Glonk Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (2, 11, D:1) a +0 helmet (7, -21, D:1) a jackal corpse (skeletalised by now) (8, -21, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, -33, D:1) a bat skeleton (25, -33, D:1) a frilled lizard skeleton (27, -40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -31, D:1) a +0 ring mail (33, -30, D:1) a +0 dagger a kobold skeleton (33, -8, D:1) a +0 leather armour (42, -2, D:1) a +0 leather armour (42, 8, D:1) a +0 club (43, -15, D:1) a frilled lizard skeleton (48, -22, D:1) a +0 heavy mace (48, 0, D:1) a ball python skeleton a jackal skeleton a jackal skeleton (48, 2, D:1) a +0 club (49, 0, D:1) a jackal skeleton (57, -13, D:1) a ball python skeleton (58, -3, D:1) 2 stones a +0 dagger (58, -1, D:1) a +0 club a goblin skeleton (58, 0, D:1) a rat skeleton (61, -34, D:1) a rat corpse (skeletalised by now) (67, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Uleumom's Jewellery Shop a +6 ring of dexterity (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a scarab talisman (150 gold) the dreamshard necklace {*Dream Acrobat} (2400 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. a ring of resist corrosion (unknown) (240 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of regeneration (unknown) (360 gold) (0, 0, D:2) a +0 war axe (3, -36, D:2) a rat skeleton (3, -33, D:2) a +0 dagger a goblin skeleton (5, -26, D:2) a hobgoblin skeleton (14, -6, D:2) a +0 club a goblin skeleton (17, -17, D:2) a +0 dagger (27, -28, D:2) a ball python skeleton (33, -37, D:2) a +0 leather armour (34, -13, D:2) a +0 hammer (35, -12, D:2) a +0 hammer (39, 11, D:2) a +0 mace 4 stones a kobold skeleton (40, -11, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (40, 7, D:2) a +0 dagger (41, -12, D:2) a +0 hammer (42, -12, D:2) a +2 hammer of protection (42, 11, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (43, -10, D:2) a +0 hammer (43, 13, D:2) a bat skeleton (45, -37, D:2) a hobgoblin corpse (skeletalised by now) (45, -35, D:2) a +0 dagger a kobold corpse (skeletalised by now) (59, -41, D:2) a +0 club (63, -37, D:2) a +0 sling Level 3 of the Dungeon (4, -2, D:3) a +0 short sword (4, -1, D:3) a bat skeleton (18, 7, D:3) a quokka skeleton an adder skeleton (18, 10, D:3) a +0 dagger of venom (20, -20, D:3) a bat skeleton (33, -10, D:3) a +0 club a +0 sling (35, -5, D:3) a quokka corpse (skeletalised by now) (36, 4, D:3) an adder corpse (skeletalised by now) (39, -7, D:3) a +0 long sword Level 4 of the Dungeon (14, 1, D:4) a +0 vampiric whip (24, -1, D:4) a +0 short sword (24, 14, D:4) a +0 falchion (24, 15, D:4) a +0 giant club (27, 12, D:4) a +0 hand axe (30, 30, D:4) a +0 club (37, 5, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 flail (8, 5, D:5) a +0 whip (12, -6, D:5) an inkwell talisman (15, 18, D:5) a +0 mace (23, 20, D:5) a +0 ring mail (24, -4, D:5) a +0 dagger a +0 leather armour (24, -3, D:5) a +0 hand axe a +0 dagger a +0 club a +0 leather armour (27, -21, D:5) a +0 giant club (27, 14, D:5) a +0 flail a +0 whip a +0 whip (27, 15, D:5) a +0 halberd (28, 14, D:5) a +0 