Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15782533893083163448 0 Glonk the Sneak (level 1, -2/9 HPs) Began as a Spriggan Conjurer on July 31, 2026. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (32 turns). Glonk the Sneak (Spriggan Conjurer) Turns: 32, Time: 00:00:16 Health: -2/9 AC: 2 Str: 3 XL: 1 Next: 0% Magic: 5/5 EV: 16 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will ..... (no ring) Stlth ++ HPRegen 0.21/turn MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of brilliance {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 2.9 Conjurations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History You open the door. There is an open door here. d - a fizzy ruby potion f - a viscous yellow potion You open the door. You encounter a quokka. There is an open door here. The helpless quokka fails to defend itself. You hit the quokka. The quokka is lightly wounded. The quokka closely misses you. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You closely miss the quokka. The quokka is lightly wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka closely misses you. The quokka bites you. You hit the quokka. The quokka is moderately wounded. The quokka twitches its whiskers. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #######.# .###. #.@r....# .....##'####### ............# ..........^.# ............# ............# ............# ...#######.## ### #.# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 32 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 5