Dungeon Crawl Stone Soup version 0.35-a0-1544-g181c61d5ab (webtiles) character file. Game seed: 5293572717061060601 83 Glonk the Vexing (level 4, 0/33 HPs) Began as a Barachi Hexslinger on Nov 10, 2026. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:06:20 (2136 turns). Glonk the Vexing (Barachi Hexslinger) Turns: 2136, Time: 00:06:21 Health: 0/33 AC: 6 Str: 10 XL: 4 Next: 43% Magic: 7/7 EV: 9 Int: 15 God: Gold: 139 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling rCold + . . (50%) (no offhand) rNeg + . . (50%) e - +1 ring mail of the Guild-Master {Rampage rC+ rN+ Dex-2} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: acrobat, rampage @: lethally poisoned (0 -> -19), slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 short sword Armour b - a +0 robe e - the +1 ring mail of the Guild-Master (worn) {Rampage rC+ rN+ Dex-2} (You found it on level 2 of the Dungeon) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. Jewellery c - an amulet of guardian spirit d - an amulet of the acrobat (worn) Scrolls p - 2 scrolls of poison c - 3 scrolls of enchant armour {unknown} e - a scroll of fear {unknown} h - a scroll of silence {unknown} j - a scroll of identify {unknown} k - a scroll of immolation {unknown} m - a scroll of summoning {unknown} n - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions d - 2 potions of lignification {unknown} f - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} p - a potion of enlightenment {unknown} Skills: + Level 2.2 Fighting * Level 2.7 Ranged Weapons + Level 2.7 Dodging + Level 2.0 Spellcasting - Level 3.2 Hexes + Level 1.9 Fire Magic + Level 1.4 Air Magic You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% 2d2 22% 2 Sigil of Binding Hex 11% N/A 41% 3 Kinetic Grapnel Frge 4% 1d4 50% 1 Inner Flame Hex/Fire 9% N/A 52% 3 Sublimation of Blood Necr 1% N/A 65% 2 Swiftness Air 5% N/A 67% 3 Cause Fear Hex 5% N/A 83% 4 Dimensional Bullseye Hex/Tloc 3% N/A 96% 4 Flame Wave Conj/Fire 4% 2d5 98% 4 Cigotuvi's Putrefaction Necr/Air 3% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 99% 4 Curse of Agony Necr 1% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Platinum Paragon Frge 0% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is moderately wounded. The scorpion stings you but does no damage. x2 You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The scorpion closely misses you. You shoot a sling bullet. The sling bullet closely misses the scorpion. The sling bullet barely misses the ball python. You feel very sick. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is almost dead. You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion barely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The sling bullet closely misses the ball python. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! You shoot a sling bullet. The sling bullet barely misses the scorpion. The sling bullet closely misses the ball python. You die... #.###........# ... #.#.......<..# ... #.#.#........+ ... #.#.#........# #.# #.#.#........# #†# #.......###### #.# .............###S# ........####..##s# ........# ##..#@## ........# #.....# ........# #.....### ........# #.......## ........#####.........# ........##.............. #.###'#.##....#######..# #.##..........# #.# #.##..........# .. You could see a scorpion (s) and a ball python (S). Vanquished Creatures Terence (D:2) 2 dart slugs (D:2) A ribbon worm (D:3) 8 endoplasms 6 hobgoblins 3 jackals (D:3) 3 quokkas 4 ball pythons 6 bats 7 frilled lizards 3 goblins 6 kobolds 6 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Glonk the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 87 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 147 | D:1 | Found Xaodout's Assorted Antiques. 354 | D:1 | Found a faded altar of an unknown god. 927 | D:2 | Identified the +1 ring mail of the Guild-Master {Rampage | rC+ rN+ Dex-2} 989 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 1261 | D:2 | Reached skill level 1 in Air Magic 1286 | D:2 | Encountered Terence 1306 | D:2 | Killed Terence 1307 | D:2 | Reached XP level 4. HP: 7/33 MP: 6/6 2136 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_statues, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_straight_4, infiniplex_forest_end_1, infiniplex_forest_clump_diagonal D:2: layout_basic, chequers_mini_garden, chequers_serial_rivers_micro_b, minmay_split_cup_small, uniq_terence D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Ranged Weapons | 2 | 2.7 Dodging | 2 | 2.7 Spellcasting | 1 2 | 2.0 Hexes | 3 | 3.2 Fire Magic | 1 | 1.9 Air Magic | 1 | 1.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 144 | 50 || 194 Ability: Hop | 1 | || 1 Armour: Robe | 17 | || 17 Ring mail | 16 | 23 || 39 Dodge: Dodged | 27 | 15 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2539 | 2436 | 103 | 0 | 2009 | 3 | 846.3 | Dungeon | 2539 | 2436 | 103 | 0 | 2009 | 3 | 846.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1310 daAuts D:1: 1056 daAuts D:3: 172 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+