Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file.

Game seed: 7684969611408593695

58 GoodAfternoon the Conjurer (level 3, -2/24 HPs)
             Began as a Demonspawn Conjurer on Dec 11, 2024.
             Was an Initiate of Yredelemnul.
             Slain by a scorpion (3 damage)
             ... on level 4 of the Dungeon.
             The game lasted 00:12:16 (1915 turns).

GoodAfternoon the Conjurer (Demonspawn Conjurer)    Turns: 1915, Time: 00:12:22

Health: -2/24      AC:  5    Str:  9    XL:     3   Next: 76%
Magic:  8/16       EV:  9    Int: 18    God:    Yredelemnul [......]
Gold:   176        SH:  0    Dex: 11    Spells: 2/7 levels left

rFire   . . .        e - +0 hand axe
rCold   . . .        (no shield)
rNeg    . . .        b - +0 ring mail
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   +            p - ring of magical power
HPRegen 0.24/turn    (no ring)
MPRegen 0.15/turn

%: no passive effects
@: lethally poisoned (-2 -> -12), attractive, wreathed by umbra
A: demonic magic 1, demonic touch 1
a: Renounce Religion, Light the Black Torch, Recall Undead Harvest


You were on level 4 of the Dungeon.
You worshipped Yredelemnul.
Yredelemnul was noncommittal.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 176 gold pieces.

Inventory:

Hand Weapons
 e - a +0 hand axe (weapon)
 g - a +0 antimagic dagger
 t - a +0 halberd
Missiles
 c - 13 stones
 o - 5 poisoned darts
 r - 3 boomerangs
Armour
 a - a +0 robe
 b - a +0 ring mail (worn)
 i - a +0 scale mail
Jewellery
 p - a ring of magical power (left hand)
Talismans
 k - a maw talisman
Wands
 f - a wand of roots (8)
 m - a wand of flame (8)
Scrolls
 d - 2 scrolls of noise
 h - a scroll of poison {unknown}
 l - 2 scrolls of identify
 s - a scroll of fog {unknown}
Potions
 j - a potion of attraction
 n - a potion of cancellation {unknown}
 q - a potion of brilliance {unknown}


   Skills:
 + Level 0.8 Armour
 + Level 2.1 Dodging
 + Level 2.0 Stealth
 + Level 2.6 Spellcasting
 + Level 4.5 Conjurations


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           72%        1d6       7%          1
b - Searing Ray           Conj           36%        2d5       11%         2
c - Mercury Vapours       Alch/Air       4%         N/A       58%         2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Sting                    Conj/Alch      40%        1d5       19%         1
 Fulminant Prism          Conj/Alch      5%         3d6       88%         4
 Iskenderun's Mystic Bla  Conj/Tloc      10%        2d4 (+2d2 88%         4
 Olgreb's Toxic Radiance  Alch           2%         N/A       99%         4
 Chain Lightning          Conj/Air       5%         3d6       100%        9
 Fire Storm               Conj/Fire      5%         8d1       100%        9
 Shatter                  Erth           1%         3d5*      100%        9


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Yredelemnul

Shops:
D:1 (   D:3 :


Innate Abilities, Weirdness & Mutations

Spells you cast may paralyse adjacent enemies.
Your touch may inflict minor irresistible damage on your foes.

Message History

The searing ray hits the scorpion!
The scorpion is moderately wounded.
(Press . to maintain the ray.)
Malevolent energies surge around you.
The searing ray misses the iguana. The searing ray hits the scorpion.
The scorpion is severely wounded.
The iguana closely misses you.
Casting: Searing Ray (safe; 11% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 11% risk of failure)
Press: ? - help, Shift-Dir - straight line, f - scorpion
Aim: a scorpion (severely wounded, umbra, 78% to hit)
The searing ray misses the scorpion.
(Press . to maintain the ray.)
Malevolent energies surge around you. The iguana suddenly stops moving!
The scorpion stings you.
The searing ray hits the scorpion.
The scorpion is severely wounded.
The scorpion closely misses you.
Casting: Searing Ray (safe; 11% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Restarting spell: Searing Ray (safe; 11% risk of failure)
Press: ? - help, Shift-Dir - straight line, f/p - scorpion
Aim: a scorpion (severely wounded, umbra, 78% to hit)
The searing ray misses the scorpion.
(Press . to maintain the ray.)
Malevolent energies surge around you. The iguana is no longer paralysed.
The scorpion stings you.
You are poisoned.
The scorpion poisons you! The iguana bites you!
Ouch! That really hurt!
* * * LOW HITPOINT WARNING * * *
The scorpion closely misses you.
It was a potion of attraction.
You feel attractive to monsters.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The iguana completely misses you. The scorpion stings you.
You die...
Your body rises from the dead as a mindless zombie.

