Gorae Level 1 of the Dungeon (6, -9, D:1) a +0 plate armour (14, -38, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (15, 4, D:1) a +0 spear (16, -38, D:1) a jackal skeleton (31, 6, D:1) a +0 leather armour (36, -35, D:1) a quokka skeleton (36, 1, D:1) a +0 sling (37, -36, D:1) a +0 robe (37, -2, D:1) a +0 dagger (45, -12, D:1) a +0 ring mail (53, -14, D:1) a +0 short sword (56, -36, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (15, 4, D:2) a quokka corpse (skeletalised by now) (21, 16, D:2) a quokka skeleton (22, -21, D:2) a ball python corpse (skeletalised by now) (22, -1, D:2) a ball python skeleton (27, 8, D:2) a +0 short sword (43, -28, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (43, -26, D:2) a +0 dagger (44, -29, D:2) a hobgoblin corpse (skeletalised by now) (46, -27, D:2) a +0 dagger (50, -12, D:2) a rat corpse (skeletalised by now) (51, -27, D:2) a +0 dagger (51, -10, D:2) a ball python corpse (skeletalised by now) (52, -14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, -11, D:2) a rat corpse (skeletalised by now) (54, -15, D:2) a scarf of resistance Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (0, 14, D:3) a +0 leather armour (2, 24, D:3) a +0 dagger (9, 17, D:3) a +0 sling a +0 dagger a goblin skeleton (10, 16, D:3) a +0 club (14, 0, D:3) a +0 dagger a +0 sling a goblin skeleton (15, 10, D:3) a +0 leather armour (16, 13, D:3) a +0 short sword (17, 10, D:3) a +0 ring mail (17, 18, D:3) a hobgoblin skeleton (20, 31, D:3) a +0 pair of gloves (21, 23, D:3) a +0 leather armour (29, 8, D:3) a bat skeleton (29, 30, D:3) a +0 short sword a +0 robe a kobold corpse (skeletalised by now) (32, 9, D:3) a ball python skeleton (42, 0, D:3) a +0 scythe a +0 robe (43, 30, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ogher's Assorted Antiques a +0 flail (101 gold) a +0 leather armour (58 gold) a potion of lignification (87 gold) a +0 ring mail (116 gold) a medusa talisman (362 gold) a +0 plate armour of poison resistance (638 gold) a +0 robe (26 gold) (11, 0, D:4) a quokka skeleton (13, 2, D:4) a +0 flail (15, 32, D:4) a +0 chain mail (22, 15, D:4) a quokka skeleton (25, -1, D:4) a hound skeleton (26, -1, D:4) a +0 leather armour a +0 short sword a +0 robe a +0 dagger a +0 club (27, -1, D:4) a +0 short sword a +0 hand axe an orc skeleton (27, 0, D:4) a +0 club a +0 hand axe an orc skeleton (28, 10, D:4) a parchment of Kinetic Grapnel (31, 19, D:4) a parchment of Awaken Armour (37, -14, D:4) a parchment of Summon Small Mammal (37, 18, D:4) a +0 leather armour (45, -16, D:4) a +0 short sword (45, -15, D:4) a hobgoblin corpse (skeletalised by now) (46, -6, D:4) a +0 club a goblin skeleton (48, 6, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow a centaur skeleton (23, 29, D:5) a +0 rapier (35, 23, D:5) an iguana corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a ring of flight (1, -3, Necropolis) 19 gold pieces (1, -2, Necropolis) a +0 ring mail (1, -1, Necropolis) a parchment of Irradiate (1, 0, Necropolis) 17 gold pieces (1, 1, Necropolis) the +7 quarterstaff of Mulel {flame, rElec rN+ Int-3 Dex+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen) (1, 2, Necropolis) 17 gold pieces (27, -5, Necropolis) a potion of berserk rage (29, 22, Necropolis) a stone (29, 35, Necropolis) a stone (30, -4, Necropolis) 18 gold pieces (30, -3, Necropolis) the orb of the Gloaming {Mayhem, Rampage rElec rN+ Dex-3 Summ} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex-3: It affects your dexterity (-3). Summ: It increases the power of your Summonings spells. (unseen) (30, 29, Necropolis) a +0 pair of gloves (31, -4, Necropolis) a wand of iceblast (2) (31, -3, Necropolis) the amulet of Abstinence {rPois rN+ Regen+ Slay+2 Stlth-} [amulet of regeneration] rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. (unseen) (32, -4, Necropolis) a potion of berserk rage (34, 22, Necropolis) a stone (34, 35, Necropolis) a stone (35, -5, Necropolis) a potion of berserk rage