GoombaGoo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (8, -5, D:1) a +0 club (16, -19, D:1) a +0 leather armour (25, -19, D:1) a +0 sling (27, -22, D:1) a hobgoblin corpse (skeletalised by now) (29, -9, D:1) a quokka skeleton (32, 17, D:1) a +0 mace (38, -25, D:1) a ball python corpse (skeletalised by now) (38, 16, D:1) 2 flux baubles (40, -6, D:1) a bat skeleton (49, -18, D:1) a frilled lizard corpse (skeletalised by now) (52, 7, D:1) a ball python corpse (skeletalised by now) (55, -14, D:1) a +0 flail a gnoll corpse (skeletalised by now) Level 2 of the Dungeon (1, 6, D:2) a +0 leather armour (16, 42, D:2) a +0 ring mail (19, 13, D:2) a +0 hand axe (21, -3, D:2) a +2 dagger of speed (42, 1, D:2) a bat skeleton (44, 1, D:2) a +0 club a goblin skeleton (51, 4, D:2) the +0 leather armour "Omeacir" {rElec rPois Regen+ Int-2} rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (55, -2, D:2) a +0 spear Level 3 of the Dungeon (4, 3, D:3) an adder corpse (5, 3, D:3) a +0 club 5 stones a kobold corpse