Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 12058110739343206642 4 Glonk the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on Oct 29, 2026. Frozen to death by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:32 (53 turns). Glonk the Apothecary (Octopode Alchemist) Turns: 53, Time: 00:00:33 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 63% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) b - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles a - 4 poisoned darts Potions g - a potion of magic Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard misses you. You hit the frilled lizard. Your grab misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard misses you. You barely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You encounter an endoplasm. You hit the frilled lizard. You kill the frilled lizard! Found a robe. You enter the shallow water. You encounter a hobgoblin. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ##.~~~≈~## #..~~~... #g~~~~~~. #..~.~.~. ...~~~≈~# #.~~~~~~# ##~~~~.# .# ##≈≈~≈~@###.## ##≈≈≈≈~~~j....# ## #≈≈≈≈≈≈.~.....## .. #### ≈≈≈≈≈≈~:.......# .# #..#######..........# .###.#....>##.>......... .......††..†.(.........[ ........................ ..#.####...####.......#. You could see an endoplasm (j) and a hobgoblin (asleep) (g). Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 53 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_rooms, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_a, hellmonk_ecumenical_altar_the_god_not_taken Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | 2 | 2.9 Spellcasting | 2 | 2.0 Conjurations | 1 | 1.1 Alchemy | 3 | 3.3 Fighting | | 0.1 Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- None | * | 1 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Short sword || 11 Unarmed || 10 Constrict || 3 Tentacles || 2 Armour: None || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 7 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 7 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 52 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+