Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7630156613090792372 27 Glonk the Conjurer (level 2, -2/16 HPs) Began as a Deep Elf Conjurer on Aug 4, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:04:17 (797 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 797, Time: 00:04:18 Health: -2/16 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 4/8 EV: 11 Int: 22 God: Gold: 36 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) d - +0 whip (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 short sword d - a +0 whip of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - a scroll of silence {unknown} l - a scroll of fear {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} j - a potion of cancellation {unknown} k - a potion of invisibility {unknown} n - a potion of experience {unknown} Baubles g - 3 flux baubles Skills: + Level 0.7 Fighting + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (wandering, hasn't noticed you, 82% to hit) The searing ray hits Terence! Terence is heavily wounded. Terence shouts! (Press . to maintain the ray.) Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 hand axe. You stop channelling your searing ray. You encounter a kobold. It is wielding a +0 whip and quivering stones. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin barely misses you. Terence completely misses you. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. Found 5 gold pieces. The kobold throws a stone. The stone completely misses you. The kobold throws a stone. The stone hits you but does no damage. Terence attacks as he pursues you! Terence barely misses you. You encounter an endoplasm. Found a potion of magic. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray hits Terence. Terence is severely wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray hits the hobgoblin! You kill the hobgoblin! Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ..J ... .... .... #..#.. ###$.!. #...# #@# ###@###### #..†.....# # #........# #.#K.......# #..........# #......<...# #............$# .....########## You could see Terence, an endoplasm (asleep) and a kobold. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) 4 hobgoblins 2 quokkas (D:1) 4 ball pythons (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) 4 kobolds (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 211 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 214 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:1 | Found Fosemnoddo's Antique Weapon Boutique. 784 | D:2 | Encountered Terence 797 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, serial_shops, nicolae_shop_flopsided, minmay_misc_feat_five D:2: layout_rooms, chequers_ecumenical_altar_simple, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 5 Dagger || 4 Cast: Magic Dart || 45 Searing Ray || 6 Armour: Robe || 14 Dodge: Dodged || 14