Glonk Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (0, 4, D:1) a +0 whip 3 stones (3, -2, D:1) a +0 club (14, 18, D:1) a rat skeleton (16, 8, D:1) 9 stones (23, -11, D:1) a +0 hand axe (35, 0, D:1) a +0 club a kobold skeleton (40, 15, D:1) a +0 dagger (41, -12, D:1) a bat skeleton (41, 15, D:1) a +0 club (41, 17, D:1) a +0 whip a kobold skeleton (46, 11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -27, D:2) a +0 flail a +0 scale mail the human skeleton of Terence (8, -24, D:2) a +0 dagger (9, -7, D:2) a frilled lizard skeleton (10, -37, D:2) a +0 leather armour (12, 17, D:2) a +0 scale mail (13, 11, D:2) an adder corpse (skeletalised by now) (16, -16, D:2) a frilled lizard skeleton (17, -16, D:2) an adder skeleton (18, 8, D:2) a bat corpse (skeletalised by now) (20, -21, D:2) a ball python skeleton (25, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 22, D:2) a +0 club a kobold corpse (skeletalised by now) (39, -32, D:2) a +0 chain mail (45, -32, D:2) a quokka corpse (skeletalised by now) (45, -21, D:2) a +0 spear (46, -13, D:2) a bat corpse (skeletalised by now) (52, -19, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (54, -19, D:2) a +0 club Level 3 of the Dungeon (6, -17, D:3) a +0 rapier (15, -2, D:3) a rat skeleton (17, 0, D:3) a bat skeleton (17, 8, D:3) an adder skeleton (20, 0, D:3) a +0 war axe (30, 23, D:3) the +3 leather armour "Veatana" {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (34, 30, D:3) a bat corpse (skeletalised by now) (48, -12, D:3) a +0 robe (48, 0, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Archula's Antique Armour Emporium a +0 ring mail (104 gold) a +0 pair of gloves (117 gold) a +2 robe of willpower (465 gold) the +0 cloak of the Thief {Quiet SInv Stlth+} (481 gold) Quiet: All noise in your surroundings is dampened. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (23 gold) a +0 chain mail (156 gold) the +3 plate armour "Hunec" {Bane rPois SInv Stlth+} (1331 gold) Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (23 gold) (10, 4, D:4) a +0 barding (14, -19, D:4) a +0 short sword a +0 chain mail (15, -19, D:4) a +0 dagger a +2 robe of positive energy (18, -10, D:4) a +0 short sword a +0 ring mail (22, -11, D:4) a +0 club (33, 35, D:4) a +0 club a +0 dagger a +0 robe (34, -19, D:4) a hobgoblin corpse (skeletalised by now) (35, 35, D:4) a +0 short sword a +0 chain mail (39, 4, D:4) 6 gold pieces (51, -16, D:4) a black bear skeleton (52, 0, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 12 gold pieces (6, 17, D:5) a +0 sling (8, 15, D:5) 6 gold pieces (9, 18, D:5) 6 gold pieces (10, -7, D:5) a potion of moonshine (10, 8, D:5) a potion of enlightenment (11, 14, D:5) 6 poisoned darts the Ecumenical Temple