Glonk Level 1 of the Dungeon [Shop] Odiy's Weapon Emporium a +0 trident (42 gold) 6 large rocks (108 gold) a +0 long sword (42 gold) a +2 heavy great sword (360 gold) the +7 short sword of Furhug {freeze, rPois rCorr Int+4} (787 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 mace (36 gold) the +7 hand axe "Minotaur's Death" {sunder, rN+} (590 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 mace (36 gold) a +0 war axe (42 gold) (2, -7, D:1) a +0 club (4, -3, D:1) a +0 short sword (5, -6, D:1) a +0 club a gnoll corpse (5, -4, D:1) a frilled lizard skeleton (5, -3, D:1) a +0 club a goblin skeleton (6, -2, D:1) a +0 short sword (8, 4, D:1) a +0 ring mail (9, -5, D:1) a +0 club (10, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (10, -15, D:1) a hobgoblin corpse (skeletalised by now) (18, -2, D:1) a +0 dagger (20, -18, D:1) a hobgoblin corpse (skeletalised by now) (23, -21, D:1) a quokka corpse (skeletalised by now) (24, 9, D:1) a +0 dagger a +0 spear (26, -7, D:1) a frilled lizard corpse (skeletalised by now) (28, -7, D:1) a +0 dagger (30, 7, D:1) a +0 dagger (30, 8, D:1) a +0 dagger a goblin skeleton (30, 9, D:1) a +0 short sword a +0 short sword 2 stones a rat skeleton (31, 10, D:1) a +0 dagger (36, -22, D:1) a jackal corpse (skeletalised by now) (37, 12, D:1) a bat skeleton (38, 18, D:1) a +0 dagger (46, -19, D:1) a +0 whip (46, 3, D:1) a +0 club a +0 club a goblin skeleton (47, 9, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a parchment of Stone Arrow (2, 0, D:2) a +0 robe (4, 0, D:2) 9 gold pieces (12, -5, D:2) a +0 halberd (13, -7, D:2) a +0 whip a gnoll corpse