Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 12448806371598278635 13 Gorae the Digger (level 2, -2/17 HPs) Began as an Octopode Earth Elementalist on Oct 3, 2026. Slain by Terence ... wielding a +1 flail of protection (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (961 turns). Gorae the Digger (Octopode Earth Elementalist) Turns: 961, Time: 00:01:13 Health: -2/17 AC: 2 Str: 7 XL: 2 Next: 37% Magic: 2/5 EV: 12 Int: 17 God: Gold: 71 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +1 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Missiles c - 5 javelins Armour a - a +1 hat (worn) (You found it on level 1 of the Dungeon) Magical Staves b - a staff of conjuration (weapon) (You found it on level 1 of the Dungeon) Scrolls t - a scroll of teleportation {!r!d, @r3} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: - Level 2.0 Dodging + Level 3.0 Stealth * Level 2.2 Spellcasting * Level 1.5 Conjurations * Level 3.1 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 16% 3 Stone Arrow Conj/Erth 28% 3d8 22% 3 Grave Claw Necr 2% 2d7 28% 2 Brom's Barrelling Bould Conj/Erth 14% 2d5 58% 4 Petrify Alch/Erth 3% N/A 69% 4 Animate Dead Necr 1% N/A 88% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You open the door. There is an open door here. You open the door. There is an open door here. You encounter a bat. You see here a grey potion. MP restored: 5 You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The bat hits you. You take 1 damage, and have 16/17 hp. A bat is nearby! The blast of sand hits the bat! You kill the bat! You now have 4/5 mp. f - a grey potion Health restored: 17; MP restored: 5 You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Okay, then. You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the goblin! You kill the goblin! No target in view! You now have 4/5 mp. Things that are here: a +0 club; a goblin corpse You open the door. There is an open door here. You add the spells Grave Claw, Animate Dead and Borgnjor's Vile Clutch to your library. MP restored: 5 No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You see here a +0 short sword. You open the door. Found a glowing scarf. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! There is an open door here. Found an escape hatch in the floor. No target in view! You see here a rat skeleton. You see here a bat skeleton. You see here a +0 whip. You see here a +0 whip. Done exploring. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. No target in view! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Done exploring. No target in view! No target in view! Done exploring. Search for what [? for help]? .’ Can't find anything matching that. Search for what [Enter for ".’", or ? for help]? . There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. As you read the scroll labelled FIOMEYJATEO, it crumbles to dust. It is a scroll of identify. e -> t - a scroll of teleportation You see here a +0 scimitar. You open the door. There is an open door here. There is a stone staircase leading up here. Found a stone staircase leading up. You encounter Terence the Veteran. He is wielding a +1 flail of protection. Found an escape hatch in the floor. Found an escape hatch in the ceiling. The blast of sand hits Terence but does no damage. You now have 4/5 mp. The blast of sand hits Terence but does no damage. You now have 3/5 mp. The blast of sand hits Terence but does no damage. Terence hits you with a +1 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 12 damage, and have 5/17 hp. MASSIVE DAMAGE!! You now have 2/5 mp. You barely miss Terence. You grab Terence. You constrict Terence, but do no damage. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/17 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. You squeeze Terence, but do no damage. You constrict Terence. Terence hits you with a +1 flail of protection. You die... Terence says, "And stay out!" ###...####.#......)# #...............##.# #...............##.# #...............##.# #...............##.# #................#.# #...........#...)#%# #...........#....#.# #.....@.....#....#.# ####..@..#### ......<.# ....#....... ....#........ ... #..>....... .. #.........< #....#..... You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gorae the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 526 | D:1 | Reached skill level 3 in Stealth 953 | D:2 | Encountered Terence 959 | D:2 | HP: 5/17 [Terence/+1 flail of protection (12)] 960 | D:2 | HP: 1/17 [Terence/+1 flail of protection (5)] 961 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, darby_backdoor_grove D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_u, basic_altar, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.2 Conjurations | | 1.5 Earth Magic | | 3.1 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 6 Constrict || 5 Staff || 6 Tentacles || 2 Cast: Sandblast || 18 Read: Identify || 1 Stab: Sleeping || 1 Armour: None || 11 Dodge: Dodged || 5 Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_basic, darby_backdoor_grove D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_u, basic_altar, uniq_jessica, uniq_terence Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 970 | 938 | 32 | 0 | 833 | 2 | 485.0 | Dungeon | 970 | 938 | 32 | 0 | 833 | 2 | 485.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 924 daAuts D:2: 45 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.5 +-------+-------+-------+-------+-------+----------------------