Dungeon Sprint DCSS version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 10302763911147552895 0 GoodAfternoon the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on Feb 19, 2025. Was an Initiate of Vehumet. Killed from afar by an orc wizard (7 damage) ... with a puff of flame ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:01:03 (55 turns). GoodAfternoon the Conjurer (Deep Elf Conjurer) Turns: 55, Time: 00:01:05 Health: -5/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 4/6 EV: 11 Int: 22 God: Vehumet [......] Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Dithmenos Makhleb Qazlal Ru Sif Muna Vehumet Xom Zin Beogh Shops: D **[(!!! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc comes into view. It is wielding a +0 whip. There is a sacrificial altar of Ru here. There is a glowing silver altar of Zin here. There is a burning altar of Makhleb here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc. The orc is lightly wounded. The orc hits you with a +0 whip. An orc wizard comes into view. It is wielding a +0 dagger. The orc hits you with a +0 whip. There is a glowing silver altar of Zin here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (lightly wounded, 100% to hit) The magic dart hits the orc. The orc is heavily wounded. The orc wizard shouts! Something hits you. The orc misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 whip and wearing a +0 leather armour (heavily wounded, 100% to hit) The magic dart hits the orc. The orc is severely wounded. Something hits you. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss something. 50... You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ..... ...... ..ß. .ß........∩### ..###.............## #...# #..........⌠# ... #.<.# #..o.......⌠# ...###...###..........⌠# ......###.............# ....ß.# #.ß......o.∩# ......###......{@_∩# #.ß.........ß.###### #⌠...........⌠# ###.........### #_........# #_......._# #........_# #∩.......∩# ##∩.....∩## You could see an orc wizard and an orc. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | GoodAfternoon the Deep Elf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a sacrificial altar of Ru. 1 | D | Found a glowing silver altar of Zin. 1 | D | Found a roughly hewn altar of Beogh. 2 | D | Found a shadowy altar of Dithmenos. 3 | D | Found a shimmering altar of Xom. 3 | D | Found a radiant altar of Vehumet. 3 | D | Found Tuisch's Weapon Rack. 3 | D | Found Itagery's Premium Goods. 4 | D | Found Ytozxeh's Basic Armour. 4 | D | Found Cijiames's Miscellaneous Merchandise. 5 | D | Found a burning altar of Makhleb. 5 | D | Round 1. 25 | D | Became a worshipper of Vehumet 33 | D | Found a stormy altar of Qazlal. 33 | D | Noticed an orc wizard 35 | D | Found a shimmering blue altar of Sif Muna. 45 | D | Found Jofam's Do-It-Yourself Clinic. 45 | D | Found Cilanav's Bottled Wisdom. 46 | D | Found Hukh's Distillery. 51 | D | Noticed an orc wizard 55 | D | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D: arena_sprint Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 3 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 46 | 9 | 0 | 0 | 1 | 55.0 | Dungeon | 55 | 46 | 9 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts