Glonk Level 1 of the Dungeon [Shop] Furat's Armour Shoppe the -2 pair of boots "Yngus" {Int+3} (78 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 robe of the Flute {rF- rN+ MP+8 Stlth+} (247 gold) rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 plate armour (180 gold) a +0 pair of gloves (45 gold) a +0 ring mail (40 gold) a +3 chain mail of archery (250 gold) a +0 pair of boots (45 gold) a +2 robe (129 gold) a +0 cloak (45 gold) a +0 robe (9 gold) (0, 0, D:1) a +0 ring mail (4, 1, D:1) a +0 club (4, 3, D:1) a hobgoblin corpse (skeletalised by now) (8, 21, D:1) a +0 club (12, 17, D:1) a hobgoblin skeleton (12, 18, D:1) a +0 dagger (13, 18, D:1) a rat skeleton (14, 32, D:1) a +0 quarterstaff (22, 16, D:1) a +0 robe (24, 23, D:1) a +0 short sword of speed (24, 35, D:1) a +0 falchion (34, 35, D:1) a +0 ring mail (35, 17, D:1) a +0 club (40, 16, D:1) a bat skeleton (42, 21, D:1) a staff of fire (43, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (46, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (48, 0, D:1) a +0 sling Level 2 of the Dungeon (7, -28, D:2) a frilled lizard corpse (skeletalised by now) (15, -17, D:2) a +0 hand axe (17, -4, D:2) a ball python corpse (skeletalised by now) (22, -2, D:2) a +0 ring mail (28, -17, D:2) a rat corpse (skeletalised by now) (31, -2, D:2) a +0 club (41, -21, D:2) a quokka corpse (skeletalised by now) (47, 3, D:2) a hobgoblin corpse (skeletalised by now) (49, -24, D:2) an adder corpse (skeletalised by now) (49, -8, D:2) a +0 falchion (53, -21, D:2) a +0 short sword 3 stones (65, 25, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (5, 16, D:3) a +0 dagger (6, 23, D:3) a quokka corpse (skeletalised by now) (7, -12, D:3) the +1 leather armour of the Harvest {Harm rC+ MP+4} Harm: It increases damage dealt and taken. rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). It cannot be enchanted further. (18, 4, D:3) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (19, -15, D:3) a +0 mace (27, -23, D:3) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 club an orc skeleton (27, -22, D:3) a +0 mace (27, -21, D:3) a +0 leather armour (27, 21, D:3) a bat corpse (skeletalised by now) (34, 23, D:3) a +0 robe (35, 2, D:3) a rat skeleton (36, -22, D:3) 2 stones a +0 short sword a rat skeleton (40, 6, D:3) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (43, -13, D:3) a +0 short sword (50, -19, D:3) a bat corpse (skeletalised by now) (59, -11, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 4, D:4) a +0 short sword a kobold skeleton (1, 4, D:4) a +0 club 4 stones a kobold skeleton (3, 17, D:4) a +0 hand axe (4, 45, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 40, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (5, 44, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (6, 36, D:4) a +0 dagger a +0 robe (8, 7, D:4) a +0 whip a +0 flail a gnoll skeleton (9, -3, D:4) a +0 dagger 3 stones (9, 8, D:4) a +0 halberd a gnoll skeleton (10, 12, D:4) a +0 falchion (16, 37, D:4) a +0 dagger (16, 38, D:4) a +0 short sword (18, 39, D:4) a +0 flail (21, 26, D:4) a jackal skeleton (21, 32, D:4) a rat corpse (skeletalised by now) (21, 33, D:4) a rat corpse (skeletalised by now) (22, 37, D:4) a +0 whip (23, -7, D:4) a hobgoblin corpse (skeletalised by now) (25, 29, D:4) a +0 club a +0 club a goblin skeleton a goblin skeleton a hound skeleton (26, -9, D:4) a +0 club a goblin corpse (skeletalised by now) (26, 28, D:4) a +0 club a +0 dagger a +0 club a +0 short sword 2 stones a goblin skeleton a goblin skeleton a goblin skeleton a kobold skeleton a hound skeleton (26, 29, D:4) a +0 whip a +0 club a +0 dagger a +0 club a +0 helmet a +0 animal skin a +0 club a goblin skeleton the hobgoblin skeleton of Robin a goblin skeleton (28, 8, D:4) a +0 short sword (36, 26, D:4) 5 stones a goblin corpse (skeletalised by now) (36, 28, D:4) 5 stones a kobold corpse (skeletalised by now) (36, 30, D:4) 5 stones (36, 32, D:4) a +0 dagger (40, 25, D:4) 5 stones a kobold corpse (skeletalised by now) (40, 27, D:4) 5 stones (40, 29, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) the +2 robe of the First Places {Archmagi} Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (2, 24, D:5) a +0 mace (3, -18, D:5) a +0 hand axe a +0 ring mail (3, -14, D:5) an iguana corpse (skeletalised by now) (13, 26, D:5) a +0 dagger a +0 robe (13, 27, D:5) a +0 flail an orc corpse (skeletalised by now) (15, 26, D:5) a +0 mace a +0 ring mail (15, 27, D:5) a +0 short sword an orc corpse (skeletalised by now) (17, 30, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (38, 28, D:5) a +0 orcbow a centaur skeleton (53, 30, D:5) a +0 dagger a +0 robe (56, 30, D:5) a +1 dagger of protection a +0 whip a +0 mace a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (60, -2, D:5) a +0 hand axe an orc corpse (skeletalised by now) (60, 0, D:5) a +0 mace a +0 ring mail a +0 club (60, 1, D:5) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Zin's Purification Station (Shop contents are unknown) (14, 2, D:6) a +2 scale mail of willpower a +0 flail a +0 short sword a +0 dagger a +0 robe a +0 mace a +0 arbalest an orc corpse an orc corpse (17, -16, D:6) a poisoned dart (17, -2, D:6) a +1 rapier of electrocution (18, -14, D:6) a +0 flail a +0 falchion a +0 dagger a +0 robe an orc corpse an orc corpse