Gorae Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -13, D:1) a +0 club 2 stones (4, 9, D:1) a frilled lizard corpse (skeletalised by now) (9, 7, D:1) a +0 robe (10, -24, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (11, -24, D:1) a +0 sling (12, -28, D:1) a hobgoblin corpse (skeletalised by now) (13, -16, D:1) a +0 whip (24, 1, D:1) a +0 chain mail (24, 6, D:1) a jackal skeleton (25, 6, D:1) a +0 short sword 2 stones a +0 club a kobold skeleton a jackal skeleton (34, 5, D:1) a +0 dagger a goblin skeleton (36, 4, D:1) a ball python skeleton (43, 17, D:1) a hobgoblin skeleton (46, -26, D:1) a ball python corpse (skeletalised by now) (47, 19, D:1) a +0 robe (49, -25, D:1) a frilled lizard corpse (skeletalised by now) (50, 23, D:1) a +0 chain mail Level 2 of the Dungeon (3, 29, D:2) a +0 chain mail (4, -2, D:2) a potion of moonshine (10, 38, D:2) a hobgoblin corpse (skeletalised by now) (11, 40, D:2) a quokka corpse (skeletalised by now) (26, 10, D:2) a +0 leather armour (27, 15, D:2) a jackal corpse (skeletalised by now) (27, 21, D:2) a +0 dagger (30, 39, D:2) a hobgoblin skeleton (37, -4, D:2) a +0 plate armour (37, 10, D:2) a +0 trident (37, 17, D:2) a +0 scale mail (39, 22, D:2) an adder corpse (skeletalised by now) (48, 10, D:2) a ball python skeleton (51, 10, D:2) a bat skeleton Level 3 of the Dungeon (4, 24, D:3) a +0 heavy spear (5, 20, D:3) a +0 whip a +0 ring mail a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 ring mail an orc corpse (skeletalised by now) (5, 23, D:3) a +0 club (12, -1, D:3) a hobgoblin corpse (skeletalised by now) (24, 9, D:3) a +0 ring mail (24, 16, D:3) a +0 club a kobold skeleton (24, 17, D:3) a +0 short sword a kobold skeleton (29, -5, D:3) an adder corpse (skeletalised by now) (30, 7, D:3) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (34, 12, D:3) a +0 robe (42, -1, D:3) a ball python skeleton (43, 0, D:3) a +0 club (49, 16, D:3) a bat corpse (skeletalised by now) (50, 3, D:3) a rat skeleton an adder skeleton (59, -3, D:3) a ball python skeleton (62, 28, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (6, 1, D:4) a hobgoblin skeleton (12, -6, D:4) a hobgoblin skeleton (13, -15, D:4) a +0 ring mail (18, 4, D:4) a +0 spear (19, -8, D:4) a quokka skeleton (20, 13, D:4) a quokka corpse (skeletalised by now) (29, -14, D:4) a +0 club a +0 club a +0 flail a +0 whip a gnoll skeleton a gnoll skeleton (37, -14, D:4) a +0 long sword (38, 4, D:4) a +0 plate armour (40, 10, D:4) a +0 whip 2 stones (41, -29, D:4) a +0 long sword of holy wrath (44, -16, D:4) a kobold skeleton (49, -25, D:4) a +0 giant club an ogre skeleton (49, -6, D:4) an adder corpse (skeletalised by now) (49, -5, D:4) a +0 war axe (49, 19, D:4) an adder corpse (skeletalised by now) (53, -14, D:4) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (56, -16, D:4) a ball python corpse (skeletalised by now) (58, -14, D:4) an adder corpse (skeletalised by now) (58, -2, D:4) a quokka corpse (skeletalised by now) (60, -16, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, -2, D:5) a +2 whip of freezing (13, -5, D:5) a +0 club an orc skeleton (13, 5, D:5) a +0 leather armour (19, -10, D:5) a parchment of Lehudib's Crystal Spear (24, -16, D:5) a +0 club a +0 ring mail (29, 5, D:5) a +0 war axe (33, 8, D:5) a +0 cloak (39, -15, D:5) a hound skeleton (54, 21, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of protection a +0 leather armour the human skeleton of Edmund (7, 10, D:6) a +0 dagger (8, 0, D:6) a +0 giant club (10, -5, D:6) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (10, 25, D:6) a +0 trident of flaming (11, -4, D:6) a +0 leather armour a +0 rapier the human skeleton of Eustachio (14, 11, D:6) a +0 dagger a +0 robe a +0 flail a kobold corpse (skeletalised by now) an iguana skeleton (15, 11, D:6) a +0 mace an iguana skeleton (16, 8, D:6) an iguana corpse (skeletalised by now) (18, 16, D:6) a +0 flail (19, 13, D:6) a +0 hand axe an orc skeleton (20, 9, D:6) a +0 robe (21, 7, D:6) a +0 hand axe (24, -4, D:6) a +0 cloak (26, 40, D:6) a +1 whip of electrocution (27, 9, D:6) a +0 dagger (33, 25, D:6) a +0 club Level 7 of the Dungeon (13, 12, D:7) a +0 dagger 5 stones (14, 11, D:7) a +0 short sword 2 stones (14, 12, D:7) a +1 whip of electrocution a +0 dagger 4 stones a +0 short sword a +0 whip (15, 13, D:7) a +0 short sword (29, -33, D:7) a howler monkey skeleton (31, -33, D:7) a +0 shortbow a centaur skeleton (33, -19, D:7) a +1 whip of electrocution a +0 robe of fire resistance (36, 10, D:7) a +0 whip a +0 flail a +0 club a +0 robe (36, 11, D:7) a +0 spear (44, -15, D:7) a bullfrog corpse (skeletalised by now) (54, -35, D:7) a +4 flail Level 8 of the Dungeon (0, 0, D:8) a +2 dagger of speed (13, -18, D:8) a +0 scale mail (28, 5, D:8) a +1 flail of concussion (29, -1, D:8) a +0 flail 2 boomerangs (30, -3, D:8) a +0 hand axe (30, -2, D:8) a +0 flail (30, -1, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail a +0 orcbow a +0 dagger a +0 robe a +0 mace (31, -2, D:8) a +0 dagger a +0 leather armour (33, -4, D:8) a +0 short sword (45, 8, D:8) a +0 trident Level 9 of the Dungeon [Shop] Elar's Jewellery Shop a ring of flight (unknown) (420 gold) the ring of Roog {rF+ MP+10 Str+3 Slay+4 Stlth+} (1922 gold) [ring of slaying] rF+: It protects you from fire. MP+10: It affects your magic capacity (+10). Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. a fortress talisman (360 gold) a +4 ring of slaying (unknown) (864 gold) the ring "Rujiunk" {Wiz Slay+2 Stlth+} (1156 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. a +4 ring of slaying (unknown) (864 gold) (0, 0, D:9) a +0 dagger (3, 13, D:9) a +0 spear (7, -21, D:9) a +0 falchion (7, -20, D:9) a +0 flail (8, -21, D:9) a +0 hand axe a +0 spear a +0 flail a +0 short sword a +0 club a +0 robe a +0 dagger (8, -12, D:9) +0 acid dragon scales a +0 scimitar of flaming (9, -21, D:9) a +0 whip a +0 leather armour a +0 whip a +0 robe a +1 dagger of venom (18, -9, D:9) a +3 leather armour (18, 15, D:9) a +0 dagger (20, 12, D:9) a +0 whip (21, 12, D:9) a +0 whip (22, 11, D:9) an orb of energy a +4 dagger (22, 12, D:9) a +0 dagger 5 stones (33, -6, D:9) a +0 long sword (34, -9, D:9) a +0 club a +0 short sword (34, 4, D:9) a +0 short sword a +0 leather armour (34, 5, D:9) a +0 trident a +0 leather armour (35, -9, D:9) a +0 short sword (35, 6, D:9) a +0 dagger a +0 robe a +0 flail a +0 ring mail (36, 7, D:9) a +0 short sword Level 10 of the Dungeon (0, 32, D:10) a +0 ring mail (2, 3, D:10) a +4 falchion a +0 robe (2, 4, D:10) a +0 mace a +0 robe a +5 long sword a +0 robe (5, 9, D:10) a +0 robe a +0 battleaxe (5, 10, D:10) a +0 robe a +0 falchion (14, 13, D:10) a +0 mace (14, 38, D:10) a +3 long sword a +0 leather armour (21, 28, D:10) a +0 shortbow (30, 16, D:10) a +0 giant spiked club a +0 giant club a +0 hand axe (31, 16, D:10) a +0 hand axe (32, 15, D:10) a +0 robe a +0 dagger (33, 14, D:10) a +0 club (45, 26, D:10) a +0 club a stone (46, 26, D:10) a +0 club a +0 short sword (46, 27, D:10) a +0 short sword (49, 25, D:10) a +0 dagger (50, 3, D:10) the +1 leather armour "Rucocitetu" {rElec rF- rCorr Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 11 of the Dungeon (0, 0, D:11) 3 large rocks (23, 3, D:11) a +0 plate armour (26, 9, D:11) a +0 leather armour a +0 dagger (27, 7, D:11) a +0 leather armour a +0 club a +0 club (31, 10, D:11) the +1 scale mail of Evenfall {*Corrode rElec rF- Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. (44, 1, D:11) 6 large rocks (45, 1, D:11) a +0 dagger a +0 robe (51, 6, D:11) a +0 great mace the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 3 boomerangs (1, -27, Lair:1) a parchment of Call Imp (36, 12, Lair:1) an amulet of chemistry a +6 ring of intelligence Level 2 of the Lair of Beasts [Shop] Yvihoom's Assorted Antiques the +5 plate armour "Kalizx Bide" {Dex+4} (1109 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a potion of might (76 gold) the spore talisman "Hodweatu" {rN+ Dex+4} (875 gold) [spore talisman] rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). a scroll of blinking (180 gold) a scroll of identify (38 gold) a phial of floods (760 gold) a phial of floods (760 gold) (10, -8, Lair:2) a +0 long sword (38, 18, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (1, 5, Lair:3) a +0 ring mail (28, -1, Lair:3) a +0 orcbow (32, 1, Lair:3) a +0 scale mail (44, -46, Lair:3) a +2 bardiche of venom (47, -25, Lair:3) a +2 helmet (51, -22, Lair:3) a +0 war axe (55, -12, Lair:3) a parchment of Construct Spike Launcher (62, -40, Lair:3) a +2 orcbow of draining Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (28, -13, Lair:4) a +1 short sword of distortion (31, 16, Lair:4) a +0 chain mail (49, -3, Lair:4) a +0 leather armour (51, 20, Lair:4) 6 gold pieces