Glonk Level 1 of the Dungeon [Shop] Seidghei's Antique Armour Shop a +0 helmet (103 gold) the +0 robe of Anaesthesia {rElec rPois Dex-2 Slay+3} (632 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 ring mail (92 gold) a +0 leather armour (46 gold) the +7 ice dragon arcanist's scales {IceExpos IceWiz rF- rC++ Str+3} (2260 gold) IceExpos: Whenever you deal cold damage to an enemy without rColdāˆž, you may briefly leave it exposed, making it take increased damage for non-attack sources, less capable of dodging non-attack projectiles, and mildly reducing its Willpower. IceWiz: It increases the success rate of your Ice Magic spells. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 pair of boots (103 gold) a +0 chain mail (138 gold) a +0 plate armour (414 gold) a +0 leather armour (46 gold) a +0 scale mail (92 gold) (0, 0, D:1) a +0 war axe (18, 47, D:1) a jackal corpse (skeletalised by now) (21, 45, D:1) a jackal corpse (skeletalised by now) (21, 46, D:1) a jackal corpse (skeletalised by now) (22, 5, D:1) a bat skeleton (28, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, 43, D:1) a hobgoblin corpse (skeletalised by now) (53, -13, D:1) a +0 dagger (56, 12, D:1) a human skeleton (56, 13, D:1) a human skeleton (59, 38, D:1) a +0 mace Level 2 of the Dungeon (4, 4, D:2) a +0 mace (6, 27, D:2) a +0 ring mail (7, -16, D:2) a hobgoblin skeleton (7, 6, D:2) a frilled lizard corpse (skeletalised by now) (16, 29, D:2) a +0 dagger (23, -5, D:2) a +0 trident (27, -20, D:2) a +0 pair of boots (27, -19, D:2) a potion of brilliance (27, -18, D:2) 2 scrolls of noise (28, -20, D:2) a scroll of vulnerability (28, -19, D:2) a +0 short sword (28, -18, D:2) a scroll of fog (29, -20, D:2) a parchment of Lesser Beckoning (29, -19, D:2) a scroll of blinking (29, -18, D:2) 3 gold pieces (31, -6, D:2) a +0 spear (37, 20, D:2) a +0 club (41, -6, D:2) the +5 plate armour "Zyateduant" {+Inv Regen+ Dex-2 Stlth+} +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (42, 6, D:2) a +0 robe (48, 34, D:2) a +0 club (50, -6, D:2) a rat corpse (skeletalised by now) (50, -2, D:2) a ball python skeleton (53, 37, D:2) a rat corpse (skeletalised by now) (56, 25, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (21, -19, D:3) a +0 club a +0 robe (22, -34, D:3) a jackal skeleton (23, -33, D:3) a jackal skeleton (24, -33, D:3) a jackal skeleton (34, -22, D:3) an adder corpse (skeletalised by now) (36, -22, D:3) a +0 long sword (48, -23, D:3) a +0 mace (52, 4, D:3) 3 flux baubles (55, 2, D:3) a bat corpse (skeletalised by now) (61, -40, D:3) a +0 mace (61, -39, D:3) a +0 war axe a +0 mace an orc corpse an orc corpse (63, -37, D:3) an orc corpse (63, -33, D:3) a +0 whip (63, -26, D:3) a +0 short sword 3 stones (64, -36, D:3) a +0 spear an orc corpse (65, -10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour (1, 2, D:4) a +0 spear (3, 3, D:4) a +0 flail (11, 3, D:4) a +0 whip a +0 robe (11, 4, D:4) a +0 flail (13, 4, D:4) a +0 spear a gnoll corpse (13, 7, D:4) a throwing net a +0 club (15, 1, D:4) a +0 long sword (18, 1, D:4) 14 gold pieces the Ecumenical Temple