Gorae Level 1 of the Dungeon (1, -21, D:1) a +0 leather armour (5, -16, D:1) a jackal skeleton (5, -14, D:1) a jackal skeleton a jackal skeleton (5, 9, D:1) a +0 ring mail (7, -18, D:1) a +0 robe (7, -6, D:1) a +0 whip (9, -18, D:1) a rat skeleton (13, 7, D:1) a bat corpse (skeletalised by now) (23, -26, D:1) a hobgoblin skeleton (26, -28, D:1) a rat corpse (skeletalised by now) (28, 0, D:1) a +0 club (30, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, -10, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (6, 6, D:2) an adder skeleton (20, 33, D:2) a +0 leather armour (24, 49, D:2) a quokka corpse (skeletalised by now) (34, 15, D:2) a bat corpse (skeletalised by now) (39, 28, D:2) a +0 robe (40, 2, D:2) a bat corpse (skeletalised by now) (43, 32, D:2) the +3 scale mail of Zogimuad {^Contam rElec rF++ rCorr MP+7} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. MP+7: It affects your magic capacity (+7). It cannot be enchanted further. (44, 23, D:2) a +0 plate armour (45, 18, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a parchment of Awaken Armour (17, 2, D:3) a rat corpse (skeletalised by now) (20, 31, D:3) a rat corpse (skeletalised by now) (23, 14, D:3) a +0 dagger (26, 23, D:3) a +0 short sword (37, 15, D:3) a +0 ring mail (49, -3, D:3) a +0 scale mail Level 4 of the Dungeon (5, 21, D:4) a parchment of Airstrike (5, 41, D:4) 8 gold pieces an ossuary (0, 0, Ossuary) a potion of cancellation (0, 1, Ossuary) a potion of heal wounds (0, 2, Ossuary) a scroll of silence (1, 0, Ossuary) a scroll of noise (1, 1, Ossuary) a +0 leather armour (1, 2, Ossuary) a scroll of poison (2, 0, Ossuary) a potion of heal wounds (2, 1, Ossuary) 24 gold pieces (2, 2, Ossuary) 2 potions of attraction (3, 0, Ossuary) a scroll of teleportation (3, 1, Ossuary) 2 potions of attraction (3, 2, Ossuary) 2 potions of might