - 8 scrolls of identify {unknown} h - a scroll of summoning {unknown} j - a scroll of silence {unknown} k - 2 scrolls of revelation {unknown} m - 2 scrolls of fear {unknown} n - 3 scrolls of noise {unknown} o - a scroll of poison {unknown} u - a scroll of vulnerability {unknown} v - a scroll of immolation {unknown} Potions g - a potion of magic f - a potion of attraction {unknown} l - 2 potions of curing {unknown} p - a potion of might {unknown} q - 2 potions of enlightenment {unknown} Baubles g - 2 flux baubles Skills: + Level 5.3 Dodging - Level 5.0 Stealth + Level 5.8 Spellcasting + Level 6.2 Conjurations + Level 3.5 Translocations + Level 3.5 Alchemy + Level 3.2 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 4% 4 d - Poisonous Vapours Alch/Air 52% 1d2 1% 1 e - Apportation Tloc 42% N/A 1% 1 f - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 38% 3-5/arc 1% 2 Kinetic Grapnel Frge 24% 1d4 3% 1 Summon Small Mammal Summ 24% N/A 3% 1 Stone Arrow Conj/Erth 38% 3d9 3% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 6% 2 Jinxbite Hex 12% 2d2 6% 2 Sublimation of Blood Necr 6% N/A 6% 2 Passwall Erth 6% N/A 12% 3 Tukima's Dance Hex 6% N/A 12% 3 Airstrike Air 3% 2d(1-17) 36% 4 Forge Lightning Spire Air/Frge 6% 3d4 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Ru Trog Uskayaw Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The blast of energy engulfs the wight! The wight is almost destroyed. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 falchion, wearing a +0 robe and quivering a throwing net (almost destroyed, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight but does no damage. The wight is almost destroyed. You stop channelling your searing ray. Casting: Iskenderun's Mystic Blast (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the wight. You destroy the wight! You encounter a wight. It is wielding a +2 halberd. You encounter a wight. It is wielding a +0 flail and wearing an amulet of regeneration. Items here: $ ( ) [. h - a throwing net You now have 377 gold pieces (gained 7). Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The wight hits you from afar with a +2 halberd! The wight hits you from afar with a +2 halberd! You feel drained. The wight attacks as it pursues you! The wight misses you. The wight attacks as it pursues you! The wight hits you from afar with a +2 halberd. The wight attacks as it pursues you! The wight hits you from afar with a +2 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ### #...####### #....@.z.z### #......##...### ######..###...# ##...###.# ##..##)## #.).z.## ####...## ### ...#######....###.. ................... You could see 2 wights. Vanquished Creatures A water moccasin (D:4) An ice beast (D:4) 2 ogres A centaur (D:5) 2 phantoms (D:5) 2 scorpions A wight (D:5) 3 hounds A jelly (D:4) An orc priest (D:4) 2 iguanas 2 orc wizards 6 adders 4 gnolls (D:3) 4 ufetubi (D:5) 2 dart slugs (D:2) 8 endoplasms 10 hobgoblins 4 jackals (D:2) 13 orcs 3 quokkas 3 ball pythons 4 bats 2 frilled lizards (D:1) 11 goblins 3 kobolds 3 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Found a faded altar of an unknown god. 337 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 452 | D:1 | Learned a level 2 spell: Searing Ray 863 | D:1 | You fall into a shaft and drop 1 floor! 1183 | D:2 | Reached XP level 3. HP: 11/19 MP: 0/10 1910 | D:3 | Reached XP level 4. HP: 21/24 MP: 5/11 2248 | D:3 | Learned a level 4 spell: Fulminant Prism 2318 | D:3 | Reached skill level 5 in Conjurations 2318 | D:3 | Reached skill level 1 in Translocations 2376 | D:3 | Reached skill level 1 in Shapeshifting 2701 | D:4 | Reached skill level 1 in Alchemy 2731 | D:4 | Reached XP level 5. HP: 28/28 MP: 10/13 2913 | D:4 | Found a statue of an orb of winter. 2914 | D:4 | Found a staircase to the Ecumenical Temple. 2916 | D:4 | Found a statue of an orb of winter. 2932 | D:4 | Learned a level 1 spell: Poisonous Vapours 2934 | D:4 | Learned a level 1 spell: Apportation 2943 | Temple | Entered the Ecumenical Temple 3126 | D:4 | Reached XP level 6. HP: 24/32 MP: 7/14 3221 | D:4 | Identified the +11 long sword of Anauw {valour, Bane rElec | Str+3 Int+9} 3226 | D:4 | Gained bane: Bane of Claustrophobia [Equipping an artefact] 3332 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3750 | D:4 | Reached XP level 7. HP: 36/36 MP: 12/16 3868 | D:5 | Entered Level 5 of the Dungeon 3925 | D:4 | Reached skill level 5 in Spellcasting 4020 | D:5 | Reached skill level 5 in Stealth 4281 | D:5 | Reached skill level 5 in Dodging 4396 | D:5 | Reached skill level 6 in Conjurations 4396 | D:5 | Reached XP level 8. HP: 38/41 MP: 2/18 4600 | D:5 | HP: 1/40 [wight/+2 halberd (13)] 4600 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, hellmonk_ecumenical_altar_crossroads D:2: layout_basic D:3: layout_basic D:4: cheibrodos_helix_gallery, layout_cave_pods, minmay_temple_entry_offerings, minmay_goblin_kobold_house D:5: layout_rooms Temple: minmay_freezing_vapour_temple Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.0 Dodging | 3 4 5 | 5.3 Conjurations | 5 6 | 6.2 Translocations | 1 2 3 | 3.5 Shapeshifting | 1 2 3 | 3.2 Spellcasting | 4 5 | 5.8 Alchemy | 1 2 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 4 | | 1 || 5 Melee: Unarmed | 4 | | || 4 Long sword | | | 1 || 1 Throw: Dart | | | 2 || 2 Cast: Magic Dart | 39 | 47 | 13 || 99 Searing Ray | 8 | 18 | 16 || 42 Fulminant Prism | | 4 | 9 || 13 Poisonous Vapours | | 4 | 5 || 9 Iskenderun's Myst | | | 11 || 11 Armour: Robe | 10 | 11 | 29 || 50 Dodge: Dodged | 7 | 12 | 30 || 49