Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10747144412273671377 60 Glonk the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on June 29, 2026. Incinerated by a bombardier beetle (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:08 (1234 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 1234, Time: 00:03:09 Health: -1/20 AC: 3 Str: 4 XL: 3 Next: 80% Magic: 6/10 EV: 12 Int: 24 God: Gold: 144 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) e - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of chemistry Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: on fire, glowing A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Missiles b - 6 poisoned darts (quivered) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Jewellery d - an amulet of chemistry (worn) Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of revelation {unknown} j - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - a potion of haste {unknown} k - a potion of enlightenment {unknown} l - a potion of attraction {unknown} n - a potion of invisibility {unknown} Skills: + Level 1.0 Fighting + Level 3.1 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 4.7 Conjurations + Level 1.4 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 6% 2 Fulminant Prism Conj/Alch 14% 3d8 28% 4 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Awaken Armour Erth/Frge 8% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (87% to hit) The searing ray hits the bombardier beetle. The bombardier beetle is lightly wounded. (Press . to maintain the ray.) The searing ray hits the bombardier beetle. The bombardier beetle is heavily wounded. The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! The searing ray hits the bombardier beetle! The bombardier beetle is almost dead. The liquid fire burns you! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are even more covered in liquid fire! The searing ray hits the bombardier beetle! You kill the bombardier beetle! You finish channelling your searing ray. The liquid fire burns you! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... #.#........# ##.#........# #...........# #..........## #..........# #.....###'## ##.##'##### ####.###...# ###.# #......#.#@#....# #......#.#...# #).....#.##...# #.....##.. .#.# #.....#.## .#... #.....#. ## ##+ #.....#. #######.....# #...........# There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:4) A dart slug (D:2) 6 endoplasms 3 hobgoblins (D:1) A quokka (D:1) 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 344 | D:1 | Learned a level 2 spell: Searing Ray 794 | D:2 | Reached skill level 1 in Alchemy 1173 | D:2 | You fall into a shaft and drop 2 floors! 1231 | D:4 | Reached skill level 1 in Fighting 1231 | D:4 | Reached XP level 3. HP: 9/20 MP: 5/10 1233 | D:4 | HP: 1/20 [burnt (2)] 1234 | D:4 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, st_stairs_14, hangedman_decor_points, minmay_bisected D:2: layout_basic D:4: layout_basic, mainiacjoe_overflow_swirl, uniq_sigmund, uniq_menkaure Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.4 Fighting | 1 | 1.0 Dodging | 3 | 3.1 Stealth | | 2.4 Spellcasting | | 3.6 Conjurations | | 4.7 Action || total ---------------------------++------- Throw: Dart || 1 Cast: Magic Dart || 20 Searing Ray || 18 Dodge: Dodged || 1