Dungeon Crawl Stone Soup version 0.33.1-4-g5a2043f66b (webtiles) character file. Game seed: 14322608624027830503 245 Goldenbytes the Firebug (level 5, 0/40 HPs) Began as a Draconian Fire Elementalist on Sept 29, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:43 (3111 turns). Goldenbytes the Firebug (DrFE) Turns: 3111, Time: 00:03:44 Health: 0/40 AC: 5 Str: 11 XL: 5 Next: 84% Magic: 5/9 EV: 11 Int: 17 God: Gold: 123 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . m - +0 scythe rCold . . . [offhand occupied] rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . g - amulet of regeneration Will ..... d - ring of flight Stlth ++ (no ring) HPRegen 1.06/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -4), flying A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons m - a +0 scythe (weapon) Armour p - a +0 pair of boots Jewellery d - a ring of flight (worn) f - an amulet of the acrobat g - an amulet of regeneration (worn) h - a ring of ice Scrolls b - a scroll of immolation {unknown} e - a scroll of brand weapon {unknown} j - a scroll of enchant armour {unknown} k - a scroll of teleportation {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} l - a potion of mutation {unknown} n - a potion of curing {unknown} o - a potion of heal wounds {unknown} Talismans i - a dragon-coil talisman Skills: + Level 1.3 Fighting + Level 2.3 Dodging + Level 2.0 Stealth + Level 1.5 Unarmed Combat + Level 3.3 Spellcasting + Level 2.6 Conjurations + Level 4.1 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 56% 2x1d6 4% 1 b - Scorch Fire 34% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 5% 1 Searing Ray Conj 22% 2d5 9% 2 Inner Flame Hex/Fire 9% N/A 22% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 Construct Spike Launche Frge 4% 2d3 26% 2 Flame Wave Conj/Fire 14% 2d6 38% 4 Sigil of Binding Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History There is not enough space to conjure foxfire! There is not enough space to conjure foxfire! Your foxfire dissipates! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. The orc throws a boomerang. The boomerang hits you. The water moccasin misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. The orc throws a boomerang. The boomerang hits you but does no damage. The water moccasin bites you but does no damage. The orc throws a boomerang. The boomerang misses you. You slash the water moccasin! Your tail-slap misses the water moccasin. The water moccasin is almost dead. The water moccasin bites you but does no damage. x2 The orc throws a boomerang. The boomerang hits you. You miss the water moccasin. The water moccasin is almost dead. The water moccasin bites you! An orc comes into view. It is wielding a +0 dagger. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The orc moves out of view. You closely miss the water moccasin. The water moccasin is almost dead. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You die... #####.. ...... ..#.# ...# #..# #..# #..### #.@.## #(#So# ##.##o# #..# ... #.## ##... #.# ..... ######.##### .... #..........# .... #......†...# ... You could see a water moccasin and 2 orcs. Vanquished Creatures Sigmund (D:2) 3 gnolls (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) 5 hobgoblins A quokka (D:2) 4 ball pythons 7 bats 10 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds 5 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Goldenbytes the Draconian Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 1048 | D:1 | Learned a level 2 spell: Scorch 1147 | D:1 | Reached XP level 3. HP: 22/26 MP: 1/6 2019 | D:2 | HP: 1/27 [gnoll/+0 halberd (4)] 2092 | D:2 | Reached skill level 1 in Unarmed Combat 2092 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/7 2228 | D:2 | Noticed Sigmund 2280 | D:2 | Killed Sigmund 2281 | D:2 | Reached skill level 1 in Fighting 2281 | D:2 | Reached skill level 4 in Fire Magic 2281 | D:2 | Reached XP level 5. HP: 40/40 MP: 0/9 3097 | D:3 | Noticed a water moccasin 3110 | D:3 | HP: 2/40 [water moccasin (8)] 3111 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_paths_b, co_window_corner_b, co_window_corner_cb, co_window_unsneaky_path_d, co_window_of_opportunity_c, co_window_corner_ca, co_window_corner_ca, glass_columns_b, reono_crystal_passage, minmay_lizard_pond D:2: layout_basic, nicolae_underground_beach, uniq_sigmund D:3: layout_rooms, kennysheep_generic_room_9 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.3 Conjurations | 2 | 2.6 Unarmed Combat | 1 | 1.5 Fighting | 1 | 1.3 Stealth | 2 | 2.0 Spellcasting | 3 | 3.3 Fire Magic | 4 | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 136 | 2 || 138 Tailslap | 17 | || 17 Punch | 1 | || 1 Halberd | | 6 || 6 Cast: Foxfire | 87 | 41 || 128 Scorch | 7 | 3 || 10 Armour: Skin | 90 | 17 || 107 Dodge: Dodged | 139 | 9 || 148