Glonk Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (16, -11, D:1) a ball python skeleton (20, -15, D:1) a +0 scale mail (24, -21, D:1) 3 flux baubles (28, -31, D:1) a +0 club a kobold corpse (skeletalised by now) (28, -30, D:1) a +0 dagger (30, -20, D:1) a bat skeleton (30, 10, D:1) a bat skeleton (31, -20, D:1) a rat skeleton (32, -7, D:1) a +0 club a goblin skeleton (32, 10, D:1) a +0 club a kobold skeleton (33, -20, D:1) a +0 dagger a stone a kobold skeleton (43, 22, D:1) a +0 leather armour (45, -6, D:1) a frilled lizard skeleton (47, -7, D:1) a +0 leather armour (51, 6, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (59, 21, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (12, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 8, D:2) a hobgoblin corpse (skeletalised by now) (13, 9, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -14, D:2) a bat corpse (skeletalised by now) (20, 10, D:2) a +0 dagger a +0 helmet (28, 9, D:2) a +0 whip (28, 10, D:2) a +0 dagger a stone (28, 24, D:2) a +0 dagger a goblin skeleton (29, 24, D:2) a +0 club 3 stones a kobold skeleton (30, 10, D:2) a +0 club a goblin skeleton a hobgoblin skeleton (36, 4, D:2) a ball python corpse (skeletalised by now) (36, 5, D:2) a +0 trident a +0 leather armour (38, -18, D:2) a +0 club a kobold corpse (skeletalised by now) (41, 28, D:2) a bat corpse (skeletalised by now) (42, 13, D:2) a quokka skeleton (57, 1, D:2) a +0 club a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qasockeq's Antique Weapon Shoppe a +0 dagger of draining (123 gold) the +5 dagger "Baneiwnaph" {elec, Str+4} (998 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 heavy battleaxe (660 gold) a +0 whip (55 gold) a +0 whip (55 gold) a +2 hand cannon of draining (1333 gold) a +4 spectral quarterstaff (759 gold) a +0 quarterstaff (110 gold) a +2 orcbow of freezing (422 gold) a +0 quarterstaff (110 gold) (2, -13, D:3) a +0 club (15, -8, D:3) a bat corpse (skeletalised by now) (30, -1, D:3) a +0 hand axe an orc corpse (skeletalised by now) (32, -19, D:3) a rat skeleton (32, -4, D:3) a bat skeleton (33, -4, D:3) a bat skeleton (43, -40, D:3) a +0 robe (43, 5, D:3) a bat corpse (skeletalised by now) (46, -2, D:3) a bat corpse (skeletalised by now) (55, -23, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Hicraon's Antique Armour Shop a +0 ring mail (100 gold) a +0 leather armour (50 gold) a +0 scale mail (100 gold) a +0 pair of boots (112 gold) a +0 plate armour (450 gold) a +2 ring mail of cold resistance (525 gold) a +2 leather armour of willpower (475 gold) a +3 ring mail of cold resistance (650 gold) an orb of glass (650 gold) [Shop] Arphubis's Book Shoppe a parchment of Plasma Beam (300 gold) a parchment of Enfeeble (393 gold) a parchment of Eringya's Surprising Crocodile (156 gold) a parchment of Inner Flame (105 gold) a parchment of Forge Lightning Spire (156 gold) a parchment of Ignite Poison (156 gold) a parchment of Rending Blade (156 gold) a parchment of Swiftness (105 gold) a parchment of Foxfire (48 gold) a parchment of Construct Spike Launcher (69 gold) [Shop] Roninamn's Assorted Antiques the +0 plate armour "Puxt" {*Corrode rF++ rN+} (1027 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a lightning rod (4/4) (1000 gold) a potion of curing (75 gold) the +4 falchion "Eviscerator" {protect, *Rage rCorr Int+4 SInv} (1167 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (75 gold) a +0 quarterstaff (125 gold) [Shop] Omap's Magic Scroll Emporium a scroll of identify (20 gold) a scroll of fog (40 gold) a parchment of Foxfire (40 gold) a parchment of Summon Small Mammal (40 gold) a scroll of identify (20 gold) a parchment of Ignite Poison (130 gold) a scroll of identify (20 gold) a scroll of silence (unknown) (95 gold) [Shop] Utolaev's Antique Armour Emporium a +0 robe (26 gold) a +0 robe (26 gold) a +0 chain mail (174 gold) a +0 ring mail (116 gold) a +0 robe (26 gold) a +0 ring mail (116 gold) a +0 helmet of sniping (333 gold) a +0 buckler (130 gold) a +0 pair of gloves of stealth (333 gold) (0, 0, D:4) a +0 leather armour (1, -35, D:4) a +0 dagger (3, -13, D:4) a +0 dagger a goblin skeleton (16, -22, D:4) a +0 short sword (17, -3, D:4) a hound corpse (skeletalised by now) (21, -34, D:4) a +0 orcbow (28, -46, D:4) a +0 whip an orc skeleton (29, -43, D:4) a +0 club (33, -31, D:4) a +0 buckler (34, -35, D:4) a +0 whip (35, -25, D:4) a +0 spear (39, -1, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 3, D:5) a +0 sling (11, -17, D:5) a +0 whip of flaming a +2 robe of fire resistance (22, -5, D:5) a +0 giant spiked club (26, -8, D:5) a +0 dagger (31, 1, D:5) a +0 spear (43, -9, D:5) a +0 dagger (49, -20, D:5) a +0 leather armour (51, -4, D:5) a +0 trident Level 6 of the Dungeon [Shop] Heigiodgh's Elemental Accessories a +2 helmet of ice (472 gold) a ring of protection from fire (unknown) (375 gold) a staff of air (unknown) (375 gold) the Incunabulum of Oromancy (1008 gold) Spells Type Level a - Sandblast Earth 1 b - Bombard Conjuration/Earth 6 c - Hellfire Mortar Fire/Earth/Forgecraft 7 d - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:6) a +0 flail (5, 1, D:6) a +0 hand axe a +0 robe a +0 dagger (5, 2, D:6) a +0 club a +0 short sword (7, 2, D:6) a +0 ring mail a +0 club (10, 17, D:6) a +0 giant spiked club (35, -14, D:6) a +0 hand axe (55, 7, D:6) a +0 leather armour (63, 14, D:6) an inkwell talisman (65, 22, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (5, 6, D:7) a +0 rapier (10, 0, D:7) a +0 mace a +0 club (11, -1, D:7) a +0 club (11, 0, D:7) a +0 dagger a +0 leather armour (14, -11, D:7) a +0 hand axe (28, 21, D:7) a +0 club (28, 22, D:7) a +0 plate armour a +0 hand axe (29, 21, D:7) a +0 ring mail a +0 mace (37, 1, D:7) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (40, -9, D:7) a +0 trident a +0 ring mail (40, 24, D:7) a +0 giant club (46, -3, D:7) a +0 whip Level 8 of the Dungeon (12, -8, D:8) 6 gold pieces (12, -7, D:8) 7 gold pieces (12, -3, D:8) 5 gold pieces a +0 dagger a +0 robe (12, -1, D:8) 8 gold pieces (13, -8, D:8) 6 gold pieces a +0 hand axe (14, -8, D:8) 11 gold pieces a +0 hand axe a +0 ring mail a +0 club (14, -7, D:8) 6 gold pieces (still there?) a +2 hand axe of draining (still there?) (19, -14, D:8) a potion of cancellation the Ecumenical Temple