Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15062514123025207557 19 Glonk the Conjurer (level 2, -6/22 HPs) Began as a Draconian Conjurer on June 30, 2026. Mangled by a gnoll ... wielding a +0 spear (7 damage) ... on level 1 of the Dungeon. The game lasted 00:03:28 (478 turns). Glonk the Conjurer (Draconian Conjurer) Turns: 478, Time: 00:03:29 Health: -6/22 AC: 4 Str: 9 XL: 2 Next: 55% Magic: 1/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 9 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.09/turn %: no passive effects @: mighty A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles a - 5 curare-tipped darts (quivered) Scrolls c - a scroll of poison {unknown} Potions g - a potion of magic Skills: + Level 0.9 Fighting + Level 2.1 Dodging - Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 36% 1d5 8% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is moderately wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. Your tail-slap misses the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. You barely miss the gnoll. You tail-slap the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You see here 14 gold pieces. Found a scroll labelled WAMER EBESHRIPP and 9 gold pieces. You see here a scroll labelled WAMER EBESHRIPP. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear and wearing a +0 ring mail (moderately wounded, 84% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. You see here 9 gold pieces. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you from afar with a +0 spear! You die... ##.....j...###...###.# ###....#### ##......# #.##.# #.####.# #....# #.# #.# #.#### #.# #.# #.# #.# #.# #?# #.####.### #####$######## #†........ #.....j.@....# ######.### #.###.######.# #)# #.# ..# #.# #### #.# #.# #.# #. You could see a gnoll. Vanquished Creatures A gnoll (D:1) A hobgoblin (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) A kobold (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 264 | D:1 | You fall into a shaft and drop 1 floor! 295 | D:1 | Reached XP level 2. HP: 14/22 MP: 1/5 363 | D:1 | Learned a level 2 spell: Searing Ray 477 | D:1 | HP: 1/22 [gnoll/+0 spear (4)] 478 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, darby_desolate_dusts D:2: layout_rooms, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_5, infiniplex_forest_clump_C, infiniplex_forest_clump_small, infiniplex_forest_clump_medium, infiniplex_forest_pool, infiniplex_forest_zigzag_2, infiniplex_forest_end_3, infiniplex_forest_lined_ring, hellmonk_ecumenical_altar_run_dry Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.1 Fighting | | 0.9 Stealth | | 1.8 Spellcasting | | 2.2 Conjurations | | 4.2 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 39 Tailslap || 3 Dagger || 8 Throw: Dart || 1 Cast: Magic Dart || 13 Searing Ray || 4 Drink: Might || 1 Armour: None || 69 Dodge: Dodged || 64