Gorae Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, 11, D:1) a +0 short sword a kobold corpse (skeletalised by now) (15, 32, D:1) a +0 club (20, -11, D:1) a ball python skeleton (21, -9, D:1) a +0 short sword a kobold skeleton (27, 6, D:1) a +0 leather armour (37, 40, D:1) a +0 short sword (41, 34, D:1) a +0 dagger (44, 30, D:1) a +0 dagger (45, 28, D:1) a +0 hand axe (46, 45, D:1) a +0 whip 5 stones (51, 14, D:1) a +0 whip (53, -2, D:1) a bat corpse (skeletalised by now) (54, -8, D:1) a bat corpse (skeletalised by now) (54, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a kobold skeleton (2, 14, D:2) a +0 dagger a stone a kobold skeleton (3, 0, D:2) a hobgoblin skeleton (9, 5, D:2) a +0 short sword 3 stones (14, 26, D:2) a +0 pair of boots (27, -2, D:2) a +0 leather armour (28, 13, D:2) a quokka corpse (skeletalised by now) (30, 10, D:2) a +0 robe (34, 11, D:2) a +0 sling (40, 18, D:2) a +0 club (41, 20, D:2) a +0 whip (42, 19, D:2) a +0 whip a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (56, -6, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Halov's General Store a condenser vane (400 gold) a +0 halberd of freezing (92 gold) a potion of curing (30 gold) a +0 hand axe (30 gold) a potion of curing (30 gold) a scroll of teleportation (30 gold) a lightning rod (4/4) (400 gold) a scroll of fear (40 gold) (6, 14, D:3) a ball python skeleton (9, -9, D:3) a quokka skeleton (9, 16, D:3) a ball python skeleton (10, 34, D:3) a scarf of harm (11, 8, D:3) a quokka skeleton (24, 15, D:3) a +0 club a goblin corpse (skeletalised by now) (25, -22, D:3) a +0 chain mail (27, -22, D:3) an adder corpse (skeletalised by now) (30, 9, D:3) a rat corpse (skeletalised by now) (40, 14, D:3) a +0 cloak of willpower (43, 16, D:3) a hobgoblin corpse (skeletalised by now) (60, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, 31, D:4) a +0 scale mail (7, 13, D:4) a +0 ring mail (17, 28, D:4) a kobold corpse (skeletalised by now) (24, -9, D:4) a +0 ring mail (25, 29, D:4) a +0 hand axe (27, 27, D:4) a stone a +0 dagger (29, -3, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (31, 17, D:4) a +0 dagger of venom (36, 24, D:4) a +0 short sword Level 5 of the Dungeon (16, 7, D:5) a +0 hand axe a +0 leather armour (36, 12, D:5) an orb of attunement (44, 21, D:5) a +0 hand axe Level 6 of the Dungeon (27, -49, D:6) a hound corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +2 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (10, -44, D:7) a +0 club a +0 ring mail (11, -44, D:7) a +0 dagger (12, -43, D:7) a +0 whip an orc corpse (skeletalised by now) (21, -15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, -20, D:7) a +0 ring mail a +0 club (30, -20, D:7) a water moccasin corpse (skeletalised by now) (40, -8, D:7) a +0 dagger a +0 robe a +0 mace an orc corpse (skeletalised by now) (42, -7, D:7) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a quill talisman (30, 37, D:8) a +0 hand axe (40, 42, D:8) a +0 dagger a +0 scale mail Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 dagger of Valiance {drain, +Blink rF+ SInv} (4380 gold) +Blink: It lets you blink. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +0 pair of gloves "Nutiher" {^Contam +Inv Will+ Int+2} (2270 gold) ^Contam: It causes magical contamination when unequipped. +Inv: It lets you turn invisible. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the granite talisman of the Valley of Death {Harm rF+ rN+} (10560 gold) [granite talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. rN+: It protects you from negative energy. the +1 leather armour "Gocax" {rF+ Will+ Dex-3 Slay+2} (2870 gold) rF+: It protects you from fire. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the earth staff of Oily Optimality {^Contam Fly rCorr Hexes Earth} (3970 gold) [staff of earth] ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. the ring "Korumem" {rF+ rN+ Int+3} (4250 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). the +0 leather armour of Osoilag {+Blink rC- Dex+5} (1950 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the sanguine talisman of the Seven Queens {rN+} (7800 gold) [sanguine talisman] rN+: It protects you from negative energy. the +2 helmet of Hal Vuuc {rPois} (2570 gold) rPois: It protects you from poison. It cannot be enchanted further. the +0 robe of Hikudghiludd {Harm *Corrode rF+ Str+4} (1770 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+4: It affects your strength (+4). It cannot be enchanted further. the amulet "Egebur" {Dissipate rElec Regen+ Str+2 Int-4} (3980 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). the +4 whip of Karma {drain, Str+4 Int+4} (4830 gold) Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the cold staff of Cataclysm {rElec rC+ SInv Ice Air} (4880 gold) [staff of cold] rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. the +1 leather armour of Integrity {+Inv Will- Str+4} (2520 gold) +Inv: It lets you turn invisible. Will-: It decreases your willpower. