Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13194839141249403630 213 Glonk the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on May 14, 2026. Slain by an ice beast (11 damage) ... on level 4 of the Dungeon. The game lasted 00:06:26 (2547 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2547, Time: 00:06:26 Health: 0/28 AC: 2 Str: 4 XL: 5 Next: 59% Magic: 1/13 EV: 12 Int: 25 God: Gold: 105 SH: 0 Dex: 13 Spells: 2/12 levels left rFire + . . (50%) b - staff of air rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of poison resistance HPRegen 0.24/turn d - ring of protection from fire MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 105 gold pieces. Inventory: Missiles e - 5 boomerangs (quivered) Armour a - a +0 robe (worn) Magical Staves b - a staff of air (weapon) Jewellery c - a ring of poison resistance (worn) d - a ring of protection from fire (worn) Scrolls c - 5 scrolls of teleportation {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of silence {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of enchant armour {unknown} o - a scroll of identify {unknown} Potions g - 2 potions of magic d - 2 potions of brilliance {unknown} f - a potion of enlightenment {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} l - a potion of ambrosia {unknown} p - a potion of haste {unknown} Skills: + Level 3.6 Dodging + Level 3.9 Stealth + Level 4.2 Spellcasting + Level 5.0 Conjurations + Level 1.1 Summonings + Level 1.0 Ice Magic + Level 1.8 Alchemy + Level 1.4 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Freeze Ice 40% 1d6 6% 1 e - Call Imp Summ 20% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your cerulean imp hits the ice beast but does no damage. Throw: 5 boomerangs Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ice beast (moderately wounded, ally target, 52% to hit) You throw a boomerang. The boomerang hits the ice beast but does no damage. The ice beast is moderately wounded. You encounter a hound. Your cerulean imp misses the ice beast. The ball python barely misses you. The ball python closely misses you. Your cerulean imp closely misses the ice beast. The ball python bites you but does no damage. The ball python misses you. The ball python attacks as it pursues you! The ball python barely misses you. The ball python misses you. The ball python misses you. The ball python closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hound (71% to hit) The searing ray hits the ball python. You kill the ball python! The searing ray hits the hound! The hound is heavily wounded. (Press . to maintain the ray.) Your cerulean imp closely misses the ice beast. The ice beast hits you. The ice beast freezes you! You stop channelling your searing ray. Your cerulean imp hits the ice beast but does no damage. The ice beast hits you. The ice beast freezes you! You die... # ##..### ####.....#### .#..#....#..## ....#........### .## .....>.........# .$.## ....#...#......# ....#. ...##..##......#####...... #...#............#........ ##..#..........#@......... .........##..###hY.#...... ........###.## ##†.#...... .........#...####5.....# #..............##......# .........♣<............# ........PP~..##......?.... .......~~~~~.##........#.. .......♣~~~~###........# . You could see an ice beast (ally target), a hound and a friendly cerulean imp (summoned). Vanquished Creatures A black bear (D:4) A sleepcap (D:2) An adder (D:3) 4 dart slugs 3 ribbon worms An orc (D:4) 7 endoplasms 4 hobgoblins 3 jackals (D:3) 4 quokkas 5 ball pythons 5 bats A frilled lizard (D:3) 5 goblins 2 kobolds (D:2) 5 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:4) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 276 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 279 | D:1 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Reached XP level 3. HP: 10/19 MP: 0/10 1316 | D:2 | Reached skill level 1 in Alchemy 1632 | D:3 | Reached XP level 4. HP: 22/24 MP: 7/11 1664 | D:3 | Learned a level 4 spell: Fulminant Prism 1771 | D:3 | Learned a level 1 spell: Freeze 1798 | D:3 | Found a faded altar of an unknown god. 1949 | D:3 | Found an opulent altar of Gozag. 1953 | D:3 | Learned a level 2 spell: Call Imp 2434 | D:4 | Reached skill level 1 in Evocations 2528 | D:4 | Encountered a black bear 2532 | D:4 | Encountered an ice beast 2537 | D:4 | Killed a black bear 2538 | D:4 | Reached skill level 5 in Conjurations 2538 | D:4 | Reached skill level 1 in Summonings 2538 | D:4 | Reached skill level 1 in Ice Magic 2538 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/13 2547 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_loops_corners D:2: layout_rooms, st_stairs_3 D:3: layout_basic, nicolae_gozag_cash_rules_everything_around_me, ebering_ecumenical_altar_box, minmay_cut_off D:4: layout_cave_pools, serial_shops, shop, st_stairs_3, amcnicky_mini_corridor_feature, serial_bayou_ford_a, nicolae_shop_unique_rings Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.6 Alchemy | 1 | 1.8 Spellcasting | 4 | 4.2 Evocations | 1 | 1.4 Conjurations | 5 | 5.0 Summonings | 1 | 1.1 Ice Magic | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | || 6 Melee: Staff | 6 | || 6 Throw: Boomerang | | 1 || 1 Cast: Magic Dart | 52 | 28 || 80 Searing Ray | 11 | 7 || 18 Call Imp | | 3 || 3 Fulminant Prism | | 2 || 2 Armour: Robe | 13 | 5 || 18 Dodge: Dodged | 8 | 12 || 20