Glorpe Level 1 of the Dungeon [Shop] Qir Ceujaima's Antique Armour Shop a +0 buckler (126 gold) a +1 pair of gloves of dexterity (462 gold) a +1 cloak (322 gold) a +0 robe (25 gold) an orb of stardust (728 gold) the +0 leather armour "Ubbafat" {rN+ SInv} (487 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +0 leather armour (56 gold) the +10 tower shield of Ignorance {rN+ Int-4} (1702 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +1 robe of fire resistance (361 gold) (5, -23, D:1) a bat corpse (skeletalised by now) (11, 15, D:1) 4 javelins (15, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (15, -2, D:1) a +0 short sword a kobold skeleton (15, 5, D:1) a bat corpse (skeletalised by now) (17, 2, D:1) a frilled lizard skeleton (18, -1, D:1) a bat skeleton (19, 5, D:1) a bat corpse (skeletalised by now) (24, 1, D:1) 3 stones a +0 whip (26, 17, D:1) a bat corpse (skeletalised by now) (29, 17, D:1) a parchment of Grave Claw (33, -16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (34, -16, D:1) a +0 dagger (37, 9, D:1) a +0 flail (42, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (42, -5, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 8, D:2) a +0 dagger 4 stones (8, -10, D:2) a frilled lizard skeleton (8, -4, D:2) a quokka skeleton (13, -26, D:2) a frilled lizard skeleton (13, -5, D:2) a ball python skeleton (14, -38, D:2) a +0 leather armour (14, -9, D:2) a frilled lizard corpse (skeletalised by now) (15, -9, D:2) a bat skeleton (15, -7, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (15, -5, D:2) a ball python skeleton (16, -13, D:2) a +1 spear of distortion (22, 8, D:2) a rat corpse (skeletalised by now) (23, 14, D:2) a rat corpse (skeletalised by now) (25, -31, D:2) a rat skeleton (31, -11, D:2) a +0 pair of boots (33, -10, D:2) the felid corpse of Natasha (skeletalised by now) (34, -9, D:2) a rat corpse (skeletalised by now) (38, 3, D:2) a +0 dagger a +0 robe a +0 short sword (41, -32, D:2) a hobgoblin skeleton (45, -14, D:2) a +0 dagger 5 stones (51, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 25, D:3) a bat corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 23, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (7, 16, D:3) a +0 club (11, 21, D:3) a bat corpse (skeletalised by now) (21, 15, D:3) an adder corpse (skeletalised by now) (22, -12, D:3) a +0 whip a +0 sling a +0 dagger a goblin skeleton (23, -12, D:3) a +0 whip a rat corpse (skeletalised by now) a gnoll skeleton (25, 19, D:3) a +2 flail of holy wrath (32, -5, D:3) a ball python skeleton (35, -5, D:3) an adder skeleton (39, 30, D:3) a rat corpse (skeletalised by now) (40, -13, D:3) a +0 ring mail (40, -3, D:3) the +1 robe of the Grue {rC- rN+ Int+9} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+9: It affects your intelligence (+9). It cannot be enchanted further. (41, 11, D:3) a +0 spear Level 4 of the Dungeon [Shop] Tyrgh's Lightly-Used Armoury -2 pearl dragon scales (1260 gold) a -1 demon blade (280 gold) a -3 hand cannon (168 gold) -3 pearl dragon scales (1190 gold) a -3 hand cannon (168 gold) a -1 demon trident (280 gold) a -1 barding (252 gold) a -2 partisan (1 gold) (0, 0, D:4) a +0 rapier (6, -5, D:4) a quokka corpse (skeletalised by now) (8, -16, D:4) a ball python skeleton (10, -22, D:4) a +0 sling a +1 mace of protection 8 poisoned darts a kobold skeleton (10, -15, D:4) a +0 club (10, 31, D:4) a +0 dagger (17, -21, D:4) a ball python skeleton (19, -16, D:4) a ball python corpse (skeletalised by now) (20, -7, D:4) 3 javelins (21, 8, D:4) a hobgoblin corpse (skeletalised by now) (22, 0, D:4) a +0 giant club (24, -14, D:4) a ball python skeleton (24, -11, D:4) a +0 chain mail a +0 club an orc skeleton (24, 6, D:4) a +0 dagger (42, -10, D:4) a +0 ring mail (44, -13, D:4) a +0 mace (44, 13, D:4) a +0 falchion (49, 27, D:4) a +1 whip of venom (55, -22, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant weapon (2, 21, D:5) an iguana corpse (5, 4, D:5) a +2 morningstar a +0 robe of positive energy (5, 23, D:5) a +0 leather armour a +2 mace of venom (5, 24, D:5) a +0 hand axe (6, 1, D:5) a potion of enlightenment (6, 6, D:5) a +4 war axe (still there?) a +0 robe (still there?) (7, 5, D:5) a +3 falchion a +0 robe (7, 23, D:5) a +0 short sword (8, 26, D:5) a +0 leather armour (12, 0, D:5) a +0 chain mail (13, 9, D:5) a potion of cancellation