Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13545323868829674714 103 Glonk the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on May 16, 2026. Slain by an orc ... wielding a +0 falchion (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:14 (2428 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2428, Time: 00:05:15 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 51% Magic: 0/12 EV: 17 Int: 25 God: Gold: 65 SH: 0 Dex: 13 Spells: 4/11 levels left rFire . . . (100%) d - +0 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of guardian spirit Stlth ++ c - +5 ring of evasion HPRegen 0.24/turn e - ring of flight MPRegen 0.26/turn %: guardian spirit @: brilliant, about to teleport, flying A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons d - a +0 short sword of venom (weapon) Missiles g - 2 boomerangs (quivered) Armour a - a +0 robe (worn) Magical Staves f - a staff of air Jewellery b - an amulet of guardian spirit (worn) c - a +5 ring of evasion (worn) e - a ring of flight (worn) Wands p - a wand of polymorph (12) Scrolls t - 5 scrolls of teleportation e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} k - a scroll of immolation {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of silence {unknown} Potions d - 3 potions of heal wounds {unknown} f - a potion of invisibility {unknown} b - a potion of brilliance n - a potion of haste {unknown} Skills: + Level 3.4 Dodging + Level 3.6 Stealth + Level 4.2 Spellcasting + Level 4.9 Conjurations + Level 0.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 28% N/A 9% 1 Grave Claw Necr 14% 2d8 14% 2 Frozen Ramparts Ice 14% 1d3 26% 3 Sigil of Binding Hex 7% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the orc! The orc wizard barely misses you. The orc hits you with a +0 falchion! It was a potion of brilliance. You feel clever all of a sudden. j -> b - a potion of brilliance You stop channelling your searing ray. The orc wizard hits you with a +0 dagger. The orc completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled KATITO RESM, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. c -> t - 5 scrolls of teleportation The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 77% to hit) Okay, then. Magic courses through your body. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 77% to hit) You feel a surge of power! The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. The orc hits you with a +0 falchion. You die... #.# #.....###### #.# ### #.##.## # #.# ##)## #.#### # #.###...#######.# # #.##............# # #.###...######### # #.###..)## # #.##.###o## # #.#.## ##@## # #..## ##o############### #..# #................ ##.## ##.############### ##.## ##.## ########## # ##.###.## #........# # ##...## #.#†#.##.### ##.########.....##.##. #..........#.#..#.##. You could see an orc wizard and an orc. Vanquished Creatures 4 adders A dart slug (D:2) An orc (D:3) 2 ribbon worms 14 endoplasms 9 hobgoblins 4 quokkas 3 ball pythons 8 bats A bat zombie (D:2) 2 frilled lizards (D:1) 4 goblins 5 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 164 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 167 | D:1 | Learned a level 2 spell: Searing Ray 749 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1591 | D:2 | You are sucked into a shaft and drop 1 floor! 1607 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 1612 | D:3 | Learned a level 4 spell: Fulminant Prism 2427 | D:3 | HP: 1/24 [orc/+0 falchion (3)] 2428 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, minmay_small_reverse_x D:2: minmay_general_purpose_star, layout_loops_corners, basic_ecumenical_altar, serial_undead, serial_undead_d, serial_undead_f, serial_undead_b, minmay_liquid_box, uniq_robin, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, glass_columns_a D:4: layout_rooms, tso_oasis_becter, minmay_temple_entry_mini_moons, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.4 Spellcasting | 4 | 4.2 Conjurations | | 4.9 Alchemy | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | 28 || 74 Searing Ray | 18 | 7 || 25 Drink: Brilliance | | 1 || 1 Magic | | 1 || 1 Read: Teleportation | | 1 || 1 Armour: Robe | | 13 || 13 Dodge: Dodged | 1 | 10 || 11