Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16217391532960226991 79 Glonk the Conjurer (level 4, -6/33 HPs) Began as a Draconian Conjurer on May 27, 2026. Mangled by Grinder (12 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:05:37 (2233 turns). Glonk the Conjurer (Draconian Conjurer) Turns: 2233, Time: 00:05:37 Health: -6/33 AC: 9 Str: 10 XL: 4 Next: 17% Magic: 1/7 EV: 2 Int: 26 God: Gold: 146 SH: 0 Dex: 9 Spells: 1/8 levels left rFire . . . (100%) g - +3 short sword (protect) rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) f - +2 cloak rElec . (100%) k - +0 pair of gloves rCorr . (100%) (no boots) SInv . (no amulet) Will ..... d - +6 ring of intelligence Stlth ++ e - ring of protection from cold HPRegen 0.25/turn MPRegen 0.10/turn %: no passive effects @: paralysed A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 spear g - a +3 short sword of protection (weapon) h - a +0 sling Missiles a - a throwing net (quivered) i - 4 poisoned darts Armour f - a +2 cloak (worn) k - a +0 pair of gloves (worn) Jewellery d - a +6 ring of intelligence (worn) e - a ring of protection from cold (worn) Talismans j - a spore talisman Scrolls c - 3 scrolls of identify {unknown} d - a scroll of torment {unknown} e - 3 scrolls of amnesia {unknown} h - 2 scrolls of vulnerability {unknown} j - a scroll of poison {unknown} k - a scroll of enchant armour {unknown} l - 3 scrolls of immolation {unknown} Potions g - a potion of magic f - a potion of resistance {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations * Level 2.2 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Leda's Liquefaction Alch/Erth 4% N/A 52% 4 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Shops: D:1 [ Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You closely miss Grinder. Grinder is severely wounded. Grinder closely misses you. Grinder is nearby! You aren't carrying any items that you can evoke. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! Grinder blinks! You can act again. Grinder blinks! Grinder says, "Mostly I couldn't keep them alive." Throw: throwing net Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (severely wounded, 42% to hit, can blink free) You throw a throwing net. The throwing net hits Grinder. Grinder is caught in the net! Grinder is severely wounded. Grinder blinks! Grinder blinks! You see here a throwing net. a - a throwing net Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (severely wounded, 77% to hit) The searing ray hits Grinder. Grinder is severely wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your Searing Ray dissipates. Grinder gestures at you. You suddenly lose the ability to move! Grinder says, "Tell me all your secrets, or I'll kill you." Grinder hits you. You writhe in agony! * * * LOW HITPOINT WARNING * * * Grinder hits you. You writhe in agony! You die... Grinder says, "Now the real fun starts!" ########### ## #.........# #.###.###.###.###.# ...............##.# ##.###@###.##..#.# #......5....#.##5# ...##.###.##...# .# .# #.#.......#)#.##.# ...#...##.##...#..#.# #.#.#.#.#...#.#.#.## #.#...#...#...#...# #.#.#.#.#...#.#.#.# #...#...##.##...#..# You could see Grinder. Vanquished Creatures Terence (D:2) Natasha (D:3) A dart slug (D:1) 3 endoplasms (D:2) 2 hobgoblins (D:2) 2 jackals (D:2) 2 quokkas 6 ball pythons 2 bats 4 frilled lizards (D:2) 5 goblins 3 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 102 | D:1 | Found Eqifyun's Armour Emporium. 400 | D:1 | Found a faded altar of an unknown god. 475 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 478 | D:1 | Learned a level 2 spell: Searing Ray 1173 | D:2 | Found an ornate altar of the Wu Jian Council. 1273 | D:2 | Reached skill level 1 in Alchemy 1312 | D:2 | Encountered Terence 1337 | D:2 | Killed Terence 1338 | D:2 | Reached XP level 3. HP: 15/26 MP: 0/6 2075 | D:3 | Encountered Natasha 2089 | D:3 | Killed Natasha 2090 | D:3 | Reached XP level 4. HP: 27/33 MP: 1/7 2095 | D:3 | Learned a level 4 spell: Fulminant Prism 2200 | D:3 | Encountered Grinder 2210 | D:3 | Paralysed by Grinder for 2.5 turns 2217 | D:3 | Paralysed by Grinder for 4.5 turns 2231 | D:3 | Paralysed by Grinder for 5.5 turns 2233 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_ring, serial_shops, nicolae_shop_well_armoured, basic_ecumenical_altar, corexii_hall_statues_i D:2: layout_basic, basic_altar, uniq_terence D:3: minmay_inner_zag, layout_basic, nicolae_concentric_dashed_squares_mild, st_stairs_14, kennysheep_flooded_box, dreamdust_princess_bridge, uniq_robin, uniq_grinder, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Alchemy | 1 2 | 2.2 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 16 | 7 || 23 Melee: Spear | 9 | || 9 Unarmed | 4 | || 4 Tailslap | 3 | || 3 Short sword | 3 | 7 || 10 Fire: Sling | 2 | || 2 Throw: Dart | 5 | || 5 Throwing net | | 1 || 1 Cast: Magic Dart | 24 | || 24 Searing Ray | 13 | 3 || 16 Fulminant Prism | | 1 || 1 Armour: None | 21 | 7 || 28 Dodge: Dodged | 16 | 1 || 17