Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4929372672296767083 107 Glonk the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 23, 2026. Slain by a black bear (8 damage) ... on level 4 of the Dungeon on May 24, 2026. The game lasted 00:10:09 (2161 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2161, Time: 00:10:10 Health: 0/24 AC: 4 Str: 4 XL: 4 Next: 57% Magic: 8/12 EV: 12 Int: 25 God: Gold: 116 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . (100%) f - +3 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) j - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (0 -> -5) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +1 vampiric dagger e - a +0 spear f - a +3 sling (weapon) h - a +0 dagger of protection i - a +3 dagger k - a +1 whip of electrocution Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) d - a +0 leather armour j - a +0 helmet (worn) Talismans g - a scarab talisman Scrolls c - a scroll of butterflies {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of noise {unknown} l - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} n - a scroll of revelation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - 2 potions of attraction {unknown} j - a potion of haste {unknown} k - a potion of moonshine {unknown} Skills: + Level 3.5 Dodging - Level 3.2 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations + Level 1.1 Alchemy + Level 1.0 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder misses you. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. You feel sick. You encounter a ball python. The adder bites you but does no damage. You feel sick. You are no longer poisoned. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You feel sick. Sorry, you're not good enough to have a special ability. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses the adder. The searing ray hits the black bear! The black bear is moderately wounded. (Press . to maintain the ray.) You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The searing ray hits the adder. The adder is almost dead. The searing ray hits the black bear! The black bear is heavily wounded. You feel sick. The adder barely misses you. The searing ray hits the black bear! The black bear is almost dead. The searing ray hits the adder! You kill the adder! You feel sick. The black bear goes berserk! Your Shapeshifting skill increases to level 1! The searing ray misses the black bear. You finish channelling your searing ray. You feel sick. The black bear bites you! You die... .#...# . >.... .. # #...# .. #.#...###.# #.........#.. #.........# #†# #h# # #@# #.# #.# ####.###### #.# #.........# #.#####......##.## #................. #######.#...###.## #.# .# #.# #.#######[# #.........# You could see a black bear (berserk). Vanquished Creatures An orc priest (D:3) 2 adders 2 dart slugs (D:2) 6 orcs (D:3) 7 endoplasms 2 hobgoblins 4 jackals (D:3) 5 quokkas 5 ball pythons 9 bats 2 frilled lizards (D:2) 6 goblins 3 kobolds 6 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 420 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 423 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Found an iron altar of Okawaru. 945 | D:2 | Reached XP level 3. HP: 12/19 MP: 10/10 1520 | D:3 | Reached XP level 4. HP: 10/24 MP: 0/11 1525 | D:3 | Learned a level 4 spell: Fulminant Prism 1730 | D:3 | Reached skill level 1 in Alchemy 2074 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2152 | D:4 | Encountered a black bear 2161 | D:4 | Reached skill level 1 in Shapeshifting 2161 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_cross D:2: layout_rooms, basic_altar, minmay_puff D:3: layout_basic D:4: layout_loops_corners, gup_sewer_entry_pipe Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.5 Spellcasting | 4 | 4.0 Alchemy | 1 | 1.1 Shapeshifting | 1 | 1.0 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 37 | 2 || 39 Melee: Short sword | 12 | || 12 Spear | 8 | || 8 Dagger | 17 | 2 || 19 Fire: Sling | | 17 || 17 Cast: Magic Dart | 69 | 11 || 80 Searing Ray | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 17 | 9 || 26 Dodge: Dodged | 22 | 7 || 29