Gobosan Level 1 of the Dungeon (5, 0, D:1) a +0 club (5, 20, D:1) a +0 short sword 4 stones (8, 17, D:1) a +0 club a goblin skeleton (11, 30, D:1) a bat corpse (skeletalised by now) (12, 10, D:1) a ring of flight (19, -7, D:1) a bat corpse (skeletalised by now) (19, 12, D:1) a +0 scale mail (20, -6, D:1) a ball python corpse (skeletalised by now) (25, 6, D:1) a +1 long sword of holy wrath (28, 37, D:1) a +0 sling (30, 18, D:1) a +0 hand axe (32, 28, D:1) a +0 dagger (37, 30, D:1) a +0 short sword (38, 40, D:1) a +0 dagger (44, 18, D:1) a ball python skeleton (49, 30, D:1) 9 stones Level 2 of the Dungeon (3, -3, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (10, 9, D:2) a +0 whip (12, 14, D:2) a +0 scimitar 2 stones (13, -2, D:2) a +0 sling (14, 18, D:2) an adder skeleton (20, 31, D:2) a hobgoblin corpse (skeletalised by now) (28, 28, D:2) a quokka skeleton (30, 1, D:2) 4 stones (31, -1, D:2) a frilled lizard corpse (skeletalised by now) (32, 28, D:2) a +0 spear (36, 5, D:2) an orb of wrath (40, 5, D:2) an adder corpse (skeletalised by now) (42, 5, D:2) a ball python corpse (skeletalised by now) (43, 25, D:2) a +0 club 4 stones a kobold skeleton (47, 1, D:2) a +0 dagger (48, 25, D:2) a +0 ring mail (51, 16, D:2) 6 stones (52, 33, D:2) a +0 robe Level 3 of the Dungeon (4, -38, D:3) a bat corpse (skeletalised by now) (8, 15, D:3) 5 stones (24, -11, D:3) a +0 hand axe an orc corpse (skeletalised by now) (34, 13, D:3) a +0 leather armour (45, -2, D:3) a staff of air (54, 0, D:3) a rat corpse (skeletalised by now) (57, -35, D:3) a +0 trident a +0 ring mail (60, -4, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (7, 7, D:4) 7 stones (9, 7, D:4) a hobgoblin corpse (12, 7, D:4) a +0 sling (17, 14, D:4) an adder skeleton (21, 7, D:4) a scroll of blinking (22, 6, D:4) a scroll of identify (22, 8, D:4) 14 gold pieces (23, 8, D:4) the ring of Orizik {rC+ MP+4 Dex+7} [ring of protection from cold] rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). Dex+7: It affects your dexterity (+7). (unseen) (23, 18, D:4) a staff of earth (24, 7, D:4) a +0 whip (44, 1, D:4) a +0 dagger 2 poisoned darts (46, 13, D:4) 7 stones