Dungeon Crawl Stone Soup version 0.35-a0-1288-g28a137decf (webtiles) character file. Game seed: 3968191439367669841 746 Glonk the Conjurer (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on Oct 14, 2026. Killed by miscasting Iskenderun's Mystic Blast (14 damage) ... on level 5 of the Dungeon. The game lasted 00:09:43 (4163 turns). Glonk the Conjurer (Deep Elf Conjurer) Turns: 4163, Time: 00:09:44 Health: 0/40 AC: 4 Str: 4 XL: 7 Next: 47% Magic: 13/25 EV: 12 Int: 31 God: Gold: 242 SH: 0 Dex: 13 Spells: 7/16 levels left rFire . . . (100%) h - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois . (100%) b - +2 helmet rElec + (33%) i - +0 cloak {Will+} rCorr + (50%) (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ l - +6 ring of intelligence HPRegen 0.46/turn n - ring "Izur" {rElec rCorr MP+9} MPRegen 0.38/turn g - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, magic regeneration a: no special abilities You were on level 5 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 242 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +1 dagger of venom (weapon) Missiles j - a throwing net k - 6 darts of disjunction (quivered) m - 2 curare-tipped darts Armour a - a +0 robe (melded) b - a +2 helmet (worn) e - an orb of attunement i - a +0 cloak of willpower (worn) o - a +2 helmet of intelligence Jewellery f - a +4 ring of protection l - a +6 ring of intelligence (worn) n - the ring "Izur" (worn) {rElec rCorr MP+9} (You found it on level 5 of the Dungeon) [ring of magical power] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Talismans c - a mist talisman g - a gecko talisman (worn) Scrolls c - a scroll of vulnerability {unknown} d - 2 scrolls of identify {unknown} e - 4 scrolls of brand weapon {unknown} h - a scroll of revelation {unknown} k - 3 scrolls of enchant weapon {unknown} l - a scroll of teleportation {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of magic f - 2 potions of brilliance {unknown} j - 2 potions of attraction {unknown} n - 3 potions of curing {unknown} p - a potion of experience {unknown} Skills: + Level 2.4 Fighting + Level 4.5 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting + Level 5.6 Conjurations * Level 4.4 Alchemy + Level 2.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 19% 3d11 7% 4 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 84% 2d7 1% 2 Kinetic Grapnel Frge 28% 1d5 5% 1 Slow Hex 28% N/A 5% 1 Stone Arrow Conj/Erth 50% 3d10 5% 3 Grave Claw Necr 14% 2d8 9% 2 Gloom Hex/Necr 14% N/A 16% 3 Launch Clockwork Bee Frge 7% N/A 16% 3 Passwall Erth 7% N/A 16% 3 Swiftness Air 7% N/A 16% 3 Metabolic Englaciation Hex/Ice 3% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Qazlal Shops: D:1 ! Annotations: D:5 Blorkula the orcula Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. You regenerate magic rapidly. Message History The hound is severely wounded. The hound closely misses you. You closely miss the hound. The hound is severely wounded. You kill the hound! No target in view! You see here a hound corpse. Blorkula the orcula comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a shout! Something hits your fulminant prism! Something bites your fulminant prism. Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs you!! Ouch! That really hurt! Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits Blorkula the orcula. Blorkula the orcula is lightly damaged. Blorkula the orcula closely misses you. Blorkula the orcula bites you. Blorkula the orcula draws vitality from your injuries! Blorkula the orcula misses you. Blorkula the orcula bites you. Blorkula the orcula draws vitality from your injuries! Blorkula the orcula gestures wildly while chanting. Blorkula the orcula seems to speed up. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Sparks fly from your hands! You die... ##.###.####..... #.## ##.###.#### #..###.##.....## #.#.#.###.....# ###.##.## #.....# #......# #.....# #o#.##.# #.....# #.#$##.# ####### #l#..#.# #.##.#.########### #.##.#.##......... #....).##.##..#### ####.####.##..#.†. #............## ######.##..#### #......... ########## You could see Blorkula the orcula (fast). Vanquished Creatures An ice beast (D:5) An ogre (D:4) A centaur (D:5) A phantom (D:4) A bullfrog (D:4) 2 bombardier beetles 3 hounds A jelly (D:5) 2 drudes (D:5) An iguana (D:5) 3 adders A white imp (D:5) 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:2) 9 endoplasms A hobgoblin (D:4) 4 jackals (D:1) 5 quokkas 4 ball pythons 8 bats 3 frilled lizards (D:1) 9 goblins 9 kobolds 4 rats 79 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 596 | D:1 | Found Ahuleat's Distillery. 903 | D:2 | Reached skill level 1 in Alchemy 903 | D:2 | Reached XP level 3. HP: 7/20 MP: 2/9 1447 | D:2 | Found a stormy altar of Qazlal. 1451 | D:2 | Reached skill level 1 in Fighting 2378 | D:3 | Found a broken altar of Ashenzari. 2657 | D:4 | Reached skill level 1 in Shapeshifting 2657 | D:4 | Reached XP level 4. HP: 25/25 MP: 11/11 2928 | D:4 | Encountered a bullfrog 2945 | D:4 | Killed a bullfrog 2946 | D:4 | Reached XP level 5. HP: 19/29 MP: 11/13 3033 | D:4 | Learned a level 4 spell: Fulminant Prism 3282 | D:4 | Reached skill level 5 in Conjurations 3347 | D:4 | Reached XP level 6. HP: 28/35 MP: 11/14 3569 | D:5 | Entered Level 5 of the Dungeon 3666 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3777 | D:5 | Identified the ring "Izur" {rElec rCorr MP+9} 3822 | D:5 | Reached XP level 7. HP: 26/40 MP: 16/16 4002 | D:5 | Reached skill level 5 in Spellcasting 4072 | D:5 | Encountered Blorkula the orcula 4163 | D:5 | Killed by miscasting Iskenderun's Mystic Blast Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, serial_shops, shop, minmay_hexomino_u4 D:2: layout_basic, basic_altar D:3: layout_basic, marbit_many_paths D:4: layout_loops_corners, solitary_fountain D:5: layout_loops_cross, minmay_temple_entry_statues, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Alchemy | 1 2 3 4 | 4.4 Fighting | 1 2 | 2.4 Dodging | 3 4 | 4.5 Shapeshifting | 1 2 | 2.6 Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * 51 | 2 Gecko | 48 * * * * | 4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 36 | 44 | 8 || 88 Melee: Short sword | 21 | | || 21 Dagger | 15 | 44 | 8 || 67 Throw: Dart | | | 1 || 1 Cast: Magic Dart | 84 | 49 | 14 || 147 Fulminant Prism | | 2 | 2 || 4 Iskenderun's Myst | | 1 | 3 || 4 Stab: Sleeping | 5 | 2 | || 7 Distracted | 1 | | || 1 Armour: Robe | 22 | | || 22 None | 3 | 53 | 10 || 66 Dodge: Dodged | 38 | 64 | 10 || 112 Form: Gecko | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4162 | 4052 | 110 | 0 | 3513 | 5 | 832.4 | Dungeon | 4162 | 4052 | 110 | 0 | 3513 | 5 | 832.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 977 daAuts D:4: 972 daAuts D:3: 811 daAuts D:1: 806 daAuts D:5: 595 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+