Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 10118876360486445692 532 Glonk the Conjurer (level 7, -2/36 HPs) Began as a Deep Elf Conjurer on May 24, 2026. Slain by a bullfrog (6 damage) ... in a sewer on May 26, 2026. The game lasted 00:22:18 (2991 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2991, Time: 00:22:19 Health: -2/36 AC: 7 Str: 4 XL: 7 Next: 3% Magic: 7/16 EV: 12 Int: 21 God: Gold: 203 SH: 0 Dex: 13 Spells: 9/16 levels left rFire . . . (100%) h - +2 dagger (drain) rCold + . . (50%) f - orb of Oblivion {Stardust, rC+ rN+ Int-4 Earth} rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ i - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: mighty, on stardust cooldown A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 203 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +4 short sword h - a +2 dagger of draining (weapon) Missiles e - 4 stones j - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) f - the orb of Oblivion (worn) {Stardust, rC+ rN+ Int-4 Earth} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). Earth: It increases the power of your Earth spells. g - a +0 pair of boots (worn) Magical Staves b - a staff of cold Jewellery i - a +4 ring of protection (worn) Wands b - a wand of acid (5) Scrolls c - 2 scrolls of revelation {unknown} t - 4 scrolls of teleportation h - 3 scrolls of enchant weapon {unknown} k - 3 scrolls of fear {unknown} l - 9 scrolls of identify {unknown} m - a scroll of silence {unknown} o - 2 scrolls of fog {unknown} u - a scroll of immolation {unknown} v - a scroll of poison {unknown} Potions g - 2 potions of magic d - 2 potions of invisibility {unknown} f - a potion of attraction {unknown} j - a potion of lignification {unknown} n - 2 potions of cancellation {unknown} p - a potion of moonshine {unknown} m - 2 potions of might s - a potion of berserk rage {unknown} Baubles g - 8 flux baubles Skills: - Level 4.1 Dodging - Level 3.0 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 2.1 Translocations * Level 3.2 Alchemy + Level 2.5 Evocations - Level 0.9 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 14% (3-9)d3 13% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Tukima's Dance Hex 5% N/A 32% 3 Dimensional Bullseye Hex/Tloc 4% N/A 56% 4 Vhi's Electric Charge Tloc/Air 18% N/A 56% 4 Airstrike Air 2% 2d(1-17) 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History q -> m - 2 potions of might You feel sick. You are no longer poisoned. The bullfrog closely misses you. The bullfrog hits you but does no damage. The adder bites you but does no damage. The bullfrog closely misses you. The bullfrog barely misses you. The adder barely misses you. The bullfrog hits you but does no damage. The bullfrog barely misses you. Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (severely wounded, 74% to hit) The searing ray misses the bullfrog. (Press . to maintain the ray.) You stop channelling your searing ray. The bullfrog hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bullfrog (severely wounded, 74% to hit) The searing ray misses the bullfrog. The searing ray hits the frilled lizard! You kill the frilled lizard! (Press . to maintain the ray.) The adder barely misses you. The bullfrog closely misses you. The bullfrog completely misses you. The adder bites you but does no damage. The searing ray hits the bullfrog. The bullfrog is almost dead. The bullfrog hits you. * * * LOW HITPOINT WARNING * * * The bullfrog hits you. You die... ##### ###### ##.... ##....## ##..... #......+ #...... #......# ##...... #...@..# #......# ##~SFF.# ##~~..## #≈≈~≈≈≈# #≈~≈≈≈≈# #≈≈≈~≈≈# #≈~≈≈≈≈# #≈≈≈†≈≈# #≈~≈≈≈≈# #≈≈~~≈≈# #≈≈~≈≈≈# #≈#~≈≈≈# #≈≈≈~~≈# #≈~≈≈≈≈# #≈≈≈≈≈~# #≈.≈≈≈≈# #≈≈≈≈~~# You could see 2 bullfrogs and an adder. Vanquished Creatures An ogre (D:4) A scorpion (D:4) A bombardier beetle (D:3) A jelly (D:4) 2 clockroaches (D:4) 2 iguanas 11 adders 3 river rats (Sewer) 3 dart slugs (D:4) 4 ribbon worms 4 orcs (D:4) 7 endoplasms 8 hobgoblins 3 jackals (D:3) 4 quokkas 16 ball pythons 7 bats 4 frilled lizards 6 goblins 9 kobolds 22 rats 119 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 67 | D:1 | Found Japtil's Weapon Emporium. 173 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 176 | D:1 | Learned a level 2 spell: Searing Ray 438 | D:1 | Found a faded altar of an unknown god. 801 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1306 | D:2 | Identified the orb of Oblivion {Stardust, rC+ rN+ Int-4 | Earth} 1675 | D:3 | Reached skill level 1 in Alchemy 1678 | D:3 | Reached XP level 4. HP: 24/24 MP: 3/11 1683 | D:3 | Learned a level 4 spell: Fulminant Prism 1899 | D:3 | Reached skill level 5 in Conjurations 1899 | D:3 | Reached skill level 1 in Evocations 1928 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2286 | D:4 | Identified the +2 war axe "Glonk's Bane" {vamp, Str+6 | Int+3} 2286 | D:4 | Encountered an ogre 2296 | D:4 | Killed an ogre 2299 | D:4 | Reached skill level 1 in Translocations 2432 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/15 2583 | D:4 | Found a glowing drain. 2620 | Sewer | Entered a sewer 2647 | Sewer | Reached skill level 5 in Spellcasting 2902 | Sewer | Reached XP level 7. HP: 36/36 MP: 13/16 2991 | Sewer | Slain by a bullfrog Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms, hellmonk_ecumenical_altar_arch_garden, serial_shops, shop, st_stairs_13, minmay_shallow_snake_nest D:2: layout_loops_ring D:3: layout_loops_ring D:4: layout_rooms, nicolae_overflow_four_feature_corners, portal_sewer_entry_f Sewer: sewer_minmay_w Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.0 Dodging | 3 4 | 4.1 Alchemy | 1 2 3 | 3.2 Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Evocations | 1 2 | 2.5 Translocations | 1 2 | 2.1 Shapeshifting | | 0.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 10 | 8 | 11 || 29 Melee: Unarmed | 3 | | || 3 Staff | 7 | | || 7 Dagger | | 8 | 11 || 19 Throw: Dart | | 13 | 1 || 14 Cast: Magic Dart | 17 | | || 17 Searing Ray | 38 | 27 | 3 || 68 Fulminant Prism | | 4 | 1 || 5 Evoke: Wand of acid | | 1 | || 1 Drink: Might | | | 1 || 1 Read: Teleportation | | | 1 || 1 Armour: Robe | 24 | 51 | 27 || 102 Dodge: Dodged | 10 | 55 | 30 || 95