.##....              ....#
 ......              ....#
  .....              ....#
  #...#    ######    ....##
 ##...### ##~~~~## ##....<#
 #....#.###~~~~~~###.....#
 #....#....~~....s.......##
 #....#...~~....@l..).....#
####..#..~....~~..........#
.###..#..)..~~.[~........##
..........~~....~....#.###
.....).......⌠~~.......#
............~~⌠.........#
######.....~....~~...##.$#
######.....~..~~..~..# #..
............~~....~..#  #J


You could see a scorpion and an iguana.

Vanquished Creatures
  An adder (D:3)
  An orc (D:4)
  2 bats (D:1)
  4 endoplasms
  A giant cockroach (D:2)
  2 goblins
  2 hobgoblins
  4 jackals (D:3)
  A quokka (D:3)
  5 ball pythons
  A frilled lizard (D:1)
  3 kobolds
  3 rats
30 creatures vanquished.

Vanquished Creatures (collateral kills)
  An adder (D:3)
  An endoplasm (D:4)
  A hobgoblin (D:3)
  2 goblins
5 creatures vanquished.

Vanquished Creatures (others)
  A ball python zombie (D:4)
  An endoplasm zombie (D:3)
  A hobgoblin zombie (D:4)
3 creatures vanquished.

Grand Total: 38 creatures vanquished

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | GoodAfternoon the Demonspawn Conjurer began the quest for
                  | the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    96 | D:1      | Found Iraeg's Weapon Boutique.
   265 | D:1      | Gained mutation: Spells you cast may paralyse adjacent
                  | enemies. [demonic ancestry]
   265 | D:1      | Reached XP level 2. HP: 6/19 MP: 3/5
   759 | D:2      | Found a basalt altar of Yredelemnul.
   771 | D:2      | Became a worshipper of Yredelemnul the Fallen
  1111 | D:3      | Gained mutation: Your touch may inflict minor irresistible
                  | damage on your foes. [demonic ancestry]
  1111 | D:3      | Reached XP level 3. HP: 24/24 MP: 2/6
  1212 | D:3      | Found Ekunejis's Book Boutique.
  1251 | D:3      | Learned a level 2 spell: Searing Ray
  1836 | D:4      | Learned a level 2 spell: Mercury Vapours
  1905 | D:4      | Noticed a scorpion
  1915 | D:4      | HP: 1/24 [poisoned by a scorpion]
  1915 | D:4      | Slain by a scorpion

Illustrated notes

Levels and vault maps discovered:
D:1:      lightli_arrival_statue_moat, layout_basic, serial_shops, shop
D:2:      layout_loops_ring, basic_altar
D:3:      layout_loops_corners, serial_shops, nicolae_shop_tiny_statue_garden
D:4:      cheibrodos_helix_gallery, layout_gridville,
          minmay_temple_entry_proselytizer, serial_shops, shop,
          hangedman_decor_push, ebering_dispersal_statue_hall, st_stairs_12

Skill      XL: |  1  2  3 |
---------------+----------+-----
Dodging        |        2 |  2.1
Stealth        |        2 |  2.0
Armour         |          |  0.8
Spellcasting   |          |  2.6
Conjurations   |          |  4.5

Action                     || total
---------------------------++-------
  Melee: Hand axe          ||    23
         Dagger            ||    52
         Touch             ||     3
   Cast: Magic Dart        ||    23
         Searing Ray       ||     3
    Use: Potion            ||     2
         Scroll            ||     1
   Stab: Paralysed         ||     2
         Sleeping          ||     1
 Armour: Robe              ||    20
         Ring mail         ||    78
  Dodge: Dodged            ||    93