Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5936993576064808597 581 Gorae the Digger (level 7, -5/38 (43) HPs) Began as an Octopode Earth Elementalist on Sept 25, 2026. Was a Follower of Vehumet. Killed by divine providence ... invoked by Jeremiah (12 damage) ... on level 6 of the Dungeon. The game lasted 00:08:56 (4063 turns). Gorae the Digger (Octopode Earth Elementalist) Turns: 4063, Time: 00:08:57 HP: -5/38 (43) AC: 1 Str: 7 XL: 7 Next: 36% MP: 3/12 EV: 12 Int: 20 God: Vehumet [*.....] Gold: 72 SH: 5 Dex: 18 Spells: 6/13 levels left rFire . . . (100%) e - +0 dagger (venom) rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) c - amulet of reflection rElec . (100%) a - +6 ring of dexterity rCorr . (100%) f - ring of protection from cold {rC+} SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: reflection @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion (0%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 dagger of venom (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles b - 11 poisoned darts d - 6 atropa-tipped darts g - 3 boomerangs Jewellery a - a +6 ring of dexterity (worn) (You found it on level 1 of the Dungeon) c - an amulet of reflection (worn) (You found it on level 2 of the Dungeon) f - a ring of protection from cold (worn) {rC+} (You found it on level 2 of the Dungeon) Scrolls c - a scroll of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} l - a scroll of fog {unknown} t - 2 scrolls of teleportation {!r!d, @r3} m - a scroll of fear {unknown} Potions g - 3 potions of magic f - 3 potions of attraction {unknown} j - a potion of cancellation {unknown} k - 4 potions of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging + Level 4.5 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations + Level 2.1 Air Magic * Level 4.8 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 46% 2d11 1% 1 c - Stone Arrow Conj/Erth 42% 3d9 7% 3 w - Passwall Erth 23% N/A 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 76% 1d6 2% 1 Apportation Tloc 6% N/A 13% 1 Blink Tloc 6% N/A 21% 2 Scorch Fire 6% 2d5 21% 2 Brom's Barrelling Bould Conj/Erth 21% 2d6 22% 4 Frozen Ramparts Ice 6% 1d1 36% 3 Gloom Hex/Necr 6% N/A 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Petrify Alch/Erth 6% N/A 43% 4 Arcjolt Conj/Air 7% 1d17 71% 5 Curse of Agony Necr 3% N/A 98% 5 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Annotations: D:6 Jeremiah Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is an open door here. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. There is an open door here. Jeremiah shouts! Jeremiah asks, "Am I dreaming? Is this real?" Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The butterfly leaves your sight. x3 f - 2 viscous green potions (gained 1) There are no items here. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Okay, then. The butterfly leaves your sight. The butterfly leaves your sight. f - 3 viscous green potions (gained 1) There are no items here. Okay, then. There is an open door here. You close the door. Something unseen opens the door. There is an open door here. There is an open door here. You encounter a water moccasin. Found a stone staircase leading down. There is an open door here. The water moccasin hisses angrily. The stone arrow hits the water moccasin! You now have 9/12 mp. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 53% to hit) Okay, then. You miss the water moccasin. Your grab misses the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. You closely miss the water moccasin. You grab the water moccasin. You constrict the water moccasin. The water moccasin barely misses you. Aiming: Stone Arrow (dangerous; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (severely wounded, constricted by you, 90% to hit) The stone arrow hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You now have 8/12 mp. You hear a distant slurping noise. There is an open door here. You open the door. Jeremiah comes into view. There is an open door here. MP restored: 12 Jeremiah shouts! You hit Jeremiah. Jeremiah is poisoned. Jeremiah's orb emits a pulse of dizzying energy. Your grab misses Jeremiah. Jeremiah closely misses you. Jeremiah hits you with a +3 trident of draining. You snap out of your daze. You feel drained. You take 7 damage, and have 36/42 hp. You hit Jeremiah. Your grab misses Jeremiah. Jeremiah hits you with a +3 trident of draining. You feel drained. You take 5 damage, and have 31/41 hp. You closely miss Jeremiah. Your grab misses Jeremiah. Jeremiah hits you with a +3 trident of draining! You feel drained. You take 14 damage, and have 17/40 hp. MASSIVE DAMAGE!! Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jeremiah, wielding a +3 trident of draining, wearing a +1 robe of willpower and wearing an orb of mesmerism (moderately wounded, very poisoned, 64% to hit) You miscast Stone Arrow. Nothing appears to happen. You now have 9/12 mp. You barely miss Jeremiah. Your grab misses Jeremiah. You squeeze Jeremiah. Jeremiah barely misses you. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jeremiah, wielding a +3 trident of draining, wearing a +1 robe of willpower and wearing an orb of mesmerism (heavily wounded, very poisoned, 64% to hit) The stone arrow hits Jeremiah! The butterfly disappears in a burst of colours! Jeremiah hits you with a +3 trident of draining! * * * LOW HITPOINT WARNING * * * You feel drained. The butterfly leaves your sight. You take 12 damage, and have 6/38 hp. MASSIVE DAMAGE!! You now have 6/12 mp. Okay, then. Aiming: Stone Arrow (dangerous; 7% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Jeremiah, wielding a +3 trident of draining, wearing a +1 robe of willpower and wearing an orb of mesmerism (severely wounded, poisoned, 64% to hit) The stone arrow misses Jeremiah. The stone arrow hits the butterfly!! You kill the butterfly! The butterfly disappears in a burst of colours! The butterfly disappears in a burst of colours! x2 Jeremiah cries, "Fearful master, protect me!" Something smites you! You die... Jeremiah asks, "Is it over? Can I wake up now?" .. ##'#. #'### ...#. ########.... .... #.......>..# #. #..........# #. #....†.....# #. ####b####...# #. #..b.b..#b..# #. #b.b@b.b'...########. #..bFb.b#+####.....#. #..b...b.....#.....#. ##'#####.....#.....#. #.b...#.....#.....'. #.....#.....'.....#. #.....#.....#######. #.....#............. #.....#............. You could see Jeremiah (poisoned). Vanquished Creatures A water moccasin (D:6) A centaur (D:6) A scorpion (D:4) 3 hounds (D:6) An iguana (D:6) Terence (D:2) An orc wizard (D:6) 3 gnolls (D:3) 8 adders (D:2 D:3 D:4 D:6) 4 dart slugs (D:1 D:2 D:3) 4 orcs (D:6) 6 ribbon worms (D:2 D:3 D:4) 6 endoplasms (D:1 D:2 D:3) 6 hobgoblins (D:1 D:2 D:3 D:4) 2 quokkas (D:2 D:3) 6 ball pythons (D:1 D:3 D:4) 8 bats (D:1 D:2 D:3) 2 frilled lizards (D:1 D:3) 6 goblins (D:1 D:2 D:3) 8 kobolds (D:1 D:2 D:3 D:4) 6 rats (D:1 D:2 D:3) 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 6 | D:1 | Encountered a swamp drake 6 | D:1 | Encountered a swamp worm 6 | D:1 | Encountered a polar bear 7 | D:1 | Encountered a crocodile 7 | D:1 | Encountered a black mamba 169 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 790 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/6 1086 | D:2 | Reached skill level 3 in Stealth 1194 | D:2 | Encountered Terence 1199 | D:2 | HP: 9/22 [Terence/+0 trident (8)] 1202 | D:2 | Killed Terence 1203 | D:2 | Reached skill level 1 in Fighting 1203 | D:2 | Reached XP level 4. HP: 7/28 MP: 3/7 1220 | D:2 | Reached skill level 2 in Conjurations 1500 | D:2 | Found a radiant altar of Vehumet. 1508 | D:2 | Became a worshipper of Vehumet 1508 | D:2 | Offered knowledge of Magic Dart by Vehumet. 1869 | D:3 | Reached skill level 1 in Air Magic 1869 | D:3 | Reached XP level 5. HP: 33/33 MP: 6/9 2335 | D:3 | Learned a level 3 spell: Stone Arrow 2339 | D:3 | Learned a level 3 spell: Passwall 2417 | D:3 | HP: 14/33 [gnoll/+0 whip (5)] 2785 | D:4 | Encountered an ogre 2817 | D:4 | Reached skill level 3 in Spellcasting 2817 | D:4 | Reached skill level 4 in Earth Magic 2827 | D:4 | Reached XP level 6. HP: 28/38 MP: 8/10 3015 | D:4 | Reached * piety under Vehumet 3183 | D:4 | You fall into a shaft and drop 2 floors! 3236 | D:6 | Reached skill level 3 in Conjurations 3443 | D:6 | Reached skill level 4 in Stealth 3488 | D:6 | HP: 18/38 [hound (3)] 3574 | D:6 | Reached XP level 7. HP: 43/43 MP: 8/12 3650 | D:6 | Reached skill level 2 in Air Magic 3775 | D:6 | Encountered Jeremiah 3796 | D:6 | HP: 18/43 [Jeremiah/divine providence (13)] 3799 | D:6 | HP: 4/43 [Jeremiah/divine providence (15)] 4059 | D:6 | HP: 20/41 [Jeremiah/+3 trident of draining (11)] 4062 | D:6 | HP: 6/40 [Jeremiah/+3 trident of draining (12)] 4063 | D:6 | Killed from afar by Jeremiah Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, hangedman_decor_growths D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_basic D:4: layout_basic, nicolae_overflow_sandstone_temple, dreamdust_princess_bridge, chequers_serial_rivers_large_a, minivault_19, chequers_garden, chequers_serial_rivers_room_a, uniq_natasha, uniq_ijyb D:6: layout_gridville, uniq_jeremiah, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 | 4.5 Fighting | 1 | 1.0 Conjurations | 2 3 | 3.8 Air Magic | 1 2 | 2.1 Spellcasting | 3 | 3.8 Earth Magic | 4 | 4.8 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 9 | 26 | 11 || 46 Melee: Unarmed | 9 | | || 9 Tentacles | 2 | 7 | 3 || 12 Constrict | 1 | 8 | 2 || 11 Dagger | | 26 | 11 || 37 Cast: Sandblast | 38 | 54 | || 92 Stone Arrow | | 10 | 6 || 16 Read: Teleportation | | 1 | || 1 Stab: Sleeping | | 1 | || 1 Armour: None | 15 | 22 | 4 || 41 Dodge: Dodged | 8 | 13 | 5 || 26 Block: Other | | 7 | || 7 Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_loops_ring, hangedman_decor_growths D:2: layout_loops_ring, basic_altar, uniq_terence D:3: layout_basic D:4: layout_basic, nicolae_overflow_sandstone_temple, dreamdust_princess_bridge, chequers_serial_rivers_large_a, minivault_19, chequers_garden, chequers_serial_rivers_room_a, uniq_natasha, uniq_ijyb D:6: layout_gridville, uniq_jeremiah, uniq_pikel Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4109 | 4033 | 76 | 119 | 3235 | 5 | 821.8 | Dungeon | 4109 | 4033 | 76 | 119 | 3235 | 5 | 821.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:3: 960 daAuts D:2: 889 daAuts D:6: 880 daAuts D:4: 375 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 166.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 166.2 +-------+-------+-------+-------+-------+----------------------