club a +2 spear of flaming a +0 ring mail (35, 5, D:5) a +0 spear (36, 5, D:5) a +0 spear (37, 4, D:5) a +0 club (49, -3, D:5) a +0 halberd (49, -2, D:5) a +0 spear (50, -3, D:5) a +0 ring mail a +0 flail a +0 scale mail a +0 whip a +0 robe a +0 dagger a +0 club (51, -5, D:5) a +0 robe a +0 dagger (51, -3, D:5) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 hand axe a +0 spear (52, -3, D:5) a +0 short sword a +0 whip Level 6 of the Dungeon (15, -15, D:6) a +0 club a +0 club a +0 flail (15, -14, D:6) a +0 scale mail a +0 spear (15, -13, D:6) a +0 whip (18, 16, D:6) a +0 trident (18, 17, D:6) a +0 leather armour a +1 antimagic flail (18, 18, D:6) a +0 dagger (18, 19, D:6) a +0 leather armour a +0 hand axe a +0 flail (38, 15, D:6) a +0 battleaxe (39, -18, D:6) a +0 leather armour (47, 5, D:6) a +0 flail of draining a +0 leather armour a +0 giant club (49, 11, D:6) a +0 dagger a +2 robe of positive energy (50, 11, D:6) a +0 short sword a +0 scale mail (53, 0, D:6) a +0 war axe (59, 13, D:6) a +0 dagger a +0 leather armour (60, 12, D:6) a +0 hand axe (60, 13, D:6) a +0 dagger a +0 robe (61, 13, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a staff of alchemy (8, 10, D:7) a +0 club (9, 8, D:7) a +0 club (9, 10, D:7) a +0 club (10, 10, D:7) a +0 spear a +0 ring mail (12, 27, D:7) a +0 shortbow (31, -11, D:7) a +0 robe an orb of mesmerism (35, -5, D:7) a +0 leather armour (36, 3, D:7) a +0 ring mail (37, 26, D:7) a +0 mace (52, -14, D:7) a +0 war axe (54, 24, D:7) a +0 dagger a +0 robe (57, 6, D:7) a +0 falchion Level 8 of the Dungeon (1, 26, D:8) a +2 glaive of pain a +0 plate armour (2, 25, D:8) a +0 falchion (2, 26, D:8) a +0 morningstar (2, 27, D:8) a +0 dagger a +0 ring mail (6, 52, D:8) a +0 robe (19, 9, D:8) a +0 war axe (22, 8, D:8) a +0 cloak a +0 dagger (22, 49, D:8) a +0 halberd (23, 9, D:8) a +0 orcbow (23, 48, D:8) a +0 spear (23, 50, D:8) a +0 spear (24, 49, D:8) a +2 halberd of protection (32, 35, D:8) a +0 mace (38, 7, D:8) a +0 robe a +0 dagger (47, 8, D:8) a +0 glaive Level 9 of the Dungeon (0, 0, D:9) a parchment of Animate Dead (12, 26, D:9) a +0 spear a +0 robe (12, 36, D:9) a +0 flail (13, 26, D:9) a +4 scimitar a +0 robe (14, 27, D:9) a +4 battleaxe a +0 robe (14, 44, D:9) a +0 whip of venom (15, 45, D:9) a parchment of Inner Flame (16, 37, D:9) a +0 giant club a +0 giant club (22, 36, D:9) a +0 hand axe (25, 9, D:9) a +0 giant club a +0 giant spiked club (25, 11, D:9) a +0 robe a +3 morningstar (26, 7, D:9) a +0 shortbow (30, 41, D:9) a +4 mace a +0 robe a +0 dagger a +0 robe (31, 41, D:9) a +1 dire flail a +0 robe (36, 39, D:9) a +0 robe a +4 mace (37, 39, D:9) a +0 robe a +0 flail (37, 40, D:9) a +0 robe (38, 40, D:9) a +0 robe a +0 trident (38, 41, D:9) a +0 robe a +3 great sword (42, 39, D:9) a +0 club (42, 40, D:9) a +0 dagger (42, 41, D:9) a +0 whip a +0 whip (49, 8, D:9) a +0 ring mail Level 10 of the Dungeon (5, 2, D:10) 4 large rocks (20, 18, D:10) a +0 war axe (42, 31, D:10) a +0 orcbow (49, -1, D:10) 10 gold pieces (50, 22, D:10) a +0 scimitar (54, -1, D:10) a +1 short sword of freezing the Ecumenical Temple