Glonk Level 1 of the Dungeon [Shop] Hoshas's Assorted Antiques a potion of ambrosia (144 gold) a condenser vane (720 gold) a scroll of identify (36 gold) a potion of brilliance (72 gold) a +0 robe (16 gold) a potion of heal wounds (144 gold) 3 flux baubles (135 gold) a scroll of immolation (72 gold) (0, 0, D:1) a +0 club (20, -27, D:1) a hobgoblin corpse (skeletalised by now) (24, -15, D:1) a +0 chain mail (36, -24, D:1) a +0 dagger (37, -23, D:1) a frilled lizard corpse (skeletalised by now) (40, 12, D:1) a bat skeleton (41, 5, D:1) a quokka skeleton (41, 11, D:1) a jackal skeleton (48, -5, D:1) a +0 barding of flying (50, -33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, -11, D:1) a +0 pair of gloves (54, -11, D:1) a bat skeleton (56, -8, D:1) a +0 dagger a kobold skeleton (59, -30, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Sesiysch's Antique Armour Boutique a +0 ring mail (72 gold) the +5 ring mail of Cionocha {Fly rC- rN+ Regen+} (635 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the +1 pair of gloves of the Muttering Gods {rPois rCorr} (473 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +0 robe (16 gold) the +0 ring mail of Lucidity {rElec Will++} (576 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 ring mail (72 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 scale mail (72 gold) a +0 ring mail (72 gold) (2, -27, D:2) a hobgoblin corpse (skeletalised by now) (9, -30, D:2) a +0 sling (12, -21, D:2) a +0 leather armour (14, -25, D:2) a +0 pair of boots (25, 5, D:2) a hobgoblin corpse (skeletalised by now) (25, 8, D:2) a +0 cloak (30, 0, D:2) a +0 ring mail (31, 5, D:2) a +0 dagger a +0 club 9 stones an orc corpse (skeletalised by now) (31, 10, D:2) a +0 flail (36, 3, D:2) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (41, -24, D:2) a quokka corpse (skeletalised by now) (44, -6, D:2) a +0 whip 5 stones a kobold skeleton (47, -20, D:2) a +0 club a kobold corpse (skeletalised by now) (64, 2, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -3, D:3) a +2 pair of boots (2, -3, D:3) a rat corpse (skeletalised by now) (8, 3, D:3) a +0 dagger a +0 short sword (9, 12, D:3) a +0 pair of boots (19, 43, D:3) a +0 short sword (20, -12, D:3) a +0 ring mail (20, 16, D:3) a +0 sling (29, -9, D:3) a bat corpse (29, 25, D:3) a +0 club (29, 47, D:3) a +0 club (30, 25, D:3) a bat skeleton (30, 41, D:3) a quokka corpse (skeletalised by now) (33, 17, D:3) a staff of conjuration (42, 3, D:3) an adder corpse (skeletalised by now) (46, -4, D:3) a +0 club a +0 scale mail of cold resistance (48, -1, D:3) a +0 club Level 4 of the Dungeon (4, 2, D:4) a +0 club (5, 1, D:4) a +0 short sword a +0 leather armour