Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 1950263518427635660 23 Glonk the Grave Robber (level 2, 0/21 HPs) Began as a Demonspawn Necromancer on Oct 1, 2026. Slain by a hobgoblin ... wielding a staff of cold (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (967 turns). Glonk the Grave Robber (Demonspawn Necromancer) Turns: 967, Time: 00:02:03 Health: 0/21 AC: 2 Str: 8 XL: 2 Next: 72% Magic: 4/5 EV: 11 Int: 15 God: Gold: 50 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Wands f - a wand of mindburst (10) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 1.0 Conjurations + Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 30% 2d9 4% 2 Vampiric Draining Necr 15% 2d7 10% 3 Animate Dead Necr 15% N/A 32% 4 Sticky Flame Fire/Alch 1% 2d4 91% 4 Curse of Agony Necr 15% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History The adder is moderately wounded. The goblin hits your soul wisp with a +0 club. Your soul wisp returns to where it belongs. The hobgoblin is no longer weakened. The adder bites you. You are poisoned. The adder poisons you! You barely miss the adder. The adder is moderately wounded. You feel sick. The adder bites you. You feel sick. You feel sick. The adder attacks as it pursues you! The adder is struck by your spines. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder is struck by your spines. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The adder is struck by your spines. You kill the adder! Your Fighting skill increases to level 1! Your Conjurations skill increases to level 1! Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 64%) A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. The goblin closely misses your soul wisp. Your soul wisp barely misses the goblin. The goblin barely misses your soul wisp. Your soul wisp touches the goblin. The goblin dies! Your soul wisp barely misses the hobgoblin. You swap places with your soul wisp. The hobgoblin hits you with a staff of cold. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a staff of cold! * * * LOW HITPOINT WARNING * * * You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a staff of cold. You die... ..# #.# # #.# .. #.# ... #.####.... #......... #......... #W......# #@####+## ######## #g# .......# # #.####+## .......# #####.#.......# .......# #...#.#.......# .......# #.#.#.'.......# ....#W.# #.#.###.......# #P###..###.#............. .. #....#<#####......... You could see a hobgoblin (ally target) and a friendly soul wisp (summoned). Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:2) A jackal (D:2) A ball python (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) An endoplasm (D:1) A jackal (D:1) A ball python (D:1) A bat (D:1) A goblin (D:2) 6 creatures vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 836 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 836 | D:1 | Reached XP level 2. HP: 5/20 MP: 3/5 962 | D:2 | Reached skill level 1 in Fighting 962 | D:2 | Reached skill level 1 in Conjurations 967 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, minmay_misc_feat_encased, dk_noncrumbling_3 D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Conjurations | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Attack: Normal || 34 Melee: Dagger || 34 Cast: Soul Splinter || 12 Drink: Curing || 1 Stab: Sleeping || 1 Armour: Robe || 34 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 968 | 949 | 19 | 58 | 733 | 2 | 484.0 | Dungeon | 968 | 949 | 19 | 58 | 733 | 2 | 484.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 874 daAuts D:2: 94 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+