Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 11151330185904198856 21 Glonk the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 28, 2026. Killed from afar by Sigmund (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:03:38 (949 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 949, Time: 00:03:38 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 65% Magic: 1/8 EV: 11 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) c - +0 dagger (pain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ d - ring of poison resistance HPRegen 1.02/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons c - a +0 dagger of pain (weapon) Missiles e - 4 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (worn) d - a ring of poison resistance (worn) Scrolls c - a scroll of vulnerability {unknown} d - a scroll of identify {unknown} e - a scroll of poison {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of cancellation {unknown} Skills: + Level 2.8 Dodging + Level 2.8 Stealth + Level 3.4 Spellcasting + Level 4.5 Conjurations * Level 0.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter Sigmund the Dreaded. He is wielding a +0 scythe and wearing a +2 robe of fire resistance. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of fire resistance (75% to hit) The searing ray hits Sigmund but does no damage. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a loud squeak. The searing ray hits something. The searing ray hits something. The searing ray hits something! You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! Something hits you but does no damage. Without enough magic to sustain it, your Searing Ray dissipates. Throw: 6 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You throw a dart. A magic dart appears from out of thin air! The magic dart hits you. Throw: 5 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You throw a dart. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... ####### #.....######## ##.######.###........# .(....{@.......#####.# #########.#.....### #.....)...# ###.....#.# ##...##.##.# ##........# ###.###.#### #..<..#.# #.#.#.#.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 3 kobolds A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D:1 | Found Uxuneixa's Book Boutique. 202 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 206 | D:1 | Learned a level 2 spell: Searing Ray 937 | D:2 | Encountered Sigmund 949 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_shops, shop, serial_forest, infiniplex_forest_clump_C, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_diagonal, infiniplex_forest_clump_curved, infiniplex_forest_diagonal, infiniplex_forest_clump_large, grunt_decor_arrowhead, minmay_quantized D:2: layout_loops_ring, minmay_misc_feat_four_crosses, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 3 Melee: Dagger || 3 Throw: Dart || 3 Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 7 Dodge: Dodged || 2