Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11181170270364318994 40 Gorae the Digger (level 3, 0/22 HPs) Began as an Octopode Earth Elementalist on Sept 27, 2026. Slain by a phantom (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:47 (1866 turns). Gorae the Digger (Octopode Earth Elementalist) Turns: 1866, Time: 00:02:48 Health: 0/22 AC: 1 Str: 7 XL: 3 Next: 50% Magic: 2/6 EV: 12 Int: 19 God: Gold: 77 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) b - +2 mace (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons b - a +2 mace of venom (weapon) (You found it on level 2 of the Dungeon) Missiles c - 4 atropa-tipped darts d - 5 poisoned darts Magical Staves a - a staff of alchemy (You found it on level 1 of the Dungeon) Scrolls p - a scroll of poison {!r} b - a scroll of blinking {!r!d} Potions g - a potion of magic d - a potion of might {unknown} f - a potion of heal wounds {unknown} j - a potion of invisibility {unknown} Skills: + Level 0.5 Fighting - Level 2.0 Dodging + Level 3.1 Stealth * Level 2.4 Spellcasting * Level 1.8 Conjurations * Level 3.4 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 30% 2d9 4% 1 b - Searing Ray Conj 18% 2d5 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 15% N/A 12% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Hailstorm Conj/Ice 5% 3d5 32% 3 Brom's Barrelling Bould Conj/Erth 12% 2d5 47% 4 Leda's Liquefaction Alch/Erth 4% N/A 63% 4 Petrify Alch/Erth 4% N/A 63% 4 Forge Blazeheart Golem Fire/Frge 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History MP restored: 6 Found a stone staircase leading up. Okay, then. Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. There is an open door here. You see here a +0 spear. There is an open door here. Found a stone staircase leading up. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . As you read the scroll labelled OXURACIKUB, it crumbles to dust. It is a scroll of identify. c -> p - a scroll of poison; h -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. e -> b - a scroll of blinking You open the door. There is an open door here. There is a stone staircase leading up here. Search for what [Enter for "."]? . There is a stone staircase leading down here. You climb downwards. You encounter a ball python and a phantom. Found a ring mail. Found an escape hatch in the ceiling. There is a stone staircase leading up here. The searing ray hits the ball python. You kill the ball python! (Press . to maintain the ray.) You now have 4/6 mp. Restarting spell: Searing Ray (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (dormant, 100% to hit) You miscast Searing Ray. Nothing appears to happen. You stop channelling your searing ray. You now have 2/6 mp. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (dormant, 100% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. (Press . to maintain the ray.) You now have 0/6 mp. Without enough magic to sustain it, your Searing Ray dissipates. You climb upwards. There is a stone staircase leading down here. You start resting. Your magical contamination has completely faded away. You start resting. MP restored: 6 You climb downwards. The phantom hits you. There is a stone staircase leading up here. You take 1 damage, and have 21/22 hp. Aiming: Searing Ray (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a phantom (67% to hit) You focus your ray upon the phantom. The searing ray hits the phantom. (Press . to maintain the ray.) The phantom hits you but does no damage. You now have 4/6 mp. The searing ray hits the phantom. The phantom hits you but does no damage. Health restored: 22 You now have 3/6 mp. The searing ray hits the phantom. The phantom barely misses you. You now have 2/6 mp. The searing ray hits the phantom. You finish channelling your searing ray. The phantom closely misses you. You now have 1/6 mp. The phantom closely misses you. You completely miss the phantom. The phantom misses you. You closely miss the phantom. The phantom completely misses you. The phantom hits you! You take 7 damage, and have 15/22 hp. MASSIVE DAMAGE!! You barely miss the phantom. The phantom hits you. The phantom blinks! You blink. You encounter a quokka. Found a pair of gloves and 7 gold pieces. Found a stone staircase leading down. You take 6 damage, and have 9/22 hp. MASSIVE DAMAGE!! You don't have enough magic to cast this spell. You hit the phantom but do no damage. Your squeeze misses the phantom. The phantom misses you. The phantom barely misses you. You closely miss the phantom. The phantom closely misses you. You completely miss the phantom. The phantom hits you. The phantom blinks! You blink. You take 3 damage, and have 7/22 hp. You barely miss the phantom. The phantom hits you. * * * LOW HITPOINT WARNING * * * The phantom blinks! You blink. The phantom hits you. You die... ### ##### ...##.... ........# ...r.....# .........# #.......$# #......W.# +>......@+ #........# #####......[.# ##....§§.##...# ##..ß...ß§.##### #...........# #....[ß.....# #..<.....<..# #.....ß.....# You could see a phantom and a quokka (asleep). Vanquished Creatures An adder (D:2) 2 dart slugs (D:1 D:2) A ribbon worm (D:2) 4 endoplasms (D:1 D:2) 3 hobgoblins (D:1 D:2) 4 jackals (D:2) 6 ball pythons (D:1 D:2 D:3) 2 frilled lizards (D:2) 2 goblins (D:1 D:2) 2 kobolds (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 214 | D:1 | Reached XP level 2. HP: 10/17 MP: 0/5 1206 | D:2 | Reached skill level 3 in Stealth 1206 | D:2 | Reached XP level 3. HP: 22/22 MP: 4/6 1254 | D:2 | HP: 11/22 [jackal (3)] 1656 | D:2 | Learned a level 2 spell: Searing Ray 1793 | D:3 | Encountered a phantom 1862 | D:3 | HP: 9/22 [phantom (6)] 1866 | D:3 | HP: 4/22 [phantom (3)] 1866 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_tromino_v4_a D:2: layout_basic, hangedman_decor_opposing, minmay_cut_off D:3: layout_basic, nicolae_overflow_two_pavilions, grunt_ministairs_10, st_stairs_14, kennysheep_cluttered_room Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.5 Dodging | | 2.0 Spellcasting | | 2.4 Conjurations | | 1.8 Earth Magic | | 3.4 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 2 Tentacles || 2 Constrict || 1 Mace || 14 Cast: Sandblast || 28 Searing Ray || 3 Read: Identify || 2 Armour: None || 19 Dodge: Dodged || 25 Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, minmay_tromino_v4_a D:2: layout_basic, hangedman_decor_opposing, minmay_cut_off D:3: layout_basic, nicolae_overflow_two_pavilions, grunt_ministairs_10, st_stairs_14, kennysheep_cluttered_room Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1886 | 1846 | 40 | 53 | 1605 | 3 | 628.7 | Dungeon | 1886 | 1846 | 40 | 53 | 1605 | 3 | 628.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1009 daAuts D:1: 855 daAuts D:3: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 19.3 +-------+-------+-------+-------+-------+----------------------