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 mace of Dismay {freeze, rC- Int+4 Dex+2} (3300 gold) rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 ring mail of the Bulwark {Rampage rElec rC+ Int+3} (3630 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 whip of Negame {concuss, Int+4 Stlth+} (2570 gold) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 flail of holy wrath (2830 gold) the ring of Pesaghoyta {rElec rF- rN+ Str+3 Slay+4} (5350 gold) [ring of slaying] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +2 rapier of venom (1860 gold) (0, 0, D:9) a +0 flail (7, -24, D:9) a +0 leather armour (26, -5, D:9) a +0 shortbow a centaur corpse (skeletalised by now) Level 10 of the Dungeon [Shop] Ajon's Distillery a potion of curing (59 gold) 2 potions of lignification (118 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of curing (59 gold) a potion of enlightenment (unknown) (99 gold) a potion of enlightenment (unknown) (99 gold) a potion of resistance (unknown) (198 gold) [Shop] Enneir's General Store a scroll of immolation (unknown) (52 gold) a +0 leather armour (26 gold) a sack of spiders (520 gold) a parchment of Forge Monarch Bomb (325 gold) a phial of floods (520 gold) a potion of curing (39 gold) a +0 spear (39 gold) a potion of curing (39 gold) (21, 27, D:10) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (38, 5, D:10) a +0 giant club a +0 giant spiked club (49, 20, D:10) a +0 orcbow Level 11 of the Dungeon (1, 21, D:11) a +0 trident a +0 chain mail (2, 22, D:11) a +0 club a +0 leather armour a +0 short sword a +0 orcbow a +0 flail a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -1, D:11) a +0 halberd (15, -5, D:11) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (17, 18, D:11) a +0 mace (18, 12, D:11) a +0 troll leather armour a troll skeleton (22, 22, D:11) a +0 club (26, 21, D:11) a +0 halberd (29, -6, D:11) a +0 pair of boots (30, 1, D:11) a +1 flail of protection (31, 1, D:11) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (32, 2, D:11) a +0 hand axe (37, 4, D:11) the +0 helmet of the Vaults {Light, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (38, -7, D:11) a +0 morningstar (38, 3, D:11) a +0 mace a +0 leather armour (43, 3, D:11) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Laoss's Armour Shop the +2 scale mail of Sophism {Int+3 Slay+3} (678 gold) Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 scale mail (68 gold) a +0 leather armour (34 gold) a +0 pair of gloves (76 gold) a +0 scale mail (68 gold) a +0 buckler (76 gold) a +0 tower shield (136 gold) a +0 plate armour (306 gold) (2, 6, Orc:1) a +0 giant club (3, -10, Orc:1) a +0 chain mail of fire resistance a +2 vampiric trident an orc skeleton (4, -13, Orc:1) a +0 plate armour a +0 dire flail a +0 mace a +0 chain mail a +0 battleaxe a +0 giant club a +0 robe a +0 dagger a +0 whip an orc skeleton an ogre skeleton a troll skeleton (4, -12, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (4, -9, Orc:1) a +0 scale mail a +1 hand axe of electrocution an orc skeleton (4, 8, Orc:1) a +0 scale mail a +0 long sword (5, -13, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 leather armour a +0 whip a +0 robe a +0 dagger a +0 scale mail a +0 short sword a +0 chain mail a +0 hand axe an orc skeleton an orc skeleton Level 2 of the Orcish Mines [Shop] Ugec's Jewellery Shoppe the granite talisman "Ufat" {Str+2 Int+4} (1974 gold) [granite talisman] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). a ring of resist corrosion (unknown) (360 gold) an amulet of magic regeneration (540 gold) a +6 ring of dexterity (unknown) (648 gold) a +6 ring of intelligence (648 gold) a +5 ring of evasion (648 gold) [Shop] Qifopy's Antique Armour Shop a +0 robe (34 gold) a +0 robe (34 gold) a +0 leather armour (76 gold) a +0 ring mail (152 gold) a +1 tower shield of reflection (646 gold) a +0 chain mail (228 gold) a +3 chain mail of poison resistance (950 gold) [Shop] Fofedwiwn's