Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file.

Game seed: 15730183589248580239

135 Gorae the Conjurer (level 4, 0/25 HPs)
             Began as a Deep Elf Conjurer on Mar 17, 2025.
             Succumbed to a scorpion's poison
             ... on level 4 of the Dungeon.
             The game lasted 00:08:09 (2145 turns).

Gorae the Conjurer (Deep Elf Conjurer)              Turns: 2145, Time: 00:08:10

Health: 0/25       AC:  3    Str:  4    XL:     4   Next: 97%
Magic:  1/11       EV: 12    Int: 25    God:    
Gold:   131        SH:  0    Dex: 13    Spells: 3/10 levels left

rFire   . . .        (no weapon)
rCold   . . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   .            (helmet restricted)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            f - +0 pair of boots
Will    +....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.24/turn    (no ring)
MPRegen 0.24/turn

%: no passive effects
@: lethally poisoned (0 -> -16)
A: magic regeneration, horns 1, strong-willed 1
a: no special abilities


You were on level 4 of the Dungeon.
You visited 1 branch of the dungeon, and saw 4 of its levels.

You collected 131 gold pieces.

Inventory:

Armour
 a - a +0 robe (worn)
 f - a +0 pair of boots (worn)
 h - the +3 ring mail "Kaitekk" {*Corrode Str+3}
   (You found it on level 3 of the Dungeon)   
   
   Str+3:      It affects your strength (+3).
   *Corrode:   It may corrode you when you take damage.
Scrolls
 c - 3 scrolls of enchant weapon
 e - a scroll of teleportation
Potions
 b - 2 potions of magic


   Skills:
 + Level 1.0 Fighting
 + Level 3.1 Dodging
 + Level 3.3 Stealth
 + Level 3.6 Spellcasting
 * Level 5.1 Conjurations
 * Level 2.3 Alchemy


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           100%       1d8       1%          1
b - Searing Ray           Conj           60%        2d6       1%          2
c - Fulminant Prism       Conj/Alch      11%        3d9       21%         4

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Momentum Strike          Conj/Tloc      34%        3d8       4%          2
 Blink                    Tloc           8%         N/A       14%         2
 Lesser Beckoning         Tloc           8%         N/A       14%         2
 Volatile Blastmotes      Fire/Tloc      8%         2d10      28%         3
 Iskenderun's Mystic Bla  Conj/Tloc      17%        2d5 (+2d2 32%         4
 Dispersal                Tloc           2%         N/A       100%        6
 Gell's Gavotte           Tloc           2%         2d(12-18) 100%        6
 Manifold Assault         Tloc           2%         N/A       100%        7
 Disjunction              Tloc           2%         N/A       100%        8


Dungeon Overview and Level Annotations

Branches:
Dungeon (4/15)            
Temple: D:4-7       

Altars:
Cheibriados
Qazlal
Wu Jian


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.
You have a pair of small horns on your head.
You are strong-willed. (Will+)

Message History

You kill the giant cockroach!
The searing ray hits the scorpion.
The scorpion is lightly wounded.
The searing ray hits the scorpion.
The scorpion is moderately wounded.
The searing ray hits the orc.
The orc is heavily wounded.
The searing ray hits the scorpion.
The scorpion is heavily wounded.
The searing ray hits the orc!
You kill the orc!
You finish channelling your searing ray.
The scorpion stings you.
You are poisoned.
The scorpion poisons you!
Aiming: Searing Ray (safe; 1% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Shift-Dir - straight line
The searing ray hits the scorpion!
The scorpion is severely wounded.
(Press . to maintain the ray.)
You feel very sick.
The scorpion stings you.
It was a potion of enlightenment.
You feel very buoyant.
You fly up into the air.
You feel very sick.
The scorpion stings you.
* * * LOW HITPOINT WARNING * * *
You don't have enough magic to cast this spell.
Your magical effects are unravelling.
You feel magically purged. You float gracefully downwards.
Your enlightenment fades.
* * * LOW HITPOINT WARNING * * *
You feel sick. The scorpion stings you.
* * * LOW HITPOINT WARNING * * *
You are more poisoned.
The scorpion poisons you!
You closely miss the scorpion. Your headbutt misses the scorpion.
The scorpion is severely wounded.
You die...

