Gorae Level 1 of the Dungeon [Shop] Xeaj's Jewellery Shoppe a ring of resist corrosion (unknown) (220 gold) an amulet of the acrobat (330 gold) the ring "Fokiedgh" {^Contam rN+ AC+4 Stlth+} (488 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. a ring of protection from cold (unknown) (275 gold) a dragon-coil talisman (330 gold) a ring of flight (unknown) (192 gold) a sanguine talisman (330 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 6, D:1) a +0 dagger (6, -31, D:1) a +0 flail (7, -21, D:1) a +0 dagger (10, -4, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (13, -14, D:1) a +0 club a goblin skeleton (15, 1, D:1) a hobgoblin skeleton (18, -12, D:1) a +0 robe (18, -7, D:1) a +0 chain mail (18, 4, D:1) a +0 dagger (25, -2, D:1) 8 stones (27, -23, D:1) a ball python corpse (skeletalised by now) (29, -29, D:1) a ball python corpse (skeletalised by now) (33, -26, D:1) a +0 whip (34, -28, D:1) a hobgoblin corpse (skeletalised by now) (34, -16, D:1) a rat skeleton (34, -15, D:1) a ball python skeleton (42, -5, D:1) a quokka skeleton (50, 2, D:1) a +0 club (59, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, -4, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 1, D:2) a +0 club a goblin skeleton (5, -1, D:2) a +0 club (5, 0, D:2) a hobgoblin skeleton (13, 23, D:2) a parchment of Awaken Armour (17, 24, D:2) a +0 short sword (18, -5, D:2) a human skeleton (19, -4, D:2) a human skeleton (22, -7, D:2) a human skeleton (23, -6, D:2) a human corpse (skeletalised by now) (23, -4, D:2) a human corpse (skeletalised by now) (26, 20, D:2) a hobgoblin skeleton (29, 22, D:2) a +0 dagger a goblin skeleton (40, 23, D:2) a bat skeleton (43, 12, D:2) a +0 short sword (44, -3, D:2) a +0 club (52, 25, D:2) a +0 club (57, 11, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (2, -18, D:3) an adder skeleton (9, -34, D:3) a quokka corpse (skeletalised by now) (13, -22, D:3) a +0 halberd (16, -51, D:3) a +0 club (16, -22, D:3) an adder skeleton (22, -42, D:3) a +0 mace (27, -16, D:3) the +0 robe "Quytiz" {+Inv Int+4 Archmagi} +Inv: It lets you turn invisible. Int+4: It affects your intelligence (+4). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (27, -9, D:3) a +0 falchion (31, -19, D:3) a hobgoblin corpse (skeletalised by now) (33, -37, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (33, -36, D:3) a hobgoblin corpse (skeletalised by now) (36, -56, D:3) a water moccasin skeleton (38, -54, D:3) a hobgoblin skeleton (47, -31, D:3) a jackal corpse (skeletalised by now) (48, -36, D:3) a +0 chain mail (56, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, -48, D:3) a +0 club 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (6, -4, D:4) a +0 club a +0 club a +0 dagger a +0 leather armour an orc corpse an orc corpse (16, 13, D:4) a +0 club a goblin corpse (16, 14, D:4) a hobgoblin corpse (33, 16, D:4) 10 gold pieces (37, 16, D:4) a +0 heavy flail (still there?) a +0 chain mail (still there?) a +0 war axe (still there?) a +0 dagger (still there?) a scroll of teleportation (still there?) an orc corpse (still there?) an orc corpse (still there?) (37, 17, D:4) a +0 falchion an orc corpse