Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17267565517315610008 16 Glonk the Charlatan (level 2, -1/19 (23) HPs) Began as a Gnoll Artificer on June 20, 2026. Slain by Terence ... wielding a +3 short sword of draining (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (1200 turns). Glonk the Charlatan (Gnoll Artificer) Turns: 1200, Time: 00:02:29 HP: -1/19 (23) AC: 6 Str: 11 XL: 2 Next: 54% MP: 2/2 EV: 10 Int: 10 God: Gold: 45 SH: 0 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) e - +0 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: drained A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 club e - a +0 whip of electrocution (weapon) Armour b - a +0 leather armour f - a +0 ring mail (worn) Jewellery c - a ring of see invisible (worn) Talismans d - an inkwell talisman Wands a - a wand of flame (14) (quivered) e - a wand of charming (15) c - a wand of iceblast (5) Scrolls c - a scroll of fog {unknown} e - a scroll of fear {unknown} h - a scroll of revelation {unknown} j - a scroll of poison {unknown} m - a scroll of amnesia {unknown} Potions d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} k - 2 potions of magic {unknown} l - a potion of enlightenment {unknown} n - a potion of ambrosia {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 0.4 Short Blades + Level 0.4 Long Blades + Level 0.4 Axes + Level 0.4 Maces & Flails + Level 0.4 Polearms + Level 0.4 Staves + Level 0.4 Ranged Weapons + Level 0.4 Throwing + Level 4.5 Armour + Level 2.5 Dodging + Level 2.2 Stealth + Level 0.4 Shields + Level 0.4 Unarmed Combat + Level 0.4 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.5 Invocations + Level 6.5 Evocations + Level 0.3 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 58% 1 Call Imp Summ 0% N/A 73% 2 Searing Ray Conj 0% 2d4 73% 2 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You encounter a hobgoblin. The hobgoblin shouts! A hobgoblin is nearby! The hobgoblin hits you but does no damage. You encounter Terence the Veteran. He is wielding a +3 short sword of draining and wearing a +2 scale mail of resonance. You hit the hobgoblin but do no damage. Lightning courses through the hobgoblin! You kill the hobgoblin! Terence hits you with a +3 short sword of draining. You feel drained. You closely miss Terence. Terence closely misses you. You completely miss Terence. Terence barely misses you. You hit Terence but do no damage. Lightning courses through Terence! Terence is severely wounded. Terence barely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +3 short sword of draining. You feel drained. You barely miss Terence. Terence is severely wounded. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence closely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +3 short sword of draining. You feel drained. You barely miss Terence. Terence is severely wounded. Terence barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +3 short sword of draining and wearing a +2 scale mail of resonance (severely wounded, 77% to hit) The puff of flame hits Terence. Terence is almost dead. Terence hits you with a +3 short sword of draining! * * * LOW HITPOINT WARNING * * * You feel drained. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ####### ##.....# ###..###.###### .....#⌠#......# ##########.###.####.#### ......@@................ ......................## ##########.#......#.#..# #.#.####.#.#... #.#.# #.#.#... ∆ #.#<. #[#.#... #.### #.#.#... #.. ..#.#... ### #... You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins 2 kobolds 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Gnoll Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 262 | D:1 | Found Wixoh's Antique Weapon Shop. 291 | D:1 | You fall into a shaft and drop 1 floor! 489 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1188 | D:2 | Encountered Terence 1200 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_loops_corners, serial_shops, nicolae_lakefront_shop, hex_medium D:2: layout_basic, feat_on_display, uniq_terence Action || total ---------------------------++------- Attack: Normal || 63 Melee: Club || 34 Whip || 29 Bite || 3 Evoke: Wand of flame || 1 Stab: Sleeping || 5 Armour: Leather armour || 37 Ring mail || 7 Dodge: Dodged || 39