Dungeon Crawl Stone Soup version 0.34-a0-928-g64110d9d53 (webtiles) character file. Game seed: 5434796218159313350 926 Godo the Magician (level 7, -7/43 HPs) Began as a Deep Elf Conjurer on Oct 11, 2025. Mangled by an ice beast (8 damage) ... on level 6 of the Dungeon. The game lasted 00:11:39 (5048 turns). Godo the Magician (Deep Elf Conjurer) Turns: 5048, Time: 00:11:40 Health: -7/43 AC: 0 Str: 4 XL: 7 Next: 85% Magic: 12/22 EV: 18 Int: 25 God: Gold: 415 SH: 0 Dex: 13 Spells: 7/18 levels left rFire x . . (150%) d - melded staff of cold rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of regeneration Stlth +++ (no ring) HPRegen 1.07/turn (no ring) MPRegen 0.36/turn h - inkwell talisman %: no passive effects @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, magic regeneration a: no special abilities You were on level 6 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 415 gold pieces. Inventory: Hand Weapons b - a +0 dagger Missiles c - 11 boomerangs Armour a - a +0 robe (melded) e - a +0 leather armour i - the +0 ring mail of Sophism {rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Magical Staves d - a staff of cold (melded) j - a staff of air Jewellery f - an amulet of regeneration (worn) g - an amulet of guardian spirit k - a ring of poison resistance Talismans h - an inkwell talisman (worn) Wands e - a wand of charming (3) c - a wand of roots (10) a - a wand of flame (12) Scrolls i - 3 scrolls of identify f - 3 scrolls of fear h - a scroll of fog {unknown} w - 4 scrolls of enchant weapon m - a scroll of blinking {unknown} u - 2 scrolls of teleportation {unknown} v - a scroll of noise {unknown} Potions g - 2 potions of magic c - 2 potions of curing f - a potion of enlightenment {unknown} j - 2 potions of attraction {unknown} L - 3 potions of lignification n - 2 potions of haste {unknown} o - 2 potions of resistance {unknown} p - a potion of heal wounds {unknown} q - a potion of mutation {unknown} d - 2 potions of might {unknown} k - a potion of moonshine {unknown} Skills: - Level 4.0 Fighting - Level 2.4 Dodging - Level 5.0 Stealth - Level 6.0 Spellcasting + Level 6.0(6.5) Conjurations - Level 3.7(4.2) Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 8% 4 d - Fulminant Prism Conj/Alch 12% 3d9 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Maxwell's Portable Pile Tloc 28% (3-9)d4 3% 3 Summon Small Mammal Summ 40% N/A 6% 1 Jinxbite Hex 20% 2d2 9% 2 Scorch Fire 20% 2d5 9% 2 Sublimation of Blood Necr 10% N/A 9% 2 Passage of Golubria Tloc 28% N/A 13% 4 Confusing Touch Hex 10% N/A 19% 3 Swiftness Air 10% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Fedhas Hepliaklqana Uskayaw Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (82% to hit) The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, 82% to hit) The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, chance to affect: 49%) Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 68% to hit) The puff of flame hits the ice beast. The ice beast melts! The ice beast is almost dead. You stop channelling your searing ray. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ......... ........ >...... #....# #..). #..# #..# # #Y## #.##;## #.....##############. ####................ #..########.#...# #..###### #.#...# #.......# #.#...# ####....# #.#...## #....###.#...#. #............+. You could see an ice beast. Vanquished Creatures A black bear (D:5) An ogre (D:6) A phantom (D:6) 3 scorpions 4 bombardier beetles A hound (D:6) A jelly (D:5) An orc priest (D:3) 2 orc wizards (D:5) 4 adders 5 gnolls (D:4) A shadow imp (D:5) 2 ufetubi (D:5) A ribbon worm (D:2) 3 dart slugs 15 orcs 6 endoplasms 28 hobgoblins 7 jackals (D:2) 3 quokkas 2 ball pythons 5 bats 3 frilled lizards 34 goblins 10 kobolds 5 rats 149 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Godo the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 98 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 158 | D:1 | Learned a level 2 spell: Searing Ray 478 | D:1 | Found a faded altar of an unknown god. 930 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1058 | D:2 | Found a blossoming altar of Fedhas. 1379 | D:2 | Reached skill level 5 in Stealth 1876 | D:3 | Identified the +0 ring mail of Sophism {rF+} 2074 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/12 2201 | D:3 | Found a hazy altar of Hepliaklqana. 2286 | D:3 | Reached skill level 5 in Spellcasting 2960 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2965 | D:3 | Learned a level 4 spell: Fulminant Prism 2972 | D:4 | Reached XP level 5. HP: 28/28 MP: 12/19 3221 | D:4 | Found a hide-covered altar of Uskayaw. 3250 | D:4 | Reached skill level 1 in Fighting 3676 | D:4 | Reached skill level 5 in Conjurations 3724 | D:4 | Reached XP level 6. HP: 34/34 MP: 17/21 4323 | D:5 | Entered Level 5 of the Dungeon 4482 | D:5 | Reached XP level 7. HP: 38/41 MP: 15/22 4818 | D:5 | Reached skill level 1 in Translocations 5047 | D:6 | HP: 2/43 [ice beast (10)] 5048 | D:6 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: mushboom_english_gardens, layout_basic, angelslayer_ecumenical_altar_muddy, kennysheep_boxes D:2: layout_basic, basic_altar D:3: minmay_diamond_boxcup, layout_basic, mainiacjoe_overflow_catwalk, kennysheep_generic_room_14 D:4: minmay_goblin_kobold_castle, layout_basic, nicolae_uskayaw_murder_on_the_dancefloor D:5: layout_basic, kennysheep_generic_room_10 D:6: layout_basic, minmay_temple_entry_wispy, uniq_maggie, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.0 Fighting | 1 3 4 | 4.0 Conjurations | 5 6 | 6.0 Translocations | 3 | 3.7 Dodging | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 70 | 128 | 22 || 220 Searing Ray | 8 | 21 | 15 || 44 Evoke: Wand of flame | | | 1 || 1 Read: Identify | | 4 | || 4 Armour: Robe | 4 | 1 | || 5 None | | 4 | 11 || 15 Dodge: Dodged | 4 | 10 | 5 || 19 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5056 | 4784 | 272 | 14 | 4104 | 6 | 842.7 | Dungeon | 5056 | 4784 | 272 | 14 | 4104 | 6 | 842.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1368 daAuts D:3: 1149 daAuts D:2: 962 daAuts D:1: 851 daAuts D:5: 635 daAuts D:6: 88 daAuts