Dungeon Crawl Stone Soup version 0.34-a0-844-gacf2245ded (webtiles) character file. Game seed: 13277931488642786857 98 Godo the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 24, 2025. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:09:16 (1864 turns). Godo the Conjurer (Deep Elf Conjurer) Turns: 1864, Time: 00:09:17 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 43% Magic: 9/12 EV: 11 Int: 25 God: Gold: 85 SH: 0 Dex: 13 Spells: 1/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of dissipation Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Magical Staves e - a staff of air Jewellery c - an amulet of guardian spirit d - an amulet of dissipation (worn) f - a +4 ring of protection Scrolls c - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of cancellation {unknown} f - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 4.7 Conjurations + Level 2.3 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 d - Stone Arrow Conj/Erth 44% 3d9 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Annotations: D:3 Ijyb, Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The goblin hits you with a +0 dagger. You climb upwards. There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You climb downwards. Level annotation: Ijyb, Sigmund, Terence The drude hits you. Your doom draws closer. The drude misses you. The goblin hits you but does no damage. The drude hits you. Your doom draws closer. The drude closely misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (61% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is moderately wounded. (Press . to maintain the ray.) The drude closely misses you. The drude misses you. The goblin hits you with a +0 club. The searing ray hits the drude. The drude is moderately wounded. The drude completely misses you. The drude hits you. Your doom draws closer. The goblin hits you but does no damage. The drude hits you! * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. The searing ray hits the drude! The drude is almost dead. The goblin barely misses you. The drude hits you. You die... ....... #...$ .#.. $...... #.....##.#. ....... #.........#### ####... #....#........ .... #....#....#..> #....>....... #............ #[..@........ #..g.5......# #..........## #............ #............ #......?..... #########.... .#.. ..h You could see a drude and a goblin. Vanquished Creatures Natasha (D:3) 3 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) 2 endoplasms (D:2) 6 hobgoblins 3 ball pythons 2 bats 3 frilled lizards 5 goblins 3 kobolds 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Godo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 324 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 327 | D:1 | Learned a level 2 spell: Searing Ray 836 | D:2 | Found a faded altar of an unknown god. 1073 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1181 | D:2 | Found a stormy altar of Qazlal. 1667 | D:2 | Reached skill level 1 in Earth Magic 1671 | D:2 | Reached XP level 4. HP: 24/24 MP: 1/12 1676 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1680 | D:2 | Learned a level 3 spell: Stone Arrow 1762 | D:3 | Noticed Natasha 1770 | D:3 | Killed Natasha 1788 | D:3 | Noticed Sigmund 1827 | D:3 | Noticed Terence 1827 | D:3 | Noticed Ijyb 1864 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux, basic_altar, minmay_pentomino_t4 D:3: layout_rooms, kennysheep_generic_room_3, uniq_terence, uniq_robin, uniq_natasha, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.0 Earth Magic | 2 | 2.3 Dodging | | 2.4 Conjurations | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 44 | 7 || 51 Searing Ray | 4 | 3 || 7 Armour: Robe | 1 | 11 || 12 Dodge: Dodged | 1 | 8 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1864 | 1702 | 162 | 33 | 1396 | 3 | 621.3 | Dungeon | 1864 | 1702 | 162 | 33 | 1396 | 3 | 621.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1118 daAuts D:1: 723 daAuts D:3: 22 daAuts