Glorpe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, 33, D:1) a +0 falchion (16, 18, D:1) a +0 club (17, 23, D:1) a hobgoblin skeleton (18, 9, D:1) a +0 dagger a goblin skeleton (21, 9, D:1) a +0 dagger (26, 20, D:1) a +0 dagger 2 stones a kobold skeleton (27, 36, D:1) a ball python skeleton (28, 16, D:1) a +0 short sword (31, 41, D:1) a rat skeleton (32, 5, D:1) 4 stones (39, 27, D:1) a hobgoblin corpse (skeletalised by now) (43, 3, D:1) 6 poisoned darts (57, 21, D:1) a +0 short sword (57, 26, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a rat skeleton (3, 10, D:2) the +4 hammer of Chance {vamp, rC+++ Dex+3} rC+++: It renders you almost immune to cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (3, 12, D:2) a +0 hammer (4, 11, D:2) a +0 hammer (4, 14, D:2) a +0 hammer (4, 17, D:2) a +0 hammer (4, 18, D:2) a +0 hammer (4, 19, D:2) a +0 hammer (5, 15, D:2) a +0 hammer (5, 17, D:2) a +0 hammer (5, 18, D:2) a +0 hammer (6, 17, D:2) a +0 hammer (6, 18, D:2) a +0 hammer (6, 19, D:2) a +0 hammer (10, -10, D:2) a +0 dagger a bat corpse (skeletalised by now) an adder corpse (skeletalised by now) (13, -6, D:2) a +3 scale mail (13, -1, D:2) 3 poisoned darts (20, -8, D:2) a +2 whip of flaming 5 stones (22, -2, D:2) a +0 dagger (28, 13, D:2) a +0 club (29, 14, D:2) a +0 dagger a +0 robe (31, 6, D:2) a hobgoblin corpse (skeletalised by now) (38, -13, D:2) a +0 leather armour (38, 1, D:2) a +0 dagger (40, -14, D:2) 2 atropa-tipped darts (43, 13, D:2) a ball python skeleton (44, 12, D:2) 6 atropa-tipped darts (45, 12, D:2) a ball python skeleton (45, 13, D:2) a hobgoblin skeleton (46, 13, D:2) a rat skeleton (47, 11, D:2) a +0 dagger