Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9124955001148897136 303 Glonk the Conjurer (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on June 23, 2026. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:10:37 (2693 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 2693, Time: 00:10:38 Health: -1/35 AC: 6 Str: 4 XL: 6 Next: 15% Magic: 0/15 EV: 12 Int: 25 God: Gold: 62 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) e - +4 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + c - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Hand Weapons b - a +0 spear d - a +2 flail of draining e - a +4 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) Wands a - a wand of flame (19) Scrolls c - 3 scrolls of amnesia {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of vulnerability {unknown} j - 3 scrolls of fear {unknown} l - 2 scrolls of blinking {unknown} m - 2 scrolls of identify {unknown} q - 2 scrolls of enchant weapon {unknown} u - a scroll of summoning {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of lignification {unknown} k - a potion of resistance {unknown} n - a potion of heal wounds {unknown} o - a potion of mutation {unknown} p - a potion of might {unknown} Skills: + Level 2.0 Fighting + Level 4.1 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 5.3 Conjurations + Level 2.7 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 48% 1d2 4% 1 Apportation Tloc 10% N/A 9% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Airstrike Air 2% 2d(1-17) 63% 4 Awaken Armour Erth/Frge 10% N/A 63% 4 Spellspark Servitor Conj/Frge 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You stop channelling your searing ray. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a brain worm (lightly wounded, 93% to hit) The searing ray hits the brain worm. The brain worm is moderately wounded. The searing ray hits the plant! The plant begins to die. The plant is lightly damaged. (Press . to maintain the ray.) The searing ray hits the brain worm! The brain worm is severely wounded. The searing ray hits the plant. The plant is lightly damaged. A nearby plant withers and dies. The searing ray hits the brain worm. The brain worm is severely wounded. The searing ray hits the plant! The plant is lightly damaged. Your unstable footing causes you to fumble your attack. You stop channelling your searing ray. The brain worm splashes around in the water. x2 Your unstable footing causes you to fumble your attack. A nearby plant withers and dies. The brain worm bites you. You hit the brain worm. The brain worm is almost dead. The brain worm barely misses you. The brain worm splashes around in the water. Your unstable footing causes you to fumble your attack. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You feel your power leaking away. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... ≈≈≈..P~.~..#~#########~.# ≈≈≈..÷P.~~.#÷~P# #..# #####~P...~#~##.# #### ~~~~~..~.~.#~# # #####P~...~#~# ##### ≈≈≈~~.~..~.#~### ~~~.## ≈≈≈.~...~.....~# .~.~.# ≈≈≈~÷.~.P###########P..~.# ≈≈≈≈≈....~~~~~†~@~w†..!..# ≈≈≈≈≈≈≈~.###########~.~.## ≈≈≈≈≈≈≈≈≈≈≈ ~.~## ≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈## ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈# #≈≈ You could see a brain worm. Vanquished Creatures A brain worm (Sewer) 4 gnolls (D:2) 11 adders 5 river rats 3 ribbon worms (D:2) 3 dart slugs (D:3) 4 endoplasms 2 hobgoblins (D:2) 5 jackals (Sewer) 3 quokkas (D:1) 11 ball pythons 5 bats A frilled lizard (Sewer) A goblin (D:2) 10 kobolds 7 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 333 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 445 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Reached skill level 1 in Alchemy 970 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 985 | D:2 | Reached skill level 1 in Fighting 1079 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/11 1084 | D:2 | Learned a level 4 spell: Fulminant Prism 1619 | D:2 | Reached skill level 5 in Conjurations 2106 | D:3 | Reached XP level 5. HP: 26/29 MP: 9/13 2150 | D:3 | Found a glowing drain. 2154 | Sewer | Entered a sewer 2477 | Sewer | Reached XP level 6. HP: 35/35 MP: 14/14 2693 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, minmay_pentomino_s4 D:2: layout_basic, minmay_tiny_reverse_x D:3: layout_basic, gup_sewer_entry_spiral Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 2 | 2.7 Dodging | 3 4 | 4.1 Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.6 Conjurations | 5 | 5.3 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 20 | 78 || 98 Melee: Spear | 20 | 2 || 22 Dagger | | 76 || 76 Cast: Magic Dart | 37 | 3 || 40 Searing Ray | 2 | 22 || 24 Stab: Sleeping | 2 | 6 || 8 Armour: Robe | 11 | 67 || 78 Dodge: Dodged | 14 | 65 || 79