Glonk Level 1 of the Dungeon [Shop] Omomixit's Antique Weapon Shoppe a +0 mace (81 gold) a +0 dagger (54 gold) a +3 longbow of flaming (993 gold) a +0 dagger (54 gold) a +0 flail (94 gold) a +0 mace (81 gold) the +7 spear "Fekunepsy" {vamp, Will+ Stlth+} (1603 gold) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 whip (67 gold) a +2 mace of draining (469 gold) [Shop] Ileikaop's General Store a box of beasts (520 gold) a parchment of Sticky Flame (169 gold) the +11 plate armour of Hangman {Int+3} (1121 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. a scarf of harm (117 gold) a +0 ring mail (52 gold) a scroll of poison (unknown) (52 gold) a potion of curing (39 gold) 2 potions of mutation (unknown) (208 gold) a +0 ring mail (52 gold) [Shop] Roihagin's Jewellery Shop a ring of magical power (unknown) (200 gold) an amulet of the acrobat (unknown) (300 gold) a storm talisman (550 gold) a +6 ring of dexterity (unknown) (360 gold) a +5 ring of evasion (unknown) (360 gold) a +4 ring of protection (unknown) (360 gold) a ring of magical power (unknown) (200 gold) a ring of see invisible (unknown) (150 gold) the ring of the Mage {Wiz Archmagi} (510 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (0, 0, D:1) a +0 hand axe (7, -33, D:1) a +0 dagger of venom (8, -2, D:1) a +0 whip a gnoll corpse (skeletalised by now) (10, -13, D:1) a dwarf skeleton (13, -18, D:1) a +0 dagger a goblin skeleton (15, -13, D:1) a dwarf skeleton (15, 0, D:1) a +0 dagger (16, -7, D:1) a dwarf skeleton (20, -12, D:1) a dwarf skeleton (25, 0, D:1) a +0 club (28, -28, D:1) a bat corpse (skeletalised by now) (30, -36, D:1) a +0 leather armour (32, -11, D:1) a +0 club (36, -32, D:1) a hobgoblin skeleton (39, -21, D:1) a +0 dagger of speed 5 stones a kobold skeleton (42, -42, D:1) a +2 dagger of protection (45, -29, D:1) a +0 dagger a stone (45, -28, D:1) a frilled lizard skeleton (59, -39, D:1) a +0 dagger a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 7, D:2) an adder corpse (skeletalised by now) (10, 59, D:2) a rat corpse (skeletalised by now) (10, 60, D:2) a +0 dagger 3 stones (13, 9, D:2) a +0 dagger a +0 leather armour (15, 11, D:2) a +0 dagger (17, 6, D:2) a rat corpse (skeletalised by now) (18, 5, D:2) a rat corpse (skeletalised by now) (19, 25, D:2) a +0 short sword (20, 16, D:2) a +0 mace of protection (26, 37, D:2) a +0 club (31, 47, D:2) a +0 dagger (32, 13, D:2) a +1 dagger of venom a +0 leather armour a +0 whip a +0 flail a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 60, D:2) a ball python corpse (skeletalised by now) (39, 53, D:2) a ball python skeleton (40, 17, D:2) a +0 dagger (45, 19, D:2) a +0 dagger (50, 17, D:2) a +0 dagger (55, 53, D:2) a +0 short sword (59, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 9, D:3) a +0 leather armour (14, 30, D:3) a +0 whip (15, 2, D:3) a +0 dagger a goblin skeleton (18, 3, D:3) a bat skeleton an adder skeleton (30, 18, D:3) a ball python corpse (skeletalised by now) (31, 35, D:3) a frilled lizard skeleton (36, 14, D:3) an adder corpse (skeletalised by now) (38, 10, D:3) an orb of glass (42, 31, D:3) a +0 robe (44, 20, D:3) 2 poisoned darts a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (44, 32, D:3) a +0 dagger 2 stones a kobold skeleton (47, 12, D:3) a +0 ring mail (50, 20, D:3) a poisoned dart (59, 18, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (3, -3, D:4) a +0 scale mail (5, -16, D:4) an orb of mesmerism (5, -11, D:4) a +0 short sword (15, 13, D:4) a +0 scale mail (17, -13, D:4) a +0 club a +0 robe (19, -34, D:4) a +0 leather armour (19, -18, D:4) the felid skeleton of Natasha (21, 7, D:4) a +0 spear (23, 5, D:4) a +0 club (35, -16, D:4) a +0 ring mail (41, -5, D:4) a +0 dagger a +0 robe (41, -4, D:4) a +0 short sword the elf skeleton of Duvessa Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (0, 6, D:5) a +0 scale mail (1, -2, D:5) a +0 shortbow (5, 53, D:5) an orb of stardust (8, 57, D:5) a +0 mace (32, -1, D:5) a scarab talisman (42, 2, D:5) a +2 dire flail of holy wrath a +0 scale mail (45, 16, D:5) a +1 falchion of protection a +0 leather armour (45, 27, D:5) a +0 morningstar (48, -4, D:5) a +0 dagger a +0 robe (49, -5, D:5) a +0 dagger of holy wrath a +0 leather armour a +0 mace a +0 chain mail (54, 36, D:5) a +0 quarterstaff (54, 37, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -17, D:6) a +0 short sword a +0 leather armour (7, -20, D:6) a +0 dagger a +0 ring mail a +0 falchion a +0 ring mail (7, -19, D:6) a +0 club (13, -13, D:6) a +0 rapier (20, -19, D:6) a +0 long sword (21, -14, D:6) a +0 rapier (24, -21, D:6) a +0 hand axe (30, 7, D:6) a +0 leather armour a +0 short sword (31, -19, D:6) an orb of mesmerism a +0 robe (32, 17, D:6) a +0 giant club (35, 17, D:6) a staff of fire (40, 0, D:6) a +0 whip (44, 10, D:6) a +0 hand axe a +0 scale mail (44, 11, D:6) a +0 whip a +0 whip a +0 leather armour Level 7 of the Dungeon [Shop] Jeedug's Book Shoppe a manual of Axes (1120 gold) a parchment of Sticky Flame (182 gold) a parchment of Call Canine Familiar (123 gold) a parchment of Jinxbite (81 gold) a parchment of Fulsome Fusillade (585 gold) a parchment of Volatile Blastmotes (123 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Animate Dead (182 gold) a parchment of Lesser Beckoning (81 gold) (4, -14, D:7) a +0 trident (5, -15, D:7) a +0 falchion a +0 leather armour a +0 mace a +0 dagger a +0 robe (6, -7, D:7) a +0 dagger a +0 robe (10, -6, D:7) a +0 flail (25, -3, D:7) a +0 spear (26, -5, D:7) a +0 whip (26, -4, D:7) a +0 whip of draining a +0 leather armour (26, -3, D:7) a +0 halberd (27, -10, D:7) a +0 war axe (30, 9, D:7) a parchment of Foxfire (37, 17, D:7) a +0 dagger (39, 4, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon [Shop] Emeghios's Armour Shoppe a +0 ring mail (56 gold) a +0 cloak (63 gold) a +2 robe of fire resistance (250 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +2 robe of cold resistance (250 gold) a +0 pair of boots (63 gold) the +0 ring mail of Poor Excuses {Rampage ^Drain rC+ rCorr Dex+3} (340 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 robe (12 gold) a +0 robe (12 gold) (5, 11, D:8) a +0 scale mail (6, 9, D:8) a staff of necromancy (13, 14, D:8) a +0 dagger a +0 leather armour (13, 15, D:8) a +0 short sword a +0 leather armour a +0 dagger (14, 14, D:8) a +0 dagger (14, 15, D:8) a +0 dagger a +0 mace a +0 club a +0 chain mail a +0 dagger a +0 robe (14, 16, D:8) a +0 dagger a +0 chain mail (14, 17, D:8) a +0 dagger a +0 robe (25, 13, D:8) a +0 club a +0 leather armour a +0 spear (25, 14, D:8) a +0 halberd (25, 16, D:8) a +0 whip (31, 41, D:8) a +0 whip a +0 leather armour (32, 35, D:8) a parchment of Summon Small Mammal (39, 5, D:8) a +0 ring mail (44, 25, D:8) a +0 whip a +0 short sword a +0 leather armour (44, 26, D:8) a +2 whip of electrocution a +0 chain mail a +0 dagger a +0 chain mail (49, 34, D:8) a +0 dagger of venom a +0 club a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (2, 11, D:9) a +0 leather armour (14, 16, D:9) a +0 spear (21, 0, D:9) a +0 plate armour (22, -2, D:9) a +0 club a +0 ring mail (22, 0, D:9) a +1 dagger of venom (23, -2, D:9) a +0 whip (23, -1, D:9) a +0 club a +0 short sword 3 stones (23, 0, D:9) a +0 club (24, -3, D:9) a +0 dagger a +0 robe (31, 24, D:9) a +0 chain mail (35, -3, D:9) a ring of poison resistance (42, -18, D:9) a +0 club 5 stones a +0 club (43, -18, D:9) a +0 short sword of electrocution 4 stones (43, -17, D:9) a +0 short sword (43, 7, D:9) a +0 club (44, -18, D:9) a +0 dagger (44, -17, D:9) a +0 short sword a +0 whip a stone Level 10 of the Dungeon (10, 9, D:10) a +0 mace (36, 3, D:10) a +0 plate armour (39, -7, D:10) a +0 giant spiked club a +0 giant spiked club (39, -6, D:10) a +0 orcbow (39, -4, D:10) a +2 heavy morningstar (48, 29, D:10) a +0 flail (52, 3, D:10) a +0 short sword (52, 5, D:10) a +0 club 4 stones (53, 2, D:10) a +0 dagger a +0 robe a +0 dagger 2 stones (53, 3, D:10) a +0 dagger a +0 robe a +0 whip a +0 club 2 stones (53, 4, D:10) a +0 dagger (53, 5, D:10) a +2 devious short sword a +0 dagger 3 stones (56, -12, D:10) a +0 whip a +0 leather armour Level 11 of the Dungeon (21, 19, D:11) a scroll of identify (22, 7, D:11) a blade talisman (unseen) the Ecumenical Temple