Glonk Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -24, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (13, 9, D:1) a hobgoblin skeleton (16, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, -15, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (17, -14, D:1) a bat corpse (skeletalised by now) (19, -22, D:1) a hobgoblin corpse (skeletalised by now) (19, -8, D:1) a hobgoblin corpse (skeletalised by now) (20, 3, D:1) a hobgoblin skeleton (21, -22, D:1) a bat corpse (skeletalised by now) (22, 3, D:1) a +0 dagger a goblin skeleton (25, -23, D:1) a quokka corpse (skeletalised by now) (29, -26, D:1) a ball python corpse (skeletalised by now) (32, -16, D:1) a ball python corpse (skeletalised by now) (34, -8, D:1) a +0 spear (36, -4, D:1) a bat skeleton (42, 21, D:1) a +0 short sword (52, -15, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, 24, D:2) a +0 sling (8, -12, D:2) a +0 hand axe (14, -16, D:2) a +0 hand axe (17, -25, D:2) a +0 helmet (18, -25, D:2) a rat corpse (skeletalised by now) (25, 5, D:2) a +0 dagger (30, -7, D:2) a +0 dagger (33, 16, D:2) a +0 sling (55, 10, D:2) an adder corpse (skeletalised by now) (58, 6, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (4, 39, D:3) the inkwell talisman of the Armadillo {-Tele Rampage Dex+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). (5, 17, D:3) a +0 flail (8, 20, D:3) a +0 club a goblin corpse (skeletalised by now) (11, -1, D:3) a +0 mace (11, 2, D:3) a +0 short sword a kobold skeleton (11, 20, D:3) a bat corpse (skeletalised by now) (11, 21, D:3) a frilled lizard corpse (skeletalised by now) (20, 10, D:3) a +0 dagger (20, 22, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 8, D:3) a +0 short sword 2 stones a kobold skeleton (23, 28, D:3) a rat skeleton (25, 10, D:3) a quokka skeleton (27, 33, D:3) a +0 sling (28, 4, D:3) a rat corpse (skeletalised by now) (29, 3, D:3) an orb of attunement (29, 4, D:3) a +0 pair of boots (29, 21, D:3) a +0 club (30, 33, D:3) a +0 dagger (31, 7, D:3) a +0 spear (33, 33, D:3) an adder corpse (skeletalised by now) (39, 19, D:3) a quokka corpse (skeletalised by now) (45, 16, D:3) an inkwell talisman Level 4 of the Dungeon (0, 0, D:4) a +0 whip 5 stones (2, 17, D:4) a hobgoblin corpse (skeletalised by now) (3, 17, D:4) a +0 giant club an ogre corpse (skeletalised by now) (5, 10, D:4) a +0 club a kobold skeleton (13, 29, D:4) a +0 dagger of chaos (15, 20, D:4) a +0 dagger of venom (16, 17, D:4) a +0 spear (17, -7, D:4) a hound skeleton (17, -3, D:4) a +0 falchion (22, 29, D:4) a +0 trident an orc corpse (skeletalised by now) (23, 29, D:4) a +0 scale mail (26, 26, D:4) an iguana corpse (skeletalised by now) (27, 19, D:4) a +0 club a goblin corpse (skeletalised by now) (31, -18, D:4) an adder skeleton (35, 28, D:4) a +0 ring mail (39, 33, D:4) an adder skeleton (48, -18, D:4) a quokka skeleton (49, -16, D:4) a +0 whip a +0 flail a +0 whip a gnoll skeleton (49, -15, D:4) a +0 halberd Level 5 of the Dungeon (9, 4, D:5) a clockroach corpse (12, -18, D:5) a +0 whip (14, -17, D:5) 3 gold pieces (16, -18, D:5) 12 gold pieces (16, -17, D:5) a scroll of blinking (16, -15, D:5) a bombardier beetle corpse (18, -17, D:5) 10 gold pieces (18, -15, D:5) a +0 great sword (19, -23, D:5) a scroll of enchant armour (19, -19, D:5) a +1 whip of venom (unseen) (19, 8, D:5) 8 gold pieces