Dungeon Crawl Stone Soup version 0.35-a0-1483-gacbc9cadbf (webtiles) character file. Game seed: 17285697967298945269 48 Glonk the Shooter (level 3, -3/28 HPs) Began as a Gnoll Hexslinger on Nov 7, 2026. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1440 turns). Glonk the Shooter (Gnoll Hexslinger) Turns: 1440, Time: 00:03:29 Health: -3/28 AC: 2 Str: 7 XL: 3 Next: 70% Magic: 3/6 EV: 12 Int: 14 God: Gold: 72 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . (100%) e - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying, studying 6 skills A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling e - a +0 war axe (weapon) Armour b - a +0 robe (worn) f - a +1 ring mail of fire resistance Jewellery d - a ring of flight (worn) Talismans c - a jade talisman Scrolls p - a scroll of poison c - a scroll of fog {unknown} e - a scroll of brand weapon {unknown} h - 2 scrolls of identify {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of revelation {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of cancellation {unknown} j - a potion of heal wounds {unknown} k - a potion of curing {unknown} l - a potion of moonshine {unknown} n - a potion of lignification {unknown} p - a potion of mutation {unknown} Skills: + Level 2.3 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 3.8 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 3.5 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 2.2 Spellcasting + Level 0.5 Conjurations + Level 3.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Forgecraft + Level 1.6 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Alchemy + Level 1.2 Invocations + Level 1.0 Evocations + Level 1.0 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 9% 2 Sigil of Binding Hex 11% N/A 16% 3 Inner Flame Hex/Fire 8% N/A 24% 3 Cause Fear Hex 5% N/A 47% 4 Fugue of the Fallen Necr 3% N/A 50% 3 Hailstorm Conj/Ice 3% 3d5 50% 3 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Dispel Undead Necr 3% 3d7 88% 4 Passage of Golubria Tloc 3% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: staircase D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Found a stone staircase leading down. There is a stone staircase leading down here. Terence comes into view. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence zaps a wand. The puff of flame hits you! The foxfire burns Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence. Terence is lightly wounded. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Terence misses you. Casting: Foxfire (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence barely misses you. The foxfire burns Terence but does no damage. Terence is lightly wounded. The foxfire burns Terence but does no damage. Terence is lightly wounded. You unwield your +1 sling. e - a +0 war axe (weapon) Terence hits you with a +0 hand axe. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe! You die... Terence says, "And stay out!" #.......#.#.#.###.#.# # #.###...#.#.#..#..#.# # ######'####+##.#....#.##.### #........##.......)......... #..........###.#.#.#####..## #........#..##...#.# #..... ###########.######.# #..... ##@....##.# #..... #.@.......# ##..... #.####.######...... #.# #...# #....... #.######.###.#..... #........>...#..... ##############..... #..... #..... ###### You could see Terence (@). Vanquished Creatures An adder (D:2) A dart slug (D:2) 4 hobgoblins 3 jackals (D:1) 5 ball pythons 4 bats 7 endoplasms 8 frilled lizards 3 goblins 4 kobolds 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Gnoll Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 211 | D:1 | Reached XP level 2. HP: 16/22 MP: 4/4 642 | D:1 | Reached skill level 1 in Invocations 708 | D:2 | Encountered Terence 821 | D:2 | Reached XP level 3. HP: 27/27 MP: 6/6 823 | D:2 | Learned a level 1 spell: Foxfire 983 | D:2 | Reached skill level 1 in Short Blades 983 | D:2 | Reached skill level 1 in Long Blades 983 | D:2 | Reached skill level 1 in Axes 983 | D:2 | Reached skill level 1 in Maces & Flails 983 | D:2 | Reached skill level 1 in Polearms 983 | D:2 | Reached skill level 1 in Staves 983 | D:2 | Reached skill level 1 in Unarmed Combat 1294 | D:2 | Reached skill level 1 in Throwing 1294 | D:2 | Reached skill level 1 in Armour 1294 | D:2 | Reached skill level 1 in Stealth 1294 | D:2 | Reached skill level 1 in Shields 1294 | D:2 | Reached skill level 1 in Evocations 1294 | D:2 | Reached skill level 1 in Shapeshifting 1440 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_lizard_king D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.3 Ranged Weapons | 3 | 3.8 Dodging | 3 | 3.5 Spellcasting | 1 2 | 2.2 Hexes | 3 | 3.5 Fire Magic | 1 | 1.6 Invocations | 1 | 1.2 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Unarmed Combat | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Stealth | 1 | 1.0 Shields | 1 | 1.0 Evocations | 1 | 1.0 Shapeshifting | 1 | 1.0 Conjurations | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Forgecraft | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Alchemy | | 0.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 2 Melee: War axe || 2 Fire: Sling || 111 Cast: Foxfire || 4 Armour: Robe || 26 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1465 | 1412 | 53 | 54 | 1102 | 2 | 732.5 | Dungeon | 1465 | 1412 | 53 | 54 | 1102 | 2 | 732.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 665 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+