Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 3313161624898117907 123 Gorae the Vexing (level 5, -1/38 HPs) Began as a Human Hexslinger on Feb 24, 2025. Slain by a sleepcap (6 damage) ... on level 5 of the Dungeon. The game lasted 00:03:01 (1900 turns). Gorae the Vexing (Human Hexslinger) Turns: 1900, Time: 00:03:01 Health: -1/38 AC: 3 Str: 8 XL: 5 Next: 7% Magic: 7/7 EV: 11 Int: 13 God: Gold: 114 SH: 0 Dex: 18 Spells: 5/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: explore regen a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) j - a +0 short sword of draining Missiles d - 6 poisoned darts Armour c - a +0 robe (worn) i - a +0 leather armour k - a +0 cloak (worn) Jewellery g - an amulet of the acrobat (around neck) Scrolls b - a scroll of poison Potions e - a potion of resistance Skills: + Level 2.1 Fighting * Level 3.3 Ranged Weapons - Level 2.0 Dodging + Level 1.8 Spellcasting + Level 3.4 Hexes + Level 2.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% N/A 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Cause Fear Hex 5% N/A 52% 4 Dimensional Bullseye Hex/Tloc 2% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The white imp gestures at you. The puff of frost hits you! You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. The white imp gestures at you. The puff of frost hits you. The sleepcap barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. The white imp closely misses you. The sleepcap closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 98% to hit) You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. The white imp gestures at you. The puff of frost hits you. A scorpion comes into view. The white imp closely misses you. The sleepcap barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 98% to hit) You shoot a sling bullet. The sling bullet completely misses the sleepcap. The white imp hits you. The white imp freezes you. The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... #.....#### #....# ####.###### #..#.#.### ##.......# ##..#...♣.. .######..#..$.... .......#f..P...#. #.###.@5....P.# #.5......... #.......###. ........# .#.......# ..#.......s. .# #.......>. .. .......... You could see a sleepcap, a scorpion and 2 white imps. Vanquished Creatures A jelly (D:5) 3 adders (D:2) A white imp (D:5) 3 dart slugs An orc (D:5) 6 endoplasms 6 goblins 3 hobgoblins (D:1) 6 kobolds 3 quokkas 5 ball pythons (D:1) 6 bats 4 frilled lizards 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 79 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/3 589 | D:1 | Reached XP level 3. HP: 22/26 MP: 4/4 815 | D:1 | Learned a level 2 spell: Jinxbite 1141 | D:2 | Reached XP level 4. HP: 33/33 MP: 6/6 1852 | D:3 | You fall into a shaft and drop 2 floors! 1852 | D:5 | Entered Level 5 of the Dungeon 1869 | D:5 | Reached XP level 5. HP: 38/38 MP: 7/7 1900 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic, ebering_dispersal_statue_hall D:2: layout_basic D:3: layout_basic, xom_teletrap_fun, gup_sewer_entry_glass, serial_bayou_pond_e, uniq_jessica D:5: layout_cave_pools, serial_demonic, serial_demonic_d, serial_demonic_e, serial_demonic_f, serial_demonic_c, serial_demonic_g, serial_demonic_g, serial_demonic_d, serial_demonic_b, serial_demonic_d, serial_demonic_g, minmay_chambers_of_fives Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 | 3.3 Fighting | 2 | 2.1 Fire Magic | 2 | 2.0 Dodging | | 2.0 Spellcasting | | 1.8 Hexes | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 58 || 158 Use: Potion | 2 | || 2 Scroll | | 3 || 3 Armour: Robe | 36 | 22 || 58 Dodge: Dodged | 28 | 16 || 44