Gorae Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 11, D:1) 8 stones (4, -22, D:1) a +0 short sword a +0 short sword a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (9, 15, D:1) a +0 club (10, 19, D:1) a bat skeleton (16, -5, D:1) a +0 ring mail (31, 5, D:1) a frilled lizard skeleton (32, 29, D:1) a +0 club a goblin skeleton (34, -20, D:1) a ball python corpse (skeletalised by now) (35, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (37, 17, D:1) a +0 club (38, -2, D:1) a hobgoblin corpse (skeletalised by now) (45, 13, D:1) a +0 ring mail (46, -7, D:1) a hobgoblin corpse (skeletalised by now) (48, 24, D:1) a +0 hand axe (49, 28, D:1) a hobgoblin skeleton (50, 29, D:1) 8 stones Level 2 of the Dungeon [Shop] Dyiticot's Jewellery Emporium a flux talisman (275 gold) an amulet of faith (440 gold) a ring of protection from fire (275 gold) a +4 ring of protection (396 gold) a +6 ring of dexterity (396 gold) an amulet of reflection (330 gold) a +4 ring of protection (396 gold) a ring of protection from fire (275 gold) a ring of willpower (275 gold) an amulet of reflection (330 gold) [Shop] Vekhlibby's Weapon Emporium the +9 dagger of Kofogg {heavy, ^Contam +Blink rC++ Stlth+} (1004 gold) rC++: It greatly protects you from cold. +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. a +0 short sword (39 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) a +0 war axe (45 gold) the +8 morningstar of an ossuary {antimagic, *Corrode Str+4 Dex+3} (885 gold) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. a +0 trident (45 gold) a +0 dagger (26 gold) 2 stones (2 gold) [Shop] Utwex's Book Emporium a book of Chaos (500 gold) a book of Frost (200 gold) a book of Blood (320 gold) a book of Necromancy (340 gold) a book of Flames (280 gold) Great Wizards, Vol. II (380 gold) [Shop] Jaceip's General Store a potion of mutation (88 gold) 3 stones (3 gold) a scroll of identify (22 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a +0 helmet of intelligence (126 gold) a scroll of amnesia (44 gold) a scroll of poison (44 gold) a scroll of teleportation (33 gold) (0, 0, D:2) an adder skeleton (2, 3, D:2) a bat skeleton (7, 28, D:2) a +0 spear a +0 leather armour (12, 5, D:2) a +0 club (18, 6, D:2) a +0 spear (23, 13, D:2) a +0 leather armour (23, 21, D:2) the +2 robe of Rexy {Harm Will- Regen+ Int+6} Int+6: It affects your intelligence (+6). Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (24, 15, D:2) 6 stones (28, -2, D:2) a +0 short sword (29, 26, D:2) a +0 leather armour (34, 1, D:2) a +0 dagger (38, 21, D:2) a bat corpse (skeletalised by now) (39, 21, D:2) a +0 club (42, -1, D:2) 3 stones a +0 dagger (46, 7, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) 6 stones (3, -12, D:3) a +0 leather armour (3, -10, D:3) an adder corpse (3, -9, D:3) a +0 hand axe a +0 chain mail a +0 whip an orc corpse an orc corpse (4, -17, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (14, 7, D:3) a +0 short sword a +0 chain mail (17, -9, D:3) a +0 trident (20, -29, D:3) a +0 dagger (23, -30, D:3) a hobgoblin corpse (skeletalised by now) (27, -16, D:3) an iguana corpse (skeletalised by now) (42, -26, D:3) a +0 great mace (44, -28, D:3) a jackal corpse (skeletalised by now) (44, -11, D:3) a +0 spear (45, -27, D:3) a jackal corpse (skeletalised by now) (45, -19, D:3) a quokka skeleton (52, -19, D:3) a quokka skeleton (55, -24, D:3) a +0 dagger