Armour Boutique a +3 plate armour of poison resistance (555 gold) a +2 leather armour of poison resistance (240 gold) the +0 leather armour of Majestic Birdsong {rC+ Str+3} (334 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 pair of gloves (67 gold) the +2 robe of the Cooper {rF+ Dex+4} (499 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 helmet of intelligence (172 gold) a +0 ring mail (60 gold) a +0 pair of gloves of dexterity (172 gold) a +0 scale mail (60 gold) a +1 robe of willpower (193 gold) [Shop] Ful Caaq's Jewellery Boutique an amulet of guardian spirit (unknown) (450 gold) an amulet of chemistry (unknown) (450 gold) a +5 ring of evasion (540 gold) a ring of poison resistance (unknown) (300 gold) a ring of resist corrosion (unknown) (300 gold) a ring of protection from fire (375 gold) a +4 ring of protection (540 gold) a ring of resist corrosion (unknown) (300 gold) (1, -13, Orc:2) a talisman of death (15, -29, Orc:2) a +2 dagger of flaming a +2 robe of willpower (15, -26, Orc:2) a +1 short sword of speed a +0 chain mail an orc corpse (skeletalised by now) (16, -31, Orc:2) a +0 war axe a +1 plate armour of death (20, -34, Orc:2) a warg corpse (skeletalised by now) (21, -31, Orc:2) a +0 battleaxe a +0 plate armour (21, -29, Orc:2) a +0 giant spiked club an ogre corpse (skeletalised by now) (44, -22, Orc:2) a +0 robe a +0 dagger (45, -22, Orc:2) a +0 flail a +0 chain mail a +0 long sword a +0 plate armour a +0 battleaxe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, -21, Orc:2) a +0 hand axe (46, -22, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (4, -1, Lair:1) a yak skeleton a yak skeleton (9, -5, Lair:1) a +0 robe (13, -37, Lair:1) a +2 flail of holy wrath (15, -37, Lair:1) a +1 crystal plate armour (15, -31, Lair:1) a rime drake corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (17, -33, Lair:1) a black bear corpse (skeletalised by now) (17, -32, Lair:1) a polar bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (17, -31, Lair:1) a polar bear corpse (skeletalised by now) a death yak corpse (skeletalised by now) (22, -11, Lair:1) a cane toad skeleton (51, -9, Lair:1) a blink frog skeleton a blink frog skeleton (57, -49, Lair:1) a +0 eveningstar Level 2 of the Lair of Beasts (21, 9, Lair:2) a +2 trident of protection a merfolk corpse (skeletalised by now) (28, -11, Lair:2) a +0 scale mail (55, -1, Lair:2) a wolf corpse (skeletalised by now) (56, -1, Lair:2) a wolf corpse (skeletalised by now) (57, -1, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger a +0 robe (17, -32, Lair:3) a +0 hand axe (44, 19, Lair:3) a lindwurm skeleton Level 4 of the Lair of Beasts (1, -17, Lair:4) a black bear skeleton (4, -21, Lair:4) a black bear skeleton (6, -45, Lair:4) a potion of moonshine (20, -54, Lair:4) a hydra corpse (skeletalised by now) (25, -41, Lair:4) an elephant corpse (skeletalised by now) (26, -42, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (21, -16, Lair:5) a manticore corpse (skeletalised by now) (22, -16, Lair:5) a mountainshell corpse (skeletalised by now) a rime drake corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (24, -33, Lair:5) a rime drake corpse (skeletalised by now) (24, -32, Lair:5) a manticore corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (25, -39, Lair:5) a water moccasin corpse (skeletalised by now) (29, -24, Lair:5) a lindwurm corpse (skeletalised by now) (30, -25, Lair:5) a black mamba corpse (skeletalised by now) (44, -27, Lair:5) a yak corpse (skeletalised by now) (45, -27, Lair:5) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (48, -17, Lair:5) a cane toad corpse (skeletalised by now) (49, -16, Lair:5) a hydra corpse (skeletalised by now) (51, -48, Lair:5) a death yak skeleton a wolf skeleton (56, -57, Lair:5) a +0 dagger (58, -56, Lair:5) a hydra corpse (skeletalised by now) (58, -55, Lair:5) a water moccasin corpse (skeletalised by now) Level 1 of the Snake Pit (7, 0, Snake:1) a parchment of Iskenderun's Battlesphere a +0 robe a +0 spear a naga corpse (11, -5, Snake:1) a +0 robe a +0 hand axe (11, -1, Snake:1) a +0 halberd (13, -1, Snake:1) a +0 war axe (19, -15, Snake:1) a lightning rod (4/4) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 mace a +0 robe (0, 2, Snake:2) a black mamba corpse Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 dagger of the Unliving {drain, Will+} Will+: It increases your willpower. It cannot be enchanted further. (27, 31, Slime:5) an amulet of dissipation