     #.#.#
     #.#.#    #....#   ....
     #.#.#    #....#   ....
     #.#.#     ....#  .....
   ###.#.#######.#.#+#.....
   #.......................
   #.#.....................
   #.#.#........#.....)....
   #.#.#.#......@s.))......
   #.#.#<..####.#..........
   #.#.#...#..#.#.......###
####.#.#...#..#.#.......#
#....#.#...#..#.#.......#
#.####.#...##.#.#.......#
#.#...........#.#########
#.######.#......#
.........#....###


You could see a scorpion.

Vanquished Creatures
  3 gnolls (D:2)
  3 adders
  A dart slug (D:3)
  2 ribbon worms (D:2)
  8 orcs
  8 endoplasms
  3 giant cockroaches
  7 goblins
  2 hobgoblins
  5 jackals
  3 kobolds
  A quokka (D:2)
  5 ball pythons
  3 bats
  3 frilled lizards
  7 rats
64 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | Gorae the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   213 | D:1      | Reached XP level 2. HP: 15/15 MP: 6/8
   559 | D:2      | Learned a level 2 spell: Searing Ray
   584 | D:2      | Found a snail-covered altar of Cheibriados.
   590 | D:2      | Reached skill level 1 in Alchemy
   635 | D:2      | Reached XP level 3. HP: 20/20 MP: 4/9
   808 | D:2      | Reached XP level 4. HP: 24/24 MP: 7/11
  1044 | D:2      | Gained mutation: Armour fits poorly on your strangely
                  | shaped body. [potion of mutation]
  1044 | D:2      | Gained mutation: You have a beak for a mouth. [potion of
                  | mutation]
  1044 | D:2      | Lost mutation: Armour fits poorly on your strangely shaped
                  | body. [potion of mutation]
  1045 | D:2      | Lost mutation: You have a beak for a mouth. [potion of
                  | mutation]
  1045 | D:2      | Gained mutation: You have a pair of small horns on your
                  | head. [potion of mutation]
  1045 | D:2      | Gained mutation: You are strong-willed. (Will+) [potion of
                  | mutation]
  1083 | D:2      | Reached skill level 1 in Fighting
  1456 | D:3      | Reached skill level 5 in Conjurations
  1577 | D:3      | Found a stormy altar of Qazlal.
  1706 | D:3      | Found an ornate altar of the Wu Jian Council.
  1746 | D:3      | Found a snail-covered altar of Cheibriados.
  1917 | D:3      | Identified the +3 ring mail "Kaitekk" {*Corrode Str+3}
  2026 | D:4      | Learned a level 4 spell: Fulminant Prism
  2133 | D:4      | Noticed a scorpion
  2145 | D:4      | Succumbed to a scorpion's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      zelgadis_glass_arrival_small, layout_rooms, minivault_4,
          chequers_serial_rivers_micro_d
D:2:      layout_basic, basic_altar, serial_glass, glass_columns_b,
          glass_columns_a, kennysheep_generic_room_15
D:3:      layout_rooms, overflow_temple_1_default,
          mainiacjoe_overflow_tiny_flanked, mainiacjoe_overflow_six_doors_small
D:4:      layout_basic, mainiacjoe_overflow_cross_hatched,
          grunt_dithmenos_smoke_and_mirrors, cheibrodos_sewer_entry_drain,
          sigmund_edmund_badplayer

Skill      XL: |  1  2  3  4 |
---------------+-------------+-----
Alchemy        |     1     2 |  2.3
Stealth        |        3    |  3.3
Dodging        |           3 |  3.1
Fighting       |           1 |  1.0
Conjurations   |           5 |  5.1
Spellcasting   |             |  3.6

Action                     |  1- 3 |  4- 6 || total
---------------------------+-------+-------++-------
  Melee: Unarmed           |     6 |    15 ||    21
   Cast: Magic Dart        |    24 |       ||    24
         Searing Ray       |     7 |    40 ||    47
    Use: Scroll            |     1 |     6 ||     7
         Potion            |       |     4 ||     4
 Armour: Robe              |    13 |    30 ||    43
  Dodge: Dodged            |    12 |    30 ||    42