Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18271365009941367545 159 Glonk the Conjurer (level 5, 0/29 HPs) Began as a Deep Elf Conjurer on June 23, 2026. Was an Initiate of Vehumet. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:12:35 (3285 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 3285, Time: 00:12:35 Health: 0/29 AC: 9 Str: 4 XL: 5 Next: 17% Magic: 9/13 EV: 17 Int: 25 God: Vehumet [......] Gold: 296 SH: 0 Dex: 13 Spells: 5/12 levels left rFire . . . (100%) c - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +5 robe of Misfortune {Harm *Corrode *Slow EV+5} rPois . (100%) f - +2 hat {SInv} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: corrode self (3%), slow self (1%), harm (+30% outgoing, +20% incoming) @: lethally poisoned (0 -> -4) A: magic regeneration a: Renounce Religion (0%) You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 296 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +2 dagger of venom (weapon) e - a +1 dagger of protection Missiles h - 3 poisoned darts i - 3 javelins Armour a - a +0 robe d - a +2 animal skin f - a +2 hat of see invisible (worn) g - the +5 robe of Misfortune (worn) {Harm *Corrode *Slow EV+5} (You found it on level 3 of the Dungeon) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. Wands p - a wand of polymorph (8) Scrolls c - 2 scrolls of revelation {unknown} e - a scroll of immolation {unknown} h - 3 scrolls of identify {unknown} k - a scroll of fog {unknown} l - 7 scrolls of teleportation {unknown} m - 3 scrolls of enchant weapon {unknown} o - a scroll of silence {unknown} q - a scroll of butterflies {unknown} u - a scroll of amnesia {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of enlightenment {unknown} j - a potion of mutation {unknown} d - a potion of resistance {unknown} n - 2 potions of heal wounds {unknown} p - a potion of attraction {unknown} s - a potion of lignification {unknown} Skills: + Level 1.4 Fighting + Level 3.6 Dodging - Level 2.6 Stealth + Level 4.2 Spellcasting + Level 5.1 Conjurations + Level 2.0 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d8 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 20% 1d4 9% 1 Lesser Beckoning Tloc 10% N/A 14% 2 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Nazja's Percussive Temp Frge 2% 4d4 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Okawaru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are poisoned. The scorpion poisons you! You feel sick. You feel sick. You feel sick. You feel sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! You feel very sick. You feel very sick. The scorpion attacks as it pursues you! The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. The searing ray hits the kobold. The kobold is moderately wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is heavily wounded. The searing ray hits the kobold! You kill the kobold! Vehumet accepts your kill. You feel sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ######## # .. +.# #.# #####.# #..###@....# #......s#..## #.......)...######## #................... #..###........?.... #.. #.##......##.#.# #. ................# # ###.###.##.###.#.## #. #........... You could see a scorpion. Vanquished Creatures A scorpion (D:3) Jessica (D:3) Robin (D:3) A ribbon worm (D:4) 2 dart slugs 6 orcs 4 endoplasms 7 hobgoblins 2 quokkas (D:2) 5 ball pythons 2 bats 4 frilled lizards 16 goblins 5 kobolds 10 rats 67 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 54 | D:1 | Found a faded altar of an unknown god. 305 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 308 | D:1 | Learned a level 2 spell: Searing Ray 1298 | D:2 | Reached XP level 3. HP: 6/20 MP: 0/9 1547 | D:2 | Reached skill level 1 in Alchemy 2101 | D:3 | Encountered Jessica 2109 | D:3 | Killed Jessica 2132 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2137 | D:3 | Learned a level 4 spell: Fulminant Prism 2232 | D:3 | Encountered Robin 2242 | D:3 | Reached skill level 1 in Fighting 2252 | D:3 | Killed Robin 2342 | D:3 | Reached skill level 5 in Conjurations 2342 | D:3 | Reached XP level 5. HP: 16/29 MP: 9/13 2489 | D:3 | Found the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 2496 | D:3 | Got the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} 3223 | D:4 | Found a statue of an orb of fire. 3223 | D:4 | Found a staircase to the Ecumenical Temple. 3223 | D:4 | Found a statue of an orb of fire. 3232 | Temple | Entered the Ecumenical Temple 3243 | Temple | Became a worshipper of Vehumet 3243 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 3285 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_corners, nicolae_ecumenical_lake_church, chequers_serial_rivers_room_b, serial_bayou_crossing, minmay_misc_feat_four_crosses, minmay_tromino_i4 D:2: layout_basic, serial_forest, infiniplex_forest_clump_double, infiniplex_forest_lined_room_, infiniplex_forest_lined_4_way, infiniplex_forest_diagonal D:3: layout_loops_ring, uniq_robin, uniq_jessica D:4: layout_basic, minmay_temple_entry_tees, gup_sewer_entry_pipe, nicolae_figureground_pulse, dk_noncrumbling_2, nicolae_titane Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 3 | 3.6 Alchemy | 1 2 | 2.0 Fighting | 1 | 1.4 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.1 Stealth | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 32 | 25 || 57 Melee: Unarmed | 11 | || 11 Dagger | 18 | 25 || 43 Short sword | 3 | || 3 Cast: Magic Dart | 27 | 5 || 32 Searing Ray | 5 | 7 || 12 Drink: Curing | 1 | || 1 Might | | 1 || 1 Stab: Sleeping | 8 | 2 || 10 Distracted | | 1 || 1 Armour: Robe | 24 | 17 || 41 Animal skin | | 2 || 2 Dodge: Dodged | 21 | 17 || 38