Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 4241201849533910785 396 Gorae the Changeling (level 6, -7/34 HPs) Began as an Octopode Shapeshifter on Aug 27, 2026. Mangled by a vampire (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:00 (3336 turns). Gorae the Changeling (Octopode Shapeshifter) Turns: 3336, Time: 00:07:01 Health: -7/34 AC: 5 Str: 14 XL: 6 Next: 82% Magic: 6/6 EV: 10 Int: 12 God: Gold: 186 SH: 0 Dex: 13 Spells: 5/5 levels left rFire x . . (150%) - Horns rCold + + + (20%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) d - ring of protection from cold {rC+} rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) b - rimehorn talisman %: no passive effects @: mighty, yak-form A: frigid aura, ice wizardry, reduced hp, almost no armour, amphibious, 8 rings, large, camouflage 1, gelatinous body 1, (nimble swimmer 1), (tentacles), frail 1, MP-powered wands, efficient magic 1 a: no special abilities You were on level 5 of the Dungeon. You were an ice-encrusted yak. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 186 gold pieces. Inventory: Missiles c - a boomerang (quivered) Magical Staves f - a staff of earth (You found it on level 3 of the Dungeon) Jewellery d - a ring of protection from cold (worn) {rC+} (You found it on level 3 of the Dungeon) Talismans a - a quill talisman b - a rimehorn talisman (worn) e - an inkwell talisman (You found it on level 3 of the Dungeon) Wands b - a wand of acid (13) (You found it on level 2 of the Dungeon) Scrolls a - 3 scrolls of enchant armour t - 2 scrolls of teleportation {!r!d, @r3} p - a scroll of poison {!r} Potions L - 2 potions of lignification {!q} e - a potion of enlightenment h - 2 potions of haste j - a potion of cancellation {unknown} b - a potion of brilliance m - a potion of might Baubles a - 3 flux baubles Skills: + Level 3.0 Fighting + Level 2.0 Dodging - Level 4.0 Stealth + Level 3.0 Unarmed Combat + Level 0.0 Evocations + Level 6.0 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 9% 1 Kinetic Grapnel Frge 0% 1d4 32% 1 Sandblast Erth 0% 2d4 32% 1 Summon Small Mammal Summ 0% N/A 32% 1 Blink Tloc 0% N/A 45% 2 Jinxbite Hex 0% 2d2 45% 2 Mercury Arrow Conj/Alch 0% 2d5 45% 2 Momentum Strike Conj/Tloc 0% 3d8 45% 2 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are an ice-encrusted yak. You freeze nearby walls in an area that expands as you fight. You can cast Ice magic more easily. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) (You have tentacles for arms and can constrict up to eight enemies at once.) You are frail. (-10% HP) You expend magic power (3 MP) to strengthen your wands. Spells you cast cost 1 less MP (to a minimum of 1). Message History You start resting. You hear the slow hiss of a very distant avalanche of sand. You regained 2 hp, and now have 16/37 hp. Found a stone staircase leading down. Found a sacrificial altar of Ru. You encounter an orc. It is wielding a +0 hand axe. You encounter an orc. It is wielding a +0 club and quivering boomerangs. You encounter a water moccasin. You now have 186 gold pieces (gained 12). The water moccasin hisses angrily. You miss the water moccasin. Your grab misses the water moccasin. You squeeze the water moccasin! The water moccasin bites you! You are poisoned. The water moccasin poisons you! You take 7 damage, and have 19/37 hp. You tentacle-slap the water moccasin. You grab the water moccasin. You constrict the water moccasin. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 9/37 hp. MASSIVE DAMAGE!! You tentacle-slap the water moccasin. You squeeze the water moccasin, but do no damage. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin is struck by your quills. The water moccasin barely misses you. You take 2 damage, and have 7/37 hp. You tentacle-slap the water moccasin. You constrict the water moccasin. You kill the water moccasin! * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 5/37 hp. You feel better. You regained 5 hp, and now have 10/37 hp. You start resting. You hear the hiss of a very distant avalanche of sand. You regained 2 hp, and now have 12/37 hp. You start resting. You hear the hiss of a very distant avalanche of sand. You regained 13 hp, and now have 26/37 hp. You encounter an orc. It is wielding a +0 dagger. The helpless orc fails to defend itself. You tentacle-slap the orc. Your grab misses the orc. You squeeze the orc. You kill the orc! Things that are here: a +0 dagger; a +0 ring mail The orc shouts! x2 The orc barely misses you. You tentacle-slap the orc. Your grab misses the orc. The orc closely misses you. You tentacle-slap the orc. Your grab misses the orc. The orc hits you with a +0 club. You take 4 damage, and have 28/37 hp. You tentacle-slap the orc. You kill the orc! Training target 6.0 for Shapeshifting reached! Your Shapeshifting skill increases to level 6! You need to enable at least one skill for training. You closely miss the orc. You grab the orc. You constrict the orc! You kill the orc! c - a boomerang Things that are here: a +0 hand axe; a +0 club Your protean talisman responds to your shapeshifting skill and transforms into a rimehorn talisman! You begin transforming. You continue transforming. x3 Your quills recede back into your body. You turn into an ice-encrusted yak. You regained 2 hp, and now have 31/34 hp. You headbutt the vampire! The vampire resists. The frigid air chills the vampire. The vampire hits you. The vampire bites you but does no damage. You take 2 damage, and have 31/34 hp. You barely miss the vampire. The frigid air chills the vampire but does no damage. The vampire barely misses you. The vampire bites you! The vampire draws vitality from your injuries! You take 9 damage, and have 22/34 hp. MASSIVE DAMAGE!! You barely miss the vampire. The frigid air chills the vampire but does no damage. The vampire barely misses you. The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You take 12 damage, and have 10/34 hp. MASSIVE DAMAGE!! It was a potion of might. You feel very mighty all of a sudden. d -> m - a potion of might The frigid air chills the vampire but does no damage. The vampire hits you. * * * LOW HITPOINT WARNING * * * The vampire bites you! * * * LOW HITPOINT WARNING * * * The vampire draws vitality from your injuries! You take 7 damage, and have 3/34 hp. MASSIVE DAMAGE!! You hit the vampire. The frigid air chills the vampire but does no damage. The vampire hits you but does no damage. The vampire bites you! You die... #.#...#####†##.# .>....._.......##.# #.# ##...#.#.####.# #### ##.# ##.##.#.# #.# #.. .##.# #....#.# #.# #.##.# #.# #.####.# #.# ###....# #.# ###......# #.# ....######.# #...###.## #.# ...........###..Y# #)# #.# #...............V# #.#####.# #..........####..# #.).....# #.........## #..# #######.# ###+####### #..# ### ## #..# .# ...# .#+# ##.# ...# .# You could see a vampire. Vanquished Creatures A water moccasin (D:5) A black bear (D:4) A drude (D:5) Robin (D:2) A gnoll (D:5) 7 adders (D:2 D:3 D:4) 4 dart slugs (D:1 D:2 D:3 D:4) 3 ribbon worms (D:2 D:4) 8 orcs (D:4 D:5) 10 hobgoblins (D:1 D:2 D:3 D:4) 4 quokkas (D:1 D:2 D:4) 10 ball pythons (D:1 D:2 D:3 D:4) 10 bats (D:1 D:2 D:3) 8 endoplasms (D:1 D:2) 5 frilled lizards (D:1 D:2 D:3) 12 goblins (D:1 D:2 D:3 D:4) 7 kobolds (D:1 D:2 D:3) 3 rats (D:1 D:3) 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 16 | D:1 | Reached skill level 1 in Stealth 41 | D:1 | Reached skill level 2 in Stealth 60 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 263 | D:1 | Reached skill level 3 in Stealth 444 | D:1 | Found a faded altar of an unknown god. 510 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 905 | D:2 | Reached skill level 4 in Stealth 941 | D:2 | Encountered Robin 957 | D:2 | Killed Robin 1296 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/4 1310 | D:2 | Reached skill level 3 in Fighting 1876 | D:3 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1876 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 1876 | D:3 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 1901 | D:3 | Reached XP level 5. HP: 32/32 MP: 5/5 1969 | D:3 | Reached skill level 4 in Shapeshifting 2521 | D:4 | Encountered a black bear 2528 | D:4 | Killed a black bear 2529 | D:4 | Reached skill level 5 in Shapeshifting 2529 | D:4 | Reached XP level 6. HP: 25/37 MP: 6/6 3086 | D:5 | Entered Level 5 of the Dungeon 3144 | D:5 | Encountered a vampire 3168 | D:5 | HP: 14/37 [drude (6)] 3207 | D:5 | Found a sacrificial altar of Ru. 3212 | D:5 | Encountered a water moccasin 3226 | D:5 | HP: 15/37 [poisoned by a water moccasin] 3227 | D:5 | HP: 7/37 [poisoned by a water moccasin] 3228 | D:5 | Killed a water moccasin 3316 | D:5 | Reached skill level 6 in Shapeshifting 3334 | D:5 | HP: 10/34 [vampire (12)] 3335 | D:5 | HP: 3/34 [vampire (7)] 3336 | D:5 | Mangled by a vampire Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, uniq_robin D:3: layout_rooms D:4: layout_gridville, serial_bayou_lake_a D:5: nicolae_cairo_tiling_large, layout_basic, nicolae_overflow_crystal_walls, nicolae_ossuary_entry_giza, nicolae_half_adder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 3 4 | 4.0 Fighting | 3 | 3.0 Shapeshifting | 5 6 | 6.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 48 | 87 || 135 Melee: Unarmed | 48 | 87 || 135 Constrict | 9 | 20 || 29 Tentacles | 8 | 14 || 22 Punch | | 4 || 4 Throw: Boomerang | 47 | 31 || 78 Drink: Lignification | 1 | || 1 Haste | | 1 || 1 Brilliance | | 1 || 1 Mutation | | 1 || 1 Curing | | 1 || 1 Might | | 1 || 1 Read: Identify | 1 | 3 || 4 Teleportation | 1 | || 1 Torment | 1 | || 1 Revelation | 1 | || 1 Fog | 1 | || 1 Brand weapon | 1 | || 1 Amnesia | | 1 || 1 Poison | | 1 || 1 Silence | | 1 || 1 Stab: Sleeping | 2 | 12 || 14 Armour: None | 27 | 35 || 62 Dodge: Dodged | 21 | 52 || 73 Form: Yak | | 1 || 1 Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_loops_ring, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_corners, uniq_robin D:3: layout_rooms D:4: layout_gridville, serial_bayou_lake_a D:5: nicolae_cairo_tiling_large, layout_basic, nicolae_overflow_crystal_walls, nicolae_ossuary_entry_giza, nicolae_half_adder Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3342 | 3204 | 138 | 66 | 2488 | 5 | 668.4 | Dungeon | 3342 | 3204 | 138 | 66 | 2488 | 5 | 668.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1107 daAuts D:4: 859 daAuts D:1: 696 daAuts D:3: 429 daAuts D:5: 249 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 113.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 113.2 +-------+-------+-------+-------+-------+----------------------