Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12978222011515584846 124 Glonk the Conjurer (level 4, -1/33 HPs) Began as a Draconian Conjurer on June 16, 2026. Incinerated by a bombardier beetle (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:48 (1759 turns). Glonk the Conjurer (Draconian Conjurer) Turns: 1759, Time: 00:07:49 Health: -1/33 AC: 6 Str: 10 XL: 4 Next: 81% Magic: 5/8 EV: 11 Int: 20 God: Gold: 170 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . (100%) c - +0 dagger (venom) rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) e - +0 pair of boots SInv . (no amulet) Will ..... a - ring of positive energy Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: no passive effects @: on fire, glowing A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons c - a +0 dagger of venom (weapon) Missiles d - 8 atropa-tipped darts Armour b - a +2 pair of gloves of parrying e - a +0 pair of boots (worn) Jewellery a - a ring of positive energy (worn) Wands e - a wand of paralysis (4) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of teleportation {unknown} h - a scroll of fog {unknown} k - a scroll of noise {unknown} l - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of curing {unknown} n - 2 potions of enlightenment {unknown} o - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 2.8 Spellcasting + Level 4.6 Conjurations * Level 1.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 41% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 50% 4 Olgreb's Toxic Radiance Alch 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The searing ray hits the bat. You kill the bat! The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. The searing ray hits the bombardier beetle. The bombardier beetle is almost dead. You stop channelling your searing ray. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You hit the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! The bat hits you but does no damage. Your Alchemy skill increases to level 1! You completely miss the bat. The liquid fire burns you! The bat closely misses you. The bat hits you but does no damage. You hit the bat. The bat is poisoned. The bat is moderately wounded. The liquid fire burns you! You kill the bat! You barely miss the goblin. The liquid fire burns you! The goblin hits you with a +0 dagger. You completely miss the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin is poisoned. Your tail-slap misses the goblin. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You encounter a ribbon worm. Found a pink potion. You shake off some of the fire as you move. The liquid fire burns you! You die... #..........## ............# ............# ...........# ..........# #..<..# #.g##.# ##.# # #@# #...!.... ........w ...####.## ###.# .# ... .ß. ... You could see a ribbon worm (asleep) and a goblin (very poisoned). Vanquished Creatures A bombardier beetle (D:3) 3 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 8 endoplasms 9 hobgoblins 3 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 7 bats 7 frilled lizards 3 goblins (D:2) 2 kobolds (D:1) 14 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 237 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 401 | D:1 | Found a faded altar of an unknown god. 557 | D:1 | Reached XP level 3. HP: 26/26 MP: 6/6 896 | D:2 | Reached XP level 4. HP: 9/33 MP: 7/7 1108 | D:2 | Learned a level 2 spell: Searing Ray 1754 | D:3 | Reached skill level 1 in Alchemy 1759 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, basic_ecumenical_altar D:2: layout_basic, minmay_joined_circles D:3: layout_rooms, eat_drink_and_be_merry_uskayaw, mainiacjoe_overflow_paths, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.8 Dodging | 2 | 2.6 Alchemy | 1 | 1.1 Spellcasting | | 2.8 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 106 | 58 || 164 Melee: Unarmed | 15 | || 15 Tailslap | 11 | 8 || 19 Dagger | 91 | 58 || 149 Cast: Magic Dart | 12 | 2 || 14 Searing Ray | | 1 || 1 Stab: Sleeping | 3 | 3 || 6 Distracted | | 1 || 1 Armour: None | 73 | 23 || 96 Dodge: Dodged | 48 | 